import * as mars3d from "mars3d"
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export let map // mars3d.Map三维地图对象
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export let graphicLayer // 矢量图层对象
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export const eventTarget = new mars3d.BaseClass()
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// 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并)
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export const mapOptions = {
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scene: {
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center: { lat: 31.622151, lng: 117.274595, alt: 28451, heading: 2, pitch: -49 }
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}
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}
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/**
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* 初始化地图业务,生命周期钩子函数(必须)
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* 框架在地图初始化完成后自动调用该函数
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* @param {mars3d.Map} mapInstance 地图对象
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* @returns {void} 无
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*/
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export function onMounted(mapInstance) {
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map = mapInstance // 记录map
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// 创建矢量数据图层
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graphicLayer = new mars3d.layer.GraphicLayer()
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map.addLayer(graphicLayer)
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bindLayerEvent() // 对图层绑定相关事件
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bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效
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bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效
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// 加一些演示数据
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addDemoGraphic1(graphicLayer)
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addDemoGraphic2(graphicLayer)
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addDemoGraphic3(graphicLayer)
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addDemoGraphic4(graphicLayer)
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addDemoGraphic5(graphicLayer)
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addDemoGraphic6(graphicLayer)
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}
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/**
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* 释放当前地图业务的生命周期函数
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* @returns {void} 无
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*/
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export function onUnmounted() {
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map = null
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graphicLayer.remove()
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graphicLayer = null
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}
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function addDemoGraphic1(graphicLayer) {
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const graphic = new mars3d.graphic.PolygonEntity({
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positions: [
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[117.271662, 31.870639, 21.49],
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[117.290605, 31.871517, 19.47],
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[117.302056, 31.858145, 16.27],
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[117.299439, 31.847545, 14.77],
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[117.267705, 31.8491, 22.11]
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],
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style: {
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color: "#3388ff",
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opacity: 0.5,
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outline: true,
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outlineWidth: 3,
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outlineColor: "#ffffff",
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label: {
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text: "我是火星科技",
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font_size: 18,
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color: "#ffffff",
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distanceDisplayCondition: true,
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distanceDisplayCondition_far: 500000,
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distanceDisplayCondition_near: 0
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}
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},
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attr: { remark: "示例1" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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function addDemoGraphic2(graphicLayer) {
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const graphic = new mars3d.graphic.PolygonEntity({
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positions: [
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[117.187572, 31.823074, 45.53],
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[117.195377, 31.82418, 43.36],
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[117.204541, 31.818933, 37.06],
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[117.19775, 31.809539, 36.59],
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[117.183832, 31.814237, 38.76]
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],
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style: {
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materialType: mars3d.MaterialType.Image,
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image: "img/textures/poly-soil.jpg",
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opacity: 0.8, // 透明度
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clampToGround: true
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},
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attr: { remark: "示例2" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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function addDemoGraphic3(graphicLayer) {
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const graphic = new mars3d.graphic.PolygonEntity({
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positions: [
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[117.216386, 31.815376, 35.16],
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[117.222533, 31.81729, 29.21],
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[117.22642, 31.814983, 28.43],
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[117.22681, 31.810739, 28.55],
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[117.212868, 31.811302, 34.4],
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[117.212538, 31.81424, 31.87],
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[117.214681, 31.81402, 32.97]
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],
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style: {
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materialType: mars3d.MaterialType.Water,
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normalMap: "img/textures/waterNormals.jpg", // 水正常扰动的法线图
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frequency: 1000.0, // 控制波数的数字。
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animationSpeed: 0.01, // 控制水的动画速度的数字。
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amplitude: 10, // 控制水波振幅的数字。
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specularIntensity: 0.5, // 控制镜面反射强度的数字。
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baseWaterColor: "#006ab4", // rgba颜色对象基础颜色的水。#00ffff,#00baff,#006ab4
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blendColor: "#006ab4", // 从水中混合到非水域时使用的rgba颜色对象。
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clampToGround: true
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},
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attr: { remark: "示例3" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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function addDemoGraphic4(graphicLayer) {
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const graphic = new mars3d.graphic.PolygonEntity({
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positions: [
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[117.183593, 31.856606, 32.1],
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[117.197665, 31.86613, 33.9],
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[117.213155, 31.854726, 28.6],
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[117.203837, 31.842409, 30.4],
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[117.186741, 31.845103, 45.5]
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],
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style: {
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color: "#00ff00",
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diffHeight: 2000.0,
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closeTop: false,
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closeBottom: false,
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opacity: 0.5,
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label: { text: "鼠标移入会高亮", pixelOffsetY: -30 },
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// 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用
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highlight: {
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opacity: 0.8
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}
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},
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attr: { remark: "示例4" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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function addDemoGraphic5(graphicLayer) {
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const primitive = new mars3d.graphic.PolygonEntity({
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positions: [
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[117.261476, 31.799865, 20.8],
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[117.270864, 31.804957, 26],
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[117.289609, 31.804853, 25.4],
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[117.290861, 31.79569, 25.2],
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[117.268148, 31.788912, 18.5]
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],
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style: {
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height: 50,
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diffHeight: 200,
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materialType: mars3d.MaterialType.PolyGradient,
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color: "#3388cc",
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alphaPower: 1.5,
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// 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用
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highlight: {
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color: "#ff0000"
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}
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},
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attr: { remark: "示例5" }
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})
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graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法
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}
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function addDemoGraphic6(graphicLayer) {
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const primitive = new mars3d.graphic.PolygonEntity({
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positions: [
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// 外环
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[
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[117.24586, 31.832682, 38],
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[117.259349, 31.83163, 33.4],
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[117.255132, 31.822268, 33.6],
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[117.247102, 31.822399, 23.6],
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[117.241675, 31.827205, 30.8]
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],
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// 内环
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[
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[117.247433, 31.829648, 33.4],
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[117.253809, 31.828713, 33],
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[117.252086, 31.824081, 32.6],
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[117.247597, 31.825922, 31.6]
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]
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],
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style: {
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color: "#ffff00",
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opacity: 0.6
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},
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attr: { remark: "示例6" }
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})
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graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法
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}
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// 在图层级处理一些事物
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function bindLayerEvent() {
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// 在layer上绑定监听事件
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graphicLayer.on(mars3d.EventType.click, function (event) {
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console.log("监听layer,单击了矢量对象", event)
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})
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/* graphicLayer.on(mars3d.EventType.mouseOver, function (event) {
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console.log("监听layer,鼠标移入了矢量对象", event)
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})
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graphicLayer.on(mars3d.EventType.mouseOut, function (event) {
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console.log("监听layer,鼠标移出了矢量对象", event)
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}) */
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// 数据编辑相关事件, 用于属性弹窗的交互
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graphicLayer.on(mars3d.EventType.drawCreated, function (e) {
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eventTarget.fire("graphicEditor-start", e)
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})
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graphicLayer.on(
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[mars3d.EventType.editStart, mars3d.EventType.editMovePoint, mars3d.EventType.editStyle, mars3d.EventType.editRemovePoint],
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function (e) {
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eventTarget.fire("graphicEditor-update", e)
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}
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)
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graphicLayer.on([mars3d.EventType.editStop, mars3d.EventType.removeGraphic], function (e) {
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eventTarget.fire("graphicEditor-stop", e)
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})
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}
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// 在图层绑定Popup弹窗
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export function bindLayerPopup() {
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graphicLayer.bindPopup(function (event) {
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const attr = event.graphic.attr || {}
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attr["类型"] = event.graphic.type
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attr["来源"] = "我是layer上绑定的Popup"
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attr["备注"] = "我支持鼠标交互"
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return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr })
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})
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}
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// 绑定右键菜单
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export function bindLayerContextMenu() {
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graphicLayer.bindContextMenu([
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{
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text: "开始编辑对象",
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icon: "fa fa-edit",
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show: function (e) {
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const graphic = e.graphic
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if (!graphic || !graphic.startEditing) {
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return false
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}
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return !graphic.isEditing
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},
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callback: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return false
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}
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if (graphic) {
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graphicLayer.startEditing(graphic)
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}
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}
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},
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{
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text: "停止编辑对象",
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icon: "fa fa-edit",
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show: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return false
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}
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return graphic.isEditing
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},
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callback: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return false
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}
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if (graphic) {
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graphicLayer.stopEditing(graphic)
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}
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}
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},
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{
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text: "删除对象",
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icon: "fa fa-trash-o",
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show: (event) => {
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const graphic = event.graphic
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if (!graphic || graphic.isDestroy) {
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return false
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} else {
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return true
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}
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},
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callback: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return
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}
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const parent = graphic._parent // 右击是编辑点时
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graphicLayer.removeGraphic(graphic)
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if (parent) {
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graphicLayer.removeGraphic(parent)
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}
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}
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},
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{
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text: "计算周长",
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icon: "fa fa-medium",
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callback: function (e) {
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const graphic = e.graphic
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const strDis = mars3d.MeasureUtil.formatDistance(graphic.distance)
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globalAlert("该对象的周长为:" + strDis)
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}
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},
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{
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text: "计算面积",
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icon: "fa fa-reorder",
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callback: function (e) {
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const graphic = e.graphic
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const strArea = mars3d.MeasureUtil.formatArea(graphic.area)
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globalAlert("该对象的面积为:" + strArea)
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}
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}
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])
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}
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export function updateLayerHasEdit(val) {
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graphicLayer.hasEdit = val
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}
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// 按钮事件
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export function startDrawGraphic() {
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// 开始绘制
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graphicLayer.startDraw({
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type: "polygon",
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style: {
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color: "#29cf34",
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opacity: 0.5,
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outline: true,
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outlineWidth: 3,
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outlineColor: "#ffffff",
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label: {
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text: "我是火星科技",
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font_size: 18,
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color: "#ffffff",
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distanceDisplayCondition: true,
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distanceDisplayCondition_far: 500000,
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distanceDisplayCondition_near: 0
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}
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}
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})
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}
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export function onClickDrawModelExtruded() {
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// 开始绘制
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graphicLayer.startDraw({
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type: "polygon",
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style: {
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color: "#00ff00",
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opacity: 0.5,
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diffHeight: 300
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}
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})
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}
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