/*
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* @copyright (c) 2016, Philipp Thürwächter & Pattrick Hüper
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* @copyright (c) 2007-present, Stephen Colebourne & Michael Nascimento Santos
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* @license BSD-3-Clause (see LICENSE in the root directory of this source tree)
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*/
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import { abstractMethodFail } from '../assert';
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/**
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* A unit of date-time, such as Days or Hours.
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*
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* Measurement of time is built on units, such as years, months, days, hours, minutes and seconds.
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* Implementations of this interface represent those units.
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*
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* An instance of this interface represents the unit itself, rather than an amount of the unit.
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* See {@link Period} for a class that represents an amount in terms of the common units.
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*
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* The most commonly used units are defined in {@link ChronoUnit}.
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* Further units are supplied in {@link IsoFields}.
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* Units can also be written by application code by implementing this interface.
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*
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* The unit works using double dispatch. Client code calls methods on a date-time like
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* {@link LocalDateTime} which check if the unit is a {@link ChronoUnit}.
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* If it is, then the date-time must handle it.
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* Otherwise, the method call is re-dispatched to the matching method in this interface.
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*
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* @interface
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*/
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export class TemporalUnit {
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/**
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* Gets the duration of this unit, which may be an estimate.
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*
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* All units return a duration measured in standard nanoseconds from this method.
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* The duration will be positive and non-zero.
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* For example, an hour has a duration of `60 * 60 * 1,000,000,000 ns`.
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*
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* Some units may return an accurate duration while others return an estimate.
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* For example, days have an estimated duration due to the possibility of
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* daylight saving time changes.
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* To determine if the duration is an estimate, use {@link isDurationEstimated}.
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*
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* @return {Duration} the duration of this unit, which may be an estimate.
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*/
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duration() {
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abstractMethodFail('duration');
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}
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/**
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* Checks if the duration of the unit is an estimate.
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*
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* All units have a duration, however the duration is not always accurate.
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* For example, days have an estimated duration due to the possibility of
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* daylight saving time changes.
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* This method returns true if the duration is an estimate and false if it is
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* accurate. Note that accurate/estimated ignores leap seconds.
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*
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* @return {boolean} `true` if the duration is estimated, `false` if accurate.
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*/
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isDurationEstimated() {
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abstractMethodFail('isDurationEstimated');
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}
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/**
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* Checks if this unit is date-based.
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*
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* @return {boolean} `true` if date unit, `false` if a time unit.
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*/
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isDateBased() {
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abstractMethodFail('isDateBased');
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}
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/**
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* Checks if this unit is time-based.
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*
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* @return {boolean} `true` if time unit, `false` if a date unit.
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*/
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isTimeBased() {
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abstractMethodFail('isTimeBased');
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}
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//-----------------------------------------------------------------------
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/**
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* Checks if this unit is supported by the specified temporal object.
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*
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* This checks that the implementing date-time can add/subtract this unit.
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* This can be used to avoid throwing an exception.
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*
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* @param {!Temporal} temporal the temporal object to check.
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* @return {boolean} `true` if the unit is supported.
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*/
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// eslint-disable-next-line no-unused-vars
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isSupportedBy(temporal) {
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abstractMethodFail('isSupportedBy');
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}
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/**
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* Returns a copy of the specified temporal object with the specified period added.
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*
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* The period added is a multiple of this unit. For example, this method
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* could be used to add "3 days" to a date by calling this method on the
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* instance representing "days", passing the date and the period "3".
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* The period to be added may be negative, which is equivalent to subtraction.
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*
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* There are two equivalent ways of using this method.
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* The first is to invoke this method directly.
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* The second is to use {@link Temporal#plus}:
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* <pre>
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* // these two lines are equivalent, but the second approach is recommended
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* temporal = thisUnit.doPlus(temporal);
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* temporal = temporal.plus(thisUnit);
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* </pre>
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* It is recommended to use the second approach, {@link plus},
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* as it is a lot clearer to read in code.
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*
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* Implementations should perform any queries or calculations using the units
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* available in {@link ChronoUnit} or the fields available in {@link ChronoField}.
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* If the field is not supported a {@link DateTimeException} must be thrown.
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*
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* Implementations must not alter the specified temporal object.
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* Instead, an adjusted copy of the original must be returned.
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* This provides equivalent, safe behavior for immutable and mutable implementations.
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*
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* @param {!Temporal} dateTime the temporal object to adjust.
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* @param {number} periodToAdd the period of this unit to add, positive or negative.
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* @return {Temporal} the adjusted temporal object.
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* @throws DateTimeException if the period cannot be added.
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*/
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// eslint-disable-next-line no-unused-vars
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addTo(dateTime, periodToAdd) {
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abstractMethodFail('addTo');
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}
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//-----------------------------------------------------------------------
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/**
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* Calculates the period in terms of this unit between two temporal objects of the same type.
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*
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* This calculates the period between two temporals in terms of this unit.
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* The start and end points are supplied as temporal objects and must be of the same type.
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* The result will be negative if the end is before the start.
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* For example, the period in hours between two temporal objects can be calculated
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* using {@link HOURS.between}.
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*
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* The calculation returns a whole number, representing the number of complete units between the two temporals.
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* For example, the period in hours between the times 11:30 and 13:29 will only be
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* one hour as it is one minute short of two hours.
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*
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* There are two equivalent ways of using this method.
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* The first is to invoke this method directly.
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* The second is to use {@link Temporal#until}:
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* <pre>
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* // these two lines are equivalent
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* between = thisUnit.between(start, end);
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* between = start.until(end, thisUnit);
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* </pre>
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* The choice should be made based on which makes the code more readable.
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*
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* For example, this method allows the number of days between two dates to be calculated:
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* <pre>
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* long daysBetween = DAYS.between(start, end);
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* // or alternatively
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* long daysBetween = start.until(end, DAYS);
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* </pre>
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* Implementations should perform any queries or calculations using the units available in
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* {@link ChronoUnit} or the fields available in {@link ChronoField}.
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* If the unit is not supported a {@link DateTimeException} must be thrown.
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* Implementations must not alter the specified temporal objects.
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*
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* @param {!Temporal} temporal1 the base temporal object.
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* @param {!Temporal} temporal2 the other temporal object.
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* @return {number} the period between temporal1 and temporal2 in terms of this unit;
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* positive if temporal2 is later than temporal1, negative if earlier.
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* @throws DateTimeException if the period cannot be calculated.
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* @throws ArithmeticException if numeric overflow occurs.
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*/
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// eslint-disable-next-line no-unused-vars
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between(temporal1, temporal2) {
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abstractMethodFail('between');
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}
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}
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