import * as mars3d from "mars3d"
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export let map // mars3d.Map三维地图对象
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export let graphicLayer // 矢量图层对象
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/**
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* 初始化地图业务,生命周期钩子函数(必须)
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* 框架在地图初始化完成后自动调用该函数
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* @param {mars3d.Map} mapInstance 地图对象
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* @returns {void} 无
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*/
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export function onMounted(mapInstance) {
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map = mapInstance // 记录map
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// 创建Graphic图层
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graphicLayer = new mars3d.layer.GraphicLayer()
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map.addLayer(graphicLayer)
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bindLayerEvent() // 对图层绑定相关事件
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bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效
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bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效
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// 加一些演示数据
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addDemoGraphic1(graphicLayer)
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addDemoGraphic2(graphicLayer)
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addDemoGraphic3(graphicLayer)
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addDemoGraphic3b(graphicLayer)
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addDemoGraphic4(graphicLayer)
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addDemoGraphic5(graphicLayer)
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addDemoGraphic6(graphicLayer)
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addDemoGraphic7(graphicLayer)
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addDemoGraphic8(graphicLayer)
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addDemoGraphic9(graphicLayer)
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addDemoGraphic10(graphicLayer)
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addDemoGraphic11(graphicLayer)
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addDemoGraphic12(graphicLayer)
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addDemoGraphic13(graphicLayer)
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addDemoGraphic14(graphicLayer)
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}
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/**
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* 释放当前地图业务的生命周期函数
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* @returns {void} 无
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*/
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export function onUnmounted() {
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map = null
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graphicLayer.remove()
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graphicLayer = null
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}
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function addDemoGraphic1(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: [116.1, 31.0, 1000],
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style: {
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radii: new Cesium.Cartesian3(1000.0, 1000.0, 1500.0),
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color: "#00ff00",
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opacity: 0.5,
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label: { text: "鼠标移入会高亮", pixelOffsetY: -30 },
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// 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用
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highlight: {
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opacity: 0.9
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}
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},
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attr: { remark: "示例1" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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initGraphicManager(graphic)
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}
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//
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function addDemoGraphic2(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.2, 31.0, 1000),
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style: {
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radii: new Cesium.Cartesian3(1000.0, 1000.0, 1000.0),
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color: Cesium.Color.RED.withAlpha(0.5),
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例2" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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//
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function addDemoGraphic3(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.307258, 30.999546, 1239.2),
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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maximumConeDegree: 90,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.EllipsoidElectric, {
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color: Cesium.Color.GREEN,
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speed: 5.0
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})
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},
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attr: { remark: "示例3" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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function addDemoGraphic3b(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.303345, 31.087028, 452.2),
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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maximumConeDegree: 90,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.EllipsoidWave, {
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color: "#00ffff",
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speed: 5.0
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})
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}
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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//
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function addDemoGraphic4(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: [116.4, 31.0, 1000],
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style: {
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radii: new Cesium.Cartesian3(2500.0, 2500.0, 2500.0),
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innerRadii: new Cesium.Cartesian3(10.0, 10.0, 10.0),
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minimumClockDegree: -15.0,
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maximumClockDegree: 15.0,
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minimumConeDegree: 75.0,
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maximumConeDegree: 105.0,
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pitch: 30,
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color: "#f33349",
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opacity: 0.9,
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outline: true,
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outlineColor: "#ffffff",
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label: {
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text: "我是原始的",
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font_size: 18,
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color: "#ffffff",
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pixelOffsetY: -10,
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distanceDisplayCondition: true,
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distanceDisplayCondition_far: 500000,
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distanceDisplayCondition_near: 0
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}
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},
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attr: { remark: "示例4" }
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})
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graphicLayer.addGraphic(graphic)
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// graphic转geojson
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const geojson = graphic.toGeoJSON()
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console.log("转换后的geojson", geojson)
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addGeoJson(geojson, graphicLayer)
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}
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// 添加单个geojson为graphic,多个直接用graphicLayer.loadGeoJSON
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function addGeoJson(geojson, graphicLayer) {
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const graphicCopy = mars3d.Util.geoJsonToGraphics(geojson)[0]
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delete graphicCopy.attr
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// 新的坐标
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graphicCopy.position = [116.5, 31.0, 1000]
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graphicCopy.style.label = graphicCopy.style.label || {}
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graphicCopy.style.label.text = "我是转换后生成的"
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graphicLayer.addGraphic(graphicCopy)
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}
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// 2圈平面扇形
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function addDemoGraphic5(graphicLayer) {
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const outerRadius = 5000.0
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const innerRadius = 1000
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: [116.1, 30.9, 1000],
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style: {
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radii: new Cesium.Cartesian3(outerRadius, outerRadius, outerRadius),
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innerRadii: new Cesium.Cartesian3(innerRadius, innerRadius, innerRadius),
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minimumClockDegree: -20.0,
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maximumClockDegree: 20.0,
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minimumConeDegree: 90,
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maximumConeDegree: 90,
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color: "rgba(255,255,0,0.2)",
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例5" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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// 半圆顶球体
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function addDemoGraphic6(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.2, 30.9, 1000),
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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maximumConeDegree: 90,
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color: Cesium.Color.BLUE.withAlpha(0.3),
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例6" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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// 含内半径 半圆顶球体
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function addDemoGraphic7(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.3, 30.9, 1000),
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style: {
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radii: new Cesium.Cartesian3(2500.0, 2000.0, 1500.0),
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innerRadii: new Cesium.Cartesian3(1000.0, 800.0, 600.0),
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maximumConeDegree: 90,
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color: Cesium.Color.RED.withAlpha(0.3),
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例7" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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// 被切开的含内半径 半圆顶球体
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function addDemoGraphic8(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.4, 30.9, 1000),
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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innerRadii: new Cesium.Cartesian3(1000.0, 1000.0, 1000.0),
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minimumConeDegree: 20.0,
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maximumConeDegree: 90,
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color: Cesium.Color.YELLOW.withAlpha(0.3),
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例8" }
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})
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graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)
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}
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// 顶部和底部切出的桶形体
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function addDemoGraphic9(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.5, 30.9, 1000),
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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innerRadii: new Cesium.Cartesian3(1000.0, 1000.0, 1000.0),
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minimumConeDegree: 60.0,
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maximumConeDegree: 140.0,
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color: "rgba(31,254,230,0.3)",
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例9" }
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})
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graphicLayer.addGraphic(graphic)
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}
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// 碗行体
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function addDemoGraphic10(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.1, 30.8, 1000),
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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innerRadii: new Cesium.Cartesian3(1800.0, 1800.0, 1800.0),
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minimumConeDegree: 110.0,
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color: "rgba(149,228,12,0.3)",
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例10" }
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})
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graphicLayer.addGraphic(graphic)
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}
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// 时钟开孔
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function addDemoGraphic11(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.2, 30.8, 1000),
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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innerRadii: new Cesium.Cartesian3(1500.0, 1500.0, 1500.0),
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minimumClockDegree: -90.0,
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maximumClockDegree: 180.0,
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minimumConeDegree: 20.0,
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maximumConeDegree: 70.0,
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color: "rgba(149,228,12,0.3)",
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例11" }
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})
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graphicLayer.addGraphic(graphic)
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}
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// 局部圆顶
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function addDemoGraphic12(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.3, 30.8, 1000),
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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minimumClockDegree: -90.0,
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maximumClockDegree: 180.0,
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maximumConeDegree: 90.0,
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color: "rgba(242,250,25,0.3)",
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例12" }
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})
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graphicLayer.addGraphic(graphic)
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}
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// 部分椭圆体
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function addDemoGraphic13(graphicLayer) {
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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position: new mars3d.LngLatPoint(116.4, 30.8, 1000),
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style: {
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radii: new Cesium.Cartesian3(3000.0, 3000.0, 3000.0),
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innerRadii: new Cesium.Cartesian3(700.0, 700.0, 700.0),
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minimumClockDegree: 180.0,
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maximumClockDegree: 400.0,
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maximumConeDegree: 90.0,
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color: "rgba(247,154,44,0.3)",
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outline: true,
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outlineColor: "#ffffff"
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},
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attr: { remark: "示例13" }
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})
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graphicLayer.addGraphic(graphic)
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}
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// 土星综合对象
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function addDemoGraphic14(graphicLayer) {
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const position = new mars3d.LngLatPoint(116.5, 30.8, 1000)
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const graphic = new mars3d.graphic.EllipsoidPrimitive({
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name: "土星",
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position: position,
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style: {
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radii: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),
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color: new Cesium.Color(0.95, 0.82, 0.49)
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},
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attr: { remark: "示例14" }
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})
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graphicLayer.addGraphic(graphic)
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const graphicNei = new mars3d.graphic.EllipsoidPrimitive({
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name: "土星的内圈",
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position: position,
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style: {
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radii: new Cesium.Cartesian3(4000.0, 4000.0, 4000.0),
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innerRadii: new Cesium.Cartesian3(3000.0, 3000.0, 3000.0),
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minimumConeDegree: 89.8,
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maximumConeDegree: 90.2,
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color: new Cesium.Color(0.95, 0.82, 0.49, 0.5),
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heading: 30,
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pitch: 30
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}
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})
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graphicLayer.addGraphic(graphicNei)
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const graphicWai = new mars3d.graphic.EllipsoidPrimitive({
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name: "土星外圈",
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position: position,
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style: {
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radii: new Cesium.Cartesian3(4600.0, 4600.0, 4600.0),
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innerRadii: new Cesium.Cartesian3(4150.0, 4150.0, 4150.0),
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minimumConeDegree: 89.8,
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maximumConeDegree: 90.2,
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color: new Cesium.Color(0.95, 0.82, 0.49, 0.5),
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heading: 30,
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pitch: 30
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}
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})
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graphicLayer.addGraphic(graphicWai)
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}
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// 在图层级处理一些事物
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function bindLayerEvent() {
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// 在layer上绑定监听事件
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graphicLayer.on(mars3d.EventType.click, function (event) {
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console.log("监听layer,单击了矢量对象", event)
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})
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/* graphicLayer.on(mars3d.EventType.mouseOver, function (event) {
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console.log("监听layer,鼠标移入了矢量对象", event)
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})
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graphicLayer.on(mars3d.EventType.mouseOut, function (event) {
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console.log("监听layer,鼠标移出了矢量对象", event)
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}) */
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}
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// 在图层绑定Popup弹窗
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export function bindLayerPopup() {
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graphicLayer.bindPopup(function (event) {
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const attr = event.graphic.attr || {}
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attr["类型"] = event.graphic.type
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attr["来源"] = "我是layer上绑定的Popup"
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attr["备注"] = "我支持鼠标交互"
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return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr })
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})
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}
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// 绑定右键菜单
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export function bindLayerContextMenu() {
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graphicLayer.bindContextMenu([
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{
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text: "删除对象",
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icon: "fa fa-trash-o",
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show: (event) => {
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const graphic = event.graphic
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if (!graphic || graphic.isDestroy) {
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return false
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} else {
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return true
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}
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},
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callback: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return
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}
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const parent = graphic._parent // 右击是编辑点时
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graphicLayer.removeGraphic(graphic)
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if (parent) {
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graphicLayer.removeGraphic(parent)
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}
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}
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}
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])
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}
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// 也可以在单个Graphic上做个性化管理及绑定操作
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function initGraphicManager(graphic) {
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// 3.在graphic上绑定监听事件
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/* graphic.on(mars3d.EventType.click, function (event) {
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console.log("监听graphic,单击了矢量对象", event)
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})
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graphic.on(mars3d.EventType.mouseOver, function (event) {
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console.log("监听graphic,鼠标移入了矢量对象", event)
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})
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graphic.on(mars3d.EventType.mouseOut, function (event) {
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console.log("监听graphic,鼠标移出了矢量对象", event)
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}) */
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// 绑定Tooltip
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// graphic.bindTooltip('我是graphic上绑定的Tooltip') //.openTooltip()
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// 绑定Popup
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const inthtml = `<table style="width: auto;">
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<tr>
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<th scope="col" colspan="2" style="text-align:center;font-size:15px;">我是graphic上绑定的Popup </th>
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</tr>
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<tr>
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<td>提示:</td>
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<td>这只是测试信息,可以任意html</td>
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</tr>
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</table>`
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graphic.bindPopup(inthtml).openPopup()
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// 绑定右键菜单
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graphic.bindContextMenu([
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{
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text: "删除对象[graphic绑定的]",
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icon: "fa fa-trash-o",
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callback: function (e) {
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const graphic = e.graphic
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if (graphic) {
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graphic.remove()
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}
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}
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}
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])
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}
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