From 26156c8fb646998c87be464735c0df8ea26c836c Mon Sep 17 00:00:00 2001
From: lc <lc@qq.com>
Date: 星期二, 05 七月 2022 15:36:01 +0800
Subject: [PATCH] 添加聊城遮罩层
---
js/function_1001.js | 78 +++++++++++++++++++-------------------
1 files changed, 39 insertions(+), 39 deletions(-)
diff --git a/js/function_1001.js b/js/function_1001.js
index 54f3705..0e402a3 100644
--- a/js/function_1001.js
+++ b/js/function_1001.js
@@ -5,48 +5,48 @@
// for change color locally.
var data_list_1001;
-const graphicLayer = new this.mars3d.layer.GraphicLayer()
- map.addLayer(graphicLayer)
+// const graphicLayer = new this.mars3d.layer.GraphicLayer()
+// map.addLayer(graphicLayer)
-// 鑱婂煄杈圭晫
-const maskLayer = new this.mars3d.layer.GeoJsonLayer({
- id: 300,
- url: "/data/liaocheng.geojson",
- mask: true,
- symbol: {
- styleOptions: {
- fill: true,
- color: "#111111",
- opacity: 0.9,
- outline: false,
- outlineColor: "#39E09B",
- outlineWidth: 8,
- outlineOpacity: 0.8,
- arcType: Cesium.ArcType.GEODESIC,
- clampToGround: true,
- },
- },
- show: true,
- flyTo: false
-});
-// 杈圭晫澧�
-const graphic = new this.mars3d.graphic.WallEntity({
- positions: this.liaocheng_boundary,
- style: {
- diffHeight: 1500,
- material: this.mars3d.MaterialUtil.createMaterialProperty(this.mars3d.MaterialType.LineFlow, {
- image: "img/textures/fence.png",
- color: "#bdf700",
- repeat: new Cesium.Cartesian2(5, 1),
- axisY: true, // 鏂瑰悜锛宼rue鏃朵笂涓嬶紝false宸﹀彸
- speed: 15
- })
- }
-})
-graphicLayer.addGraphic(graphic)
+// // 鑱婂煄杈圭晫
+// const maskLayer = new this.mars3d.layer.GeoJsonLayer({
+// id: 300,
+// url: "/data/liaocheng.geojson",
+// mask: true,
+// symbol: {
+// styleOptions: {
+// fill: true,
+// color: "#111111",
+// opacity: 0.9,
+// outline: false,
+// outlineColor: "#39E09B",
+// outlineWidth: 8,
+// outlineOpacity: 0.8,
+// arcType: Cesium.ArcType.GEODESIC,
+// clampToGround: true,
+// },
+// },
+// show: true,
+// flyTo: false
+// });
+// // 杈圭晫澧�
+// const graphic = new this.mars3d.graphic.WallEntity({
+// positions: this.liaocheng_boundary,
+// style: {
+// diffHeight: 1500,
+// material: this.mars3d.MaterialUtil.createMaterialProperty(this.mars3d.MaterialType.LineFlow, {
+// image: "img/textures/fence.png",
+// color: "#bdf700",
+// repeat: new Cesium.Cartesian2(5, 1),
+// axisY: true, // 鏂瑰悜锛宼rue鏃朵笂涓嬶紝false宸﹀彸
+// speed: 15
+// })
+// }
+// })
+// graphicLayer.addGraphic(graphic)
-map.addLayer(maskLayer);
+// map.addLayer(maskLayer);
function addWMSLayer(item) {
--
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