import * as mars3d from "mars3d"
|
|
export let map // mars3d.Map三维地图对象
|
export let graphicLayer // 矢量图层对象
|
|
// 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并)
|
export const mapOptions = {
|
scene: {
|
center: { lat: 30.63693, lng: 116.271312, alt: 25226, heading: 350, pitch: -38 }
|
}
|
}
|
|
/**
|
* 初始化地图业务,生命周期钩子函数(必须)
|
* 框架在地图初始化完成后自动调用该函数
|
* @param {mars3d.Map} mapInstance 地图对象
|
* @returns {void} 无
|
*/
|
export function onMounted(mapInstance) {
|
map = mapInstance // 记录map
|
|
// 创建Graphic图层
|
graphicLayer = new mars3d.layer.GraphicLayer()
|
map.addLayer(graphicLayer)
|
|
bindLayerEvent() // 对图层绑定相关事件
|
bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效
|
bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效
|
|
// 加一些演示数据
|
addDemoGraphic1(graphicLayer)
|
addDemoGraphic2(graphicLayer)
|
addDemoGraphic3(graphicLayer)
|
addDemoGraphic4(graphicLayer)
|
addDemoGraphic5(graphicLayer)
|
addDemoGraphic6(graphicLayer)
|
addDemoGraphic7(graphicLayer)
|
}
|
|
/**
|
* 释放当前地图业务的生命周期函数
|
* @returns {void} 无
|
*/
|
export function onUnmounted() {
|
map = null
|
}
|
|
function addDemoGraphic1(graphicLayer) {
|
const primitive = new mars3d.graphic.CylinderPrimitive({
|
position: [116.282587, 30.859197, 1544.31],
|
style: {
|
length: 2000.0,
|
topRadius: 0.0,
|
bottomRadius: 1000.0,
|
color: "#ff0000",
|
opacity: 0.7
|
},
|
attr: { remark: "示例1" }
|
})
|
graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法
|
|
// 演示对graphic的个性化处理
|
initGraphicManager(primitive)
|
}
|
|
function addDemoGraphic2(graphicLayer) {
|
const primitive = new mars3d.graphic.CylinderPrimitive({
|
position: new mars3d.LngLatPoint(116.22457, 30.883148, 1035.2),
|
style: {
|
length: 2000.0,
|
topRadius: 0.0,
|
bottomRadius: 1000.0,
|
color: "#ff0000",
|
opacity: 0.4,
|
heading: 45,
|
roll: 45,
|
pitch: 0
|
},
|
attr: { remark: "示例2" }
|
})
|
graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法
|
}
|
|
function addDemoGraphic3(graphicLayer) {
|
const primitive = new mars3d.graphic.CylinderPrimitive({
|
position: [116.177214, 30.842242, 2000],
|
style: {
|
slices: 4, // 四凌锥
|
length: 4000.0,
|
topRadius: 0.0,
|
bottomRadius: 900.0,
|
color: "#00ffff",
|
opacity: 0.4,
|
|
label: { text: "鼠标移入会高亮", pixelOffsetY: -30 },
|
// 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用
|
highlight: {
|
opacity: 0.8
|
}
|
},
|
attr: { remark: "示例3" }
|
})
|
graphicLayer.addGraphic(primitive)
|
}
|
|
function addDemoGraphic4(graphicLayer) {
|
const primitive = new mars3d.graphic.CylinderPrimitive({
|
position: [116.244399, 30.920459, 573.6],
|
style: {
|
length: 2000.0,
|
topRadius: 1000.0,
|
bottomRadius: 1000.0,
|
color: "#00FFFF",
|
opacity: 0.4
|
},
|
attr: { remark: "示例4" }
|
})
|
graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法
|
}
|
|
function addDemoGraphic5(graphicLayer) {
|
const primitive = new mars3d.graphic.CylinderPrimitive({
|
position: [116.328775, 30.954602, 5000],
|
style: {
|
length: 10000.0,
|
topRadius: 0.0,
|
bottomRadius: 1500.0,
|
// 自定义扩散波纹纹理
|
material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.CylinderWave, {
|
color: "#ffff00",
|
repeat: 30.0
|
}),
|
faceForward: false, // 当绘制的三角面片法向不能朝向视点时,自动翻转法向,从而避免法向计算后发黑等问题
|
closed: true // 是否为封闭体,实际上执行的是 是否进行背面裁剪
|
},
|
attr: { remark: "示例5" }
|
})
|
graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法
|
}
|
|
function addDemoGraphic6(graphicLayer) {
|
// 添加卫星1
|
const point = new mars3d.LngLatPoint(116.148832, 30.920609, 9000)
|
|
// 添加模型
|
const graphicModel = new mars3d.graphic.ModelPrimitive({
|
position: point,
|
style: {
|
url: "//data.mars3d.cn/gltf/mars/zhanji.glb",
|
scale: 1,
|
minimumPixelSize: 50
|
},
|
attr: { remark: "示例6" }
|
})
|
graphicLayer.addGraphic(graphicModel)
|
|
// 效果1
|
const pointQY = point.clone()
|
pointQY.alt = pointQY.alt / 2
|
|
const graphic = new mars3d.graphic.CylinderPrimitive({
|
position: pointQY,
|
style: {
|
length: point.alt,
|
topRadius: 0.0,
|
bottomRadius: 3000,
|
material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.CircleWave, {
|
color: "#02ff00"
|
})
|
}
|
})
|
graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
|
}
|
|
// 注册自定义材质
|
const CylinderFadeType = "CylinderFade"
|
mars3d.MaterialUtil.register(CylinderFadeType, {
|
fabric: {
|
uniforms: {
|
color: new Cesium.Color(1.0, 0.0, 0.0, 0.7),
|
image: Cesium.Material.DefaultImageId
|
},
|
source: `
|
uniform vec4 color;
|
uniform sampler2D image;
|
czm_material czm_getMaterial(czm_materialInput materialInput){
|
czm_material material = czm_getDefaultMaterial(materialInput);
|
vec2 st = materialInput.st;
|
float time = fract(czm_frameNumber / 90.) ;
|
vec2 new_st = fract(st- vec2(time,time));
|
vec4 colorImage = texture2D(image, new_st);
|
vec3 diffuse = colorImage.rgb;
|
float alpha = colorImage.a;
|
diffuse *= color.rgb;
|
alpha *= color.a;
|
material.diffuse = diffuse;
|
material.alpha = alpha * pow(1. - st.t,color.a);
|
return material;
|
} `
|
},
|
translucent: true
|
})
|
|
function addDemoGraphic7(graphicLayer) {
|
Cesium.Resource.fetchImage({ url: "img/textures/vline-point.png" }).then((image) => {
|
const primitive = new mars3d.graphic.CylinderPrimitive({
|
position: [116.209929, 30.975196, 1670.4],
|
style: {
|
length: 2000.0,
|
topRadius: 0.0,
|
bottomRadius: 1000.0,
|
material: mars3d.MaterialUtil.createMaterial(CylinderFadeType, {
|
color: "#00ffff",
|
image: _getParticlesImage(image)
|
})
|
},
|
attr: { remark: "示例7" }
|
})
|
graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法
|
})
|
}
|
|
function _getParticlesImage(image) {
|
const canvas = document.createElement("canvas")
|
canvas.width = 64
|
canvas.height = 256
|
const ctx = canvas.getContext("2d")
|
ctx.clearRect(0, 0, 64, 256)
|
ctx.drawImage(image, 0, 0)
|
ctx.drawImage(image, 33, 0)
|
return canvas
|
}
|
|
// 在图层级处理一些事物
|
function bindLayerEvent() {
|
// 在layer上绑定监听事件
|
graphicLayer.on(mars3d.EventType.click, function (event) {
|
console.log("监听layer,单击了矢量对象", event)
|
})
|
/* graphicLayer.on(mars3d.EventType.mouseOver, function (event) {
|
console.log("监听layer,鼠标移入了矢量对象", event)
|
})
|
graphicLayer.on(mars3d.EventType.mouseOut, function (event) {
|
console.log("监听layer,鼠标移出了矢量对象", event)
|
}) */
|
}
|
|
// 在图层绑定Popup弹窗
|
export function bindLayerPopup() {
|
graphicLayer.bindPopup(function (event) {
|
const attr = event.graphic.attr || {}
|
attr["类型"] = event.graphic.type
|
attr["来源"] = "我是layer上绑定的Popup"
|
attr["备注"] = "我支持鼠标交互"
|
|
return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr })
|
})
|
}
|
|
// 绑定右键菜单
|
export function bindLayerContextMenu() {
|
graphicLayer.bindContextMenu([
|
{
|
text: "删除对象",
|
icon: "fa fa-trash-o",
|
show: (event) => {
|
const graphic = event.graphic
|
if (!graphic || graphic.isDestroy) {
|
return false
|
} else {
|
return true
|
}
|
},
|
callback: function (e) {
|
const graphic = e.graphic
|
if (!graphic) {
|
return
|
}
|
const parent = graphic._parent // 右击是编辑点时
|
graphicLayer.removeGraphic(graphic)
|
if (parent) {
|
graphicLayer.removeGraphic(parent)
|
}
|
}
|
}
|
])
|
}
|
|
// 也可以在单个Graphic上做个性化管理及绑定操作
|
function initGraphicManager(graphic) {
|
// 3.在graphic上绑定监听事件
|
/* graphic.on(mars3d.EventType.click, function (event) {
|
console.log("监听graphic,单击了矢量对象", event)
|
})
|
graphic.on(mars3d.EventType.mouseOver, function (event) {
|
console.log("监听graphic,鼠标移入了矢量对象", event)
|
})
|
graphic.on(mars3d.EventType.mouseOut, function (event) {
|
console.log("监听graphic,鼠标移出了矢量对象", event)
|
}) */
|
|
// 绑定Tooltip
|
// graphic.bindTooltip('我是graphic上绑定的Tooltip') //.openTooltip()
|
|
// 绑定Popup
|
const inthtml = `<table style="width: auto;">
|
<tr>
|
<th scope="col" colspan="2" style="text-align:center;font-size:15px;">我是graphic上绑定的Popup </th>
|
</tr>
|
<tr>
|
<td>提示:</td>
|
<td>这只是测试信息,可以任意html</td>
|
</tr>
|
</table>`
|
graphic.bindPopup(inthtml).openPopup()
|
|
// 绑定右键菜单
|
graphic.bindContextMenu([
|
{
|
text: "删除对象[graphic绑定的]",
|
icon: "fa fa-trash-o",
|
callback: function (e) {
|
const graphic = e.graphic
|
if (graphic) {
|
graphic.remove()
|
}
|
}
|
}
|
])
|
}
|