zhaoxing
2023-12-07 6f4d8199423dfc0bb6701341bc9b8785d50d2315
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"use script"; //开发环境建议开启严格模式
(function (window, mars3d) {
  //创建widget类,需要继承BaseWidget
  class MyWidget extends mars3d.widget.BaseWidget {
    //初始化[仅执行1次]
    create() {}
    //打开激活
    activate() {
      //创建Graphic图层
      var graphicLayer = new mars3d.layer.GraphicLayer({
        name: this.config.name,
        pid: 99, //图层管理 中使用,父节点id
      });
      this.map.addLayer(graphicLayer);
 
      this.graphicLayer = graphicLayer;
 
      //加一些演示数据
      addGraphic_a1(graphicLayer);
      addGraphic_a2(graphicLayer);
      addGraphic_a3(graphicLayer);
      addGraphic_a4(graphicLayer);
      addGraphic_a5(graphicLayer);
      addGraphic_a7(graphicLayer);
      addGraphic_a8(graphicLayer);
 
      this.graphicLayer.flyTo();
    }
    //关闭释放
    disable() {
      this.map.removeLayer(this.graphicLayer, true);
      this.graphicLayer = null;
    }
  }
 
  //注册到widget管理器中。
  mars3d.widget.bindClass(MyWidget);
 
  function addGraphic_a1(graphicLayer) {
    var primitive = new mars3d.graphic.WallPrimitive({
      positions: [
        [117.153945, 31.881122, 36.4],
        [117.168352, 31.880147, 32.6],
        [117.178047, 31.885925, 29.25],
      ],
      style: {
        diffHeight: 200,
        material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
          image: "img/textures/arrow.png",
          color: Cesium.Color.YELLOW,
          repeat: new Cesium.Cartesian2(20, 1),
          speed: 20, //速度,建议取值范围1-100
        }),
      },
    });
    graphicLayer.addGraphic(primitive);
    //primitive.addTo(graphicLayer)  //还可以另外一种写法,看个人习惯选用,内部都一样
  }
 
  function addGraphic_a2(graphicLayer) {
    var primitive = new mars3d.graphic.WallPrimitive({
      positions: [
        [117.208302, 31.85757],
        [117.234234, 31.858263],
        [117.234261, 31.833317],
        [117.207414, 31.834541],
      ],
      style: {
        closure: true,
        diffHeight: 500,
        material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
          image: "img/textures/arrow.png",
          color: Cesium.Color.CHARTREUSE,
          repeat: new Cesium.Cartesian2(30, 1),
          speed: 20, //速度,建议取值范围1-100
        }),
      },
    });
    graphicLayer.addGraphic(primitive);
    //primitive.addTo(graphicLayer)  //还可以另外一种写法,看个人习惯选用,内部都一样
 
    //entity转geojson
    var geojson = primitive.toGeoJSON();
    console.log(geojson);
  }
 
  function addGraphic_a3(graphicLayer) {
    //圆形时
    var positions = mars3d.PolyUtil.getEllipseOuterPositions({
      position: Cesium.Cartesian3.fromDegrees(117.276257, 31.866351, 19.57),
      radius: 1200, //半径
      count: 50, //共返回(count*4)个点
    });
 
    var primitive = new mars3d.graphic.WallPrimitive({
      positions: positions,
      style: {
        diffHeight: 800,
        closure: true,
        material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
          image: "img/textures/fence.png",
          color: Cesium.Color.fromCssColorString("#ffff00"),
          speed: 10, //速度,建议取值范围1-100
          axisY: true,
        }),
      },
    });
    graphicLayer.addGraphic(primitive);
    //primitive.addTo(graphicLayer)  //还可以另外一种写法,看个人习惯选用,内部都一样
  }
 
  function addGraphic_a4(graphicLayer) {
    var primitive = new mars3d.graphic.WallPrimitive({
      positions: [
        [117.154815, 31.853495],
        [117.181255, 31.854257],
        [117.182284, 31.848255],
        [117.184748, 31.840141],
        [117.180557, 31.835556],
        [117.180023, 31.833741],
        [117.166846, 31.833737],
        [117.155531, 31.833151],
        [117.154787, 31.835978],
        [117.151994, 31.839036],
        [117.150691, 31.8416],
        [117.151215, 31.844734],
      ],
      style: {
        closure: true,
        diffHeight: 700,
        material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
          //动画线材质
          image: "img/textures/fence.png",
          axisY: true,
          color: Cesium.Color.fromCssColorString("#ff0000"),
          image2: "img/textures/tanhao.png",
          color2: Cesium.Color.fromCssColorString("#ffff00"),
          speed: 10, //速度,建议取值范围1-100
        }),
      },
    });
    graphicLayer.addGraphic(primitive);
    //primitive.addTo(graphicLayer)  //还可以另外一种写法,看个人习惯选用,内部都一样
  }
 
  function addGraphic_a5(graphicLayer) {
    var primitive = new mars3d.graphic.WallPrimitive({
      positions: [
        [117.229659, 31.908221],
        [117.240804, 31.908175],
      ],
      style: {
        diffHeight: 500,
        material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
          //动画线材质
          image: "img/textures/fence.png",
          axisY: true,
          color: Cesium.Color.fromCssColorString("#ff0000"),
          image2: "img/textures/tanhao.png",
          color2: Cesium.Color.fromCssColorString("#ffff00"),
          speed: 10, //速度,建议取值范围1-100
        }),
        label: {
          text: "我是墙",
          font_size: 18,
          color: "#ffffff",
          distanceDisplayCondition: true,
          distanceDisplayCondition_far: 500000,
          distanceDisplayCondition_near: 0,
        },
      },
    });
    graphicLayer.addGraphic(primitive);
    //primitive.addTo(graphicLayer)  //还可以另外一种写法,看个人习惯选用,内部都一样
  }
 
  function addGraphic_a7(graphicLayer) {
    var primitive = new mars3d.graphic.WallPrimitive({
      positions: [
        [117.353776, 31.887406, 21.2],
        [117.321028, 31.887207, 21.3],
        [117.290341, 31.902469, 15.1],
      ],
      style: {
        diffHeight: 400,
        material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
          image: "img/textures/arrow.png",
          color: Cesium.Color.fromCssColorString("#00eba8"),
          repeat: new Cesium.Cartesian2(20, 1),
          speed: 20, //速度,建议取值范围1-100
        }),
      },
    });
    graphicLayer.addGraphic(primitive);
    //primitive.addTo(graphicLayer)  //还可以另外一种写法,看个人习惯选用,内部都一样
  }
 
  function addGraphic_a8(graphicLayer) {
    //显示合肥市边界
    $.getJSON("//data.mars3d.cn/file/geojson/areas/340100.json", function (geojson) {
      let arr = mars3d.Util.geoJsonToGraphics(geojson); //解析geojson
      for (let i = 0; i < arr.length; i++) {
        let item = arr[i];
        var primitive = new mars3d.graphic.WallPrimitive({
          positions: item.positions,
          style: {
            diffHeight: 3000,
            material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.LineFlow, {
              image: "img/textures/fence.png",
              color: "#bdf700",
              repeat: new Cesium.Cartesian2(5, 1),
              axisY: true, //方向,true时上下,false左右
              speed: 10, //速度,建议取值范围1-100
            }),
          },
          attr: item.attr,
        });
        graphicLayer.addGraphic(primitive);
        //primitive.addTo(graphicLayer)  //还可以另外一种写法,看个人习惯选用,内部都一样
 
        primitive.bindTooltip("合肥欢迎您 - 火星科技");
      }
    });
  }
 
  //每个widet之间都是直接引入到index.html中,会存在彼此命名冲突,所以闭包处理下。
})(window, mars3d);