import * as mars3d from "mars3d"
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export let map // mars3d.Map三维地图对象
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export let graphicLayer // 矢量图层对象
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export const eventTarget = new mars3d.BaseClass()
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/**
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* 初始化地图业务,生命周期钩子函数(必须)
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* 框架在地图初始化完成后自动调用该函数
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* @param {mars3d.Map} mapInstance 地图对象
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* @returns {void} 无
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*/
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export function onMounted(mapInstance) {
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map = mapInstance // 记录map
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// 创建矢量数据图层
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graphicLayer = new mars3d.layer.GraphicLayer()
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map.addLayer(graphicLayer)
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bindLayerEvent() // 对图层绑定相关事件
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bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效
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bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效
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// 加一些演示数据
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addDemoGraphic1(graphicLayer)
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addDemoGraphic2(graphicLayer)
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addDemoGraphic3(graphicLayer)
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addDemoGraphic4(graphicLayer)
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}
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/**
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* 释放当前地图业务的生命周期函数
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* @returns {void} 无
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*/
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export function onUnmounted() {
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map = null
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graphicLayer.remove()
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graphicLayer = null
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}
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function addDemoGraphic1(graphicLayer) {
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const graphic = new mars3d.graphic.CanvasLabelEntity({
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position: new mars3d.LngLatPoint(116.308659, 30.914005, 429.94),
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style: {
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text: "合肥火星科技有限公司",
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font_size: 50,
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scale: 0.5, // font_size放大,再缩小可以文字显示更清晰
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font_family: "黑体",
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color: "#ffffff",
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backgroundColor: "rgba(226,190,40,0.5)",
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backgroundPadding: 15,
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horizontalOrigin: Cesium.HorizontalOrigin.CENTER,
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verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
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visibleDepth: false
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},
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attr: { remark: "示例1" }
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})
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graphicLayer.addGraphic(graphic)
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// graphic转geojson
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const geojson = graphic.toGeoJSON()
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console.log("转换后的geojson", geojson)
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addGeoJson(geojson, graphicLayer)
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}
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// 添加单个geojson为graphic,多个直接用graphicLayer.loadGeoJSON
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function addGeoJson(geojson, graphicLayer) {
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const graphicCopy = mars3d.Util.geoJsonToGraphics(geojson)[0]
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delete graphicCopy.attr
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// 新的坐标
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graphicCopy.position = [116.18869, 30.95041, 525.84]
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graphicCopy.style.label = graphicCopy.style.label || {}
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graphicCopy.style.text = "MarsGIS-我是转换后生成的"
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graphicLayer.addGraphic(graphicCopy)
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}
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function addDemoGraphic2(graphicLayer) {
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const graphic = new mars3d.graphic.CanvasLabelEntity({
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name: "贴地文字",
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position: new mars3d.LngLatPoint(116.241728, 30.879732),
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style: {
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text: "Mars3D平台",
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font_size: 50,
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scale: 0.5, // font_size放大,再缩小可以文字显示更清晰
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color: "#ffff00",
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stroke: true,
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strokeColor: "#cccccc",
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strokeWidth: 2,
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clampToGround: true
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},
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attr: { remark: "示例2" }
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})
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graphicLayer.addGraphic(graphic)
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}
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function addDemoGraphic3(graphicLayer) {
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const graphic = new mars3d.graphic.CanvasLabelEntity({
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name: "根据视距缩放文字",
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position: new mars3d.LngLatPoint(116.340026, 30.873948, 383.31),
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style: {
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text: "中国安徽合肥",
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font_size: 60,
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color: "#00ff00",
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horizontalOrigin: Cesium.HorizontalOrigin.CENTER,
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scaleByDistance: new Cesium.NearFarScalar(10000, 0.5, 500000, 0.1)
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},
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attr: { remark: "示例3" }
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})
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graphicLayer.addGraphic(graphic)
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}
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function addDemoGraphic4(graphicLayer) {
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const graphic = new mars3d.graphic.CanvasLabelEntity({
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name: "根据视距显示文字",
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position: new mars3d.LngLatPoint(116.329102, 30.977955, 1548.6),
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style: {
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text: "火星科技Mars3D平台",
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font_size: 50,
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scale: 0.5, // font_size放大,再缩小可以文字显示更清晰
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font_family: "微软雅黑",
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color: "#ffffff",
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// backgroundColor: "rgba(226,190,40,0.5)",
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backgroundPadding: 15,
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outlineColor: "#ffffff",
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outlineWidth: 5,
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distanceDisplayCondition: new Cesium.DistanceDisplayCondition(0.0, 100000),
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// 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用
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highlight: {
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font_size: 30
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}
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},
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attr: { remark: "示例4" }
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})
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graphicLayer.addGraphic(graphic)
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}
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// 在图层级处理一些事物
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function bindLayerEvent() {
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// 在layer上绑定监听事件
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graphicLayer.on(mars3d.EventType.click, function (event) {
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console.log("监听layer,单击了矢量对象", event)
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})
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/* graphicLayer.on(mars3d.EventType.mouseOver, function (event) {
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console.log("监听layer,鼠标移入了矢量对象", event)
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})
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graphicLayer.on(mars3d.EventType.mouseOut, function (event) {
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console.log("监听layer,鼠标移出了矢量对象", event)
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}) */
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// 数据编辑相关事件, 用于属性弹窗的交互
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graphicLayer.on(mars3d.EventType.drawCreated, function (e) {
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eventTarget.fire("graphicEditor-start", e)
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})
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graphicLayer.on(
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[mars3d.EventType.editStart, mars3d.EventType.editMovePoint, mars3d.EventType.editStyle, mars3d.EventType.editRemovePoint],
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function (e) {
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eventTarget.fire("graphicEditor-update", e)
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}
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)
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graphicLayer.on([mars3d.EventType.editStop, mars3d.EventType.removeGraphic], function (e) {
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eventTarget.fire("graphicEditor-stop", e)
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})
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}
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// 在图层绑定Popup弹窗
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export function bindLayerPopup() {
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graphicLayer.bindPopup(function (event) {
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const attr = event.graphic.attr || {}
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attr["类型"] = event.graphic.type
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attr["来源"] = "我是layer上绑定的Popup"
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attr["备注"] = "我支持鼠标交互"
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return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr })
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})
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}
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// 绑定右键菜单
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export function bindLayerContextMenu() {
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graphicLayer.bindContextMenu([
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{
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text: "开始编辑对象",
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icon: "fa fa-edit",
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show: function (e) {
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const graphic = e.graphic
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if (!graphic || !graphic.startEditing) {
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return false
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}
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return !graphic.isEditing
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},
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callback: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return false
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}
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if (graphic) {
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graphicLayer.startEditing(graphic)
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}
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}
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},
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{
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text: "停止编辑对象",
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icon: "fa fa-edit",
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show: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return false
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}
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return graphic.isEditing
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},
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callback: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return false
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}
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if (graphic) {
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graphicLayer.stopEditing(graphic)
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}
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}
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},
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{
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text: "删除对象",
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icon: "fa fa-trash-o",
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show: (event) => {
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const graphic = event.graphic
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if (!graphic || graphic.isDestroy) {
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return false
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} else {
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return true
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}
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},
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callback: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return
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}
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const parent = graphic._parent // 右击是编辑点时
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graphicLayer.removeGraphic(graphic)
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if (parent) {
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graphicLayer.removeGraphic(parent)
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}
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}
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}
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])
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}
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// 按钮事件
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export function updateLayerHasEdit(val) {
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graphicLayer.hasEdit = val
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}
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export function startDrawGraphic() {
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// 开始绘制
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graphicLayer.startDraw({
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type: "canvasLabel",
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style: {
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text: "火星科技Mars3D平台",
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color: "#0081c2",
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font_size: 50,
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scale: 0.5, // font_size放大,再缩小可以文字显示更清晰
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stroke: true,
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strokeColor: "#ffffff",
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strokeWidth: 2
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},
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success: function (graphic) {
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console.log("绘制完成", graphic)
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}
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})
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}
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export function onClickStartBounce() {
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graphicLayer.eachGraphic((graphic) => {
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if (graphic.startBounce) {
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graphic.startBounce()
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}
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})
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}
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export function onClickStartBounce2() {
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graphicLayer.eachGraphic((graphic) => {
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if (graphic.startBounce) {
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graphic.startBounce({
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autoStop: true,
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step: 2,
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maxHeight: 90
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})
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}
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})
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}
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export function onClickStopBounce() {
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graphicLayer.eachGraphic((graphic) => {
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if (graphic.stopBounce) {
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graphic.stopBounce()
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}
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})
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}
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