import * as mars3d from "mars3d"
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export let map // mars3d.Map三维地图对象
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export let graphicLayer // 矢量图层对象
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// 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并)
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export const mapOptions = {
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scene: {
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center: { lat: 31.516143, lng: 117.282937, alt: 46242, heading: 2, pitch: -49 }
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}
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}
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/**
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* 初始化地图业务,生命周期钩子函数(必须)
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* 框架在地图初始化完成后自动调用该函数
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* @param {mars3d.Map} mapInstance 地图对象
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* @returns {void} 无
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*/
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export function onMounted(mapInstance) {
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map = mapInstance // 记录map
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// 创建Graphic图层
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graphicLayer = new mars3d.layer.GraphicLayer()
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map.addLayer(graphicLayer)
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bindLayerEvent() // 对图层绑定相关事件
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bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效
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bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效
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// 加一些演示数据
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addDemoGraphic1()
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addDemoGraphic2()
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addDemoGraphic3()
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addDemoGraphic4()
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addDemoGraphic5()
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addDemoGraphic6()
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addDemoGraphic7()
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addDemoGraphic8()
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addDemoGraphic9()
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addDemoGraphic10()
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mars3d.Util.fetchJson({ url: "//data.mars3d.cn/file/geojson/areas/340100.json" }).then(function (data) {
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addDemoGraphic11(data)
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})
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}
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/**
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* 释放当前地图业务的生命周期函数
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* @returns {void} 无
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*/
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export function onUnmounted() {
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map = null
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graphicLayer.remove()
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graphicLayer = null
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}
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function addDemoGraphic1() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.153945, 31.881122, 36.4],
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[117.168352, 31.880147, 32.6],
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[117.178047, 31.885925, 29.25]
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],
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style: {
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diffHeight: 200,
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color: "#ffff00",
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opacity: 0.4,
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label: { text: "鼠标移入会高亮" },
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// 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用
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highlight: {
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// type: mars3d.EventType.click,
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opacity: 0.8
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}
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},
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attr: { remark: "示例1" }
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})
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graphicLayer.addGraphic(primitive)
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initGraphicManager(primitive)
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}
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function addDemoGraphic2() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.208302, 31.85757],
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[117.234234, 31.858263],
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[117.234261, 31.833317],
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[117.207414, 31.834541]
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],
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style: {
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closure: true,
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diffHeight: 500,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
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image: "img/textures/arrow.png",
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color: Cesium.Color.CHARTREUSE,
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repeat: new Cesium.Cartesian2(30, 1),
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speed: 20 // 速度,建议取值范围1-100
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})
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},
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attr: { remark: "示例2" }
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})
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graphicLayer.addGraphic(primitive)
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}
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function addDemoGraphic3() {
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// 圆形时
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const positions = mars3d.PolyUtil.getEllipseOuterPositions({
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position: Cesium.Cartesian3.fromDegrees(117.276257, 31.866351, 19.57),
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radius: 1200, // 半径
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count: 50 // 共返回(count*4)个点
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})
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: positions,
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style: {
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diffHeight: 800,
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closure: true,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
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image: "img/textures/fence.png",
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color: "#ffff00",
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speed: 10, // 速度,建议取值范围1-100
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axisY: true
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})
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},
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attr: { remark: "示例3" }
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})
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graphicLayer.addGraphic(primitive)
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}
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function addDemoGraphic4() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.154815, 31.853495],
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[117.181255, 31.854257],
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[117.182284, 31.848255],
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[117.184748, 31.840141],
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[117.180557, 31.835556],
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[117.180023, 31.833741],
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[117.166846, 31.833737],
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[117.155531, 31.833151],
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[117.154787, 31.835978],
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[117.151994, 31.839036],
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[117.150691, 31.8416],
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[117.151215, 31.844734]
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],
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style: {
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closure: true,
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diffHeight: 700,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
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// 动画线材质
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image: "img/textures/fence.png",
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axisY: true,
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color: "#ff0000",
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speed: 10 // 速度,建议取值范围1-100
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})
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},
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attr: { remark: "示例4" }
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})
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graphicLayer.addGraphic(primitive)
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}
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function addDemoGraphic5() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.229659, 31.908221],
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[117.240804, 31.908175]
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],
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style: {
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diffHeight: 500,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
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// 动画线材质
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image: "img/textures/fence.png",
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axisY: true,
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color: "#ff0000",
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hasImage2: true,
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image2: "img/textures/tanhao.png",
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color2: "#ffff00",
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speed: 10 // 速度,建议取值范围1-100
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}),
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label: {
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text: "我是墙",
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font_size: 18,
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color: "#ffffff",
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distanceDisplayCondition: true,
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distanceDisplayCondition_far: 500000,
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distanceDisplayCondition_near: 0
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}
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},
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attr: { remark: "示例5" }
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})
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graphicLayer.addGraphic(primitive)
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}
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function addDemoGraphic6() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.169646, 31.769171],
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[117.194579, 31.806466]
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],
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style: {
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diffHeight: 400,
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image: "img/textures/poly-rivers.png"
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},
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attr: { remark: "示例6" }
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})
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graphicLayer.addGraphic(primitive)
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}
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function addDemoGraphic7() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.353776, 31.887406, 21.2],
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[117.321028, 31.887207, 21.3],
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[117.290341, 31.902469, 15.1]
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],
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style: {
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diffHeight: 400,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
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image: "img/textures/arrow.png",
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color: "#00eba8",
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repeat: new Cesium.Cartesian2(20, 1),
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speed: 20 // 速度,建议取值范围1-100
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})
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},
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attr: { remark: "示例7" }
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})
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graphicLayer.addGraphic(primitive)
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}
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function addDemoGraphic8() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.251382, 31.824055, 28.4],
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[117.278989, 31.819766, 27.3],
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[117.279566, 31.799699, 3.9],
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[117.265249, 31.797702, 26.3],
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[117.245146, 31.811783, 29]
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],
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style: {
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closure: true,
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diffHeight: 500,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.WallScroll, {
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image: "img/textures/fence.png",
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color: Cesium.Color.CHARTREUSE,
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count: 3,
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speed: 20,
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bloom: false
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})
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},
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attr: { remark: "示例8" }
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})
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graphicLayer.addGraphic(primitive)
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}
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function addDemoGraphic9() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.31104, 31.821121, 14],
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[117.330257, 31.823798, 9.9],
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[117.334015, 31.804235, 9.8],
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[117.317901, 31.802142, 14.9],
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[117.312515, 31.807128, 6.2]
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],
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style: {
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closure: true,
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diffHeight: 500,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.WallScroll, {
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image: "img/textures/poly-san.png",
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color: Cesium.Color.RED,
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count: 2,
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direction: 1,
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speed: 20,
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bloom: true
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})
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},
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attr: { remark: "示例9" }
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})
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graphicLayer.addGraphic(primitive)
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}
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function addDemoGraphic10() {
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: [
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[117.374042, 31.838945, 11.6],
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[117.392644, 31.835948, 4.7],
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[117.397659, 31.820042, 8],
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[117.378515, 31.810404, 2]
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],
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style: {
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closure: true,
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diffHeight: 500,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.WallScroll, {
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image: "img/textures/flow-wall-1.png",
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image2: "img/textures/flow-wall-2.png",
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image3: "img/textures/flow-wall-3.png",
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color: Cesium.Color.BLUE,
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count: 5,
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direction: -1,
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speed: 20,
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bloom: true
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})
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},
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attr: { remark: "示例9" }
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})
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graphicLayer.addGraphic(primitive)
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}
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// 显示合肥市边界
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function addDemoGraphic11(data) {
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const arr = mars3d.Util.geoJsonToGraphics(data) // 解析geojson
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for (let i = 0; i < arr.length; i++) {
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const item = arr[i]
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const primitive = new mars3d.graphic.WallPrimitive({
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positions: item.positions,
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style: {
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diffHeight: 3000,
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material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
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image: "img/textures/fence.png",
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color: "#bdf700",
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repeat: new Cesium.Cartesian2(5, 1),
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axisY: true, // 方向,true时上下,false左右
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speed: 10 // 速度,建议取值范围1-100
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})
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},
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attr: item.attr
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})
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graphicLayer.addGraphic(primitive)
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primitive.bindTooltip("合肥欢迎您 - 火星科技")
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}
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}
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// 在图层绑定Popup弹窗
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export function bindLayerPopup() {
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graphicLayer.bindPopup(function (event) {
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const attr = event.graphic.attr || {}
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attr["类型"] = event.graphic.type
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attr["来源"] = "我是layer上绑定的Popup"
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attr["备注"] = "我支持鼠标交互"
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return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr })
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})
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}
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// 在图层级处理一些事物
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function bindLayerEvent() {
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// 在layer上绑定监听事件
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graphicLayer.on(mars3d.EventType.click, function (event) {
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console.log("监听layer,单击了矢量对象", event)
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})
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/* graphicLayer.on(mars3d.EventType.mouseOver, function (event) {
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console.log("监听layer,鼠标移入了矢量对象", event)
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})
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graphicLayer.on(mars3d.EventType.mouseOut, function (event) {
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console.log("监听layer,鼠标移出了矢量对象", event)
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}) */
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}
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// 绑定右键菜单
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export function bindLayerContextMenu() {
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graphicLayer.bindContextMenu([
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{
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text: "删除对象",
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icon: "fa fa-trash-o",
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show: (event) => {
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const graphic = event.graphic
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if (!graphic || graphic.isDestroy) {
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return false
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} else {
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return true
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}
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},
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callback: function (e) {
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const graphic = e.graphic
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if (!graphic) {
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return
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}
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const parent = graphic._parent // 右击是编辑点时
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graphicLayer.removeGraphic(graphic)
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if (parent) {
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graphicLayer.removeGraphic(parent)
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}
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}
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},
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{
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text: "计算长度",
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icon: "fa fa-medium",
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callback: function (e) {
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const graphic = e.graphic
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const strDis = mars3d.MeasureUtil.formatDistance(graphic.distance)
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globalAlert("该对象的长度为:" + strDis)
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}
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}
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])
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}
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// 也可以在单个Graphic上做个性化管理及绑定操作
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function initGraphicManager(graphic) {
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// 3.在graphic上绑定监听事件
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/* graphic.on(mars3d.EventType.click, function (event) {
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console.log("监听graphic,单击了矢量对象", event)
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})
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graphic.on(mars3d.EventType.mouseOver, function (event) {
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console.log("监听graphic,鼠标移入了矢量对象", event)
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})
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graphic.on(mars3d.EventType.mouseOut, function (event) {
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console.log("监听graphic,鼠标移出了矢量对象", event)
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}) */
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// 绑定Tooltip
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// graphic.bindTooltip('我是graphic上绑定的Tooltip') //.openTooltip()
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// 绑定Popup
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const inthtml = `<table style="width: auto;">
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<tr>
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<th scope="col" colspan="2" style="text-align:center;font-size:15px;">我是graphic上绑定的Popup </th>
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</tr>
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<tr>
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<td>提示:</td>
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<td>这只是测试信息,可以任意html</td>
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</tr>
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</table>`
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graphic.bindPopup(inthtml).openPopup()
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// 绑定右键菜单
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graphic.bindContextMenu([
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{
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text: "删除对象[graphic绑定的]",
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icon: "fa fa-trash-o",
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callback: function (e) {
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const graphic = e.graphic
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if (graphic) {
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graphic.remove()
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}
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}
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}
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])
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}
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