#pragma once #include #include #include "../vp_node.h" #include "../../objects/shapes/vp_point.h" #include "../../objects/shapes/vp_line.h" #include "../../objects/vp_image_record_control_meta.h" #include "../../objects/vp_video_record_control_meta.h" namespace vp_nodes { // behaviour analysis node for stop (support multi channels) class vp_ba_report_detect_node : public vp_node { private: // channel -> detect status of channel (has or not) std::map all_detect_result_counts; // channel -> last frame index to notify jam std::map all_last_notifys; // only appliy to some certain classes std::vector class_ids ={0}; std::string detect_type_name; // record params bool need_record_image; bool need_record_video; // checking logic parameters which may be configed by constructor passed in by user const int check_min_hit_frames = 2 * 1; // 25 fps * 2 seconds const int check_notify_interval = 5; // interval time (seconds) to notify (ensure not frequently) protected: virtual std::shared_ptr handle_frame_meta(std::shared_ptr meta) override; public: vp_ba_report_detect_node(std::string node_name, std::string detect_type_name, std::vector class_ids, bool need_record_image = true, bool need_record_video = true); ~vp_ba_report_detect_node(); std::string to_string() override; }; }