import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 export let graphicLayer // 矢量图层对象 export const eventTarget = new mars3d.BaseClass() // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { scene: { center: { lat: 31.56238, lng: 117.215326, alt: 32419, heading: 2, pitch: -49 } } } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map // 创建矢量数据图层 graphicLayer = new mars3d.layer.GraphicLayer() map.addLayer(graphicLayer) bindLayerEvent() // 对图层绑定相关事件 bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效 bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效 // 加一些演示数据 addDemoGraphic1(graphicLayer) addDemoGraphic2(graphicLayer) addDemoGraphic3(graphicLayer) addDemoGraphic4(graphicLayer) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null } function addDemoGraphic1(graphicLayer) { const graphic = new mars3d.graphic.Sector({ positions: [ [117.151322, 31.863556, 34.3] // [117.18186, 31.869359, 29.8], // [117.17505, 31.84342, 105.7], ], style: { radius: 5000, startAngle: 0, // 开始角度(正东方向为0,顺时针到360度) endAngle: 90, color: "#3388ff", opacity: 0.5, outline: true, outlineWidth: 3, outlineColor: "#ffffff", label: { text: "我是火星科技", font_size: 18, color: "#ffffff", distanceDisplayCondition: true, distanceDisplayCondition_far: 500000, distanceDisplayCondition_near: 0 } }, attr: { remark: "示例1" } }) graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer) } function addDemoGraphic2(graphicLayer) { const graphic = new mars3d.graphic.Sector({ position: [117.257699, 31.861722, 24.8], style: { radius: 4000, startAngle: 45, // 开始角度(正东方向为0,顺时针到360度) endAngle: 170, clampToGround: true, material: mars3d.MaterialUtil.createMaterialProperty(mars3d.MaterialType.Image, { image: "img/textures/poly-soil.jpg", color: Cesium.Color.WHITE.withAlpha(0.8) // 透明度处理 }) }, attr: { remark: "示例2" } }) graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer) } function addDemoGraphic3(graphicLayer) { const graphic = new mars3d.graphic.Sector({ position: [117.152749, 31.77278, 24.1], style: { radius: 3000, startAngle: 90, // 开始角度(正东方向为0,顺时针到360度) endAngle: 20, material: mars3d.MaterialUtil.createMaterialProperty(mars3d.MaterialType.Water, { normalMap: "img/textures/waterNormals.jpg", // 水正常扰动的法线图 frequency: 8000.0, // 控制波数的数字。 animationSpeed: 0.02, // 控制水的动画速度的数字。 amplitude: 5.0, // 控制水波振幅的数字。 specularIntensity: 0.8, // 控制镜面反射强度的数字。 baseWaterColor: "#006ab4", // rgba颜色对象基础颜色的水。#00ffff,#00baff,#006ab4 blendColor: "#006ab4" // 从水中混合到非水域时使用的rgba颜色对象。 }) }, attr: { remark: "示例3" } }) graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer) } function addDemoGraphic4(graphicLayer) { const graphic = new mars3d.graphic.Sector({ position: [117.272405, 31.798676, 21.2], style: { radius: 3000, startAngle: 0, // 开始角度(正东方向为0,顺时针到360度) endAngle: 60, diffHeight: 2000.0, color: Cesium.Color.YELLOW, opacity: 0.5, closeTop: false, closeBottom: false, label: { text: "鼠标移入会高亮" }, // 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用 highlight: { opacity: 0.9 } }, attr: { remark: "示例4" } }) graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer) } // 在图层级处理一些事物 function bindLayerEvent() { // 在layer上绑定监听事件 graphicLayer.on(mars3d.EventType.click, function (event) { console.log("监听layer,单击了矢量对象", event) }) /* graphicLayer.on(mars3d.EventType.mouseOver, function (event) { console.log("监听layer,鼠标移入了矢量对象", event) }) graphicLayer.on(mars3d.EventType.mouseOut, function (event) { console.log("监听layer,鼠标移出了矢量对象", event) }) */ // 数据编辑相关事件, 用于属性弹窗的交互 graphicLayer.on(mars3d.EventType.drawCreated, function (e) { eventTarget.fire("graphicEditor-start", e) }) graphicLayer.on( [mars3d.EventType.editStart, mars3d.EventType.editMovePoint, mars3d.EventType.editStyle, mars3d.EventType.editRemovePoint], function (e) { eventTarget.fire("graphicEditor-update", e) } ) graphicLayer.on([mars3d.EventType.editStop, mars3d.EventType.removeGraphic], function (e) { eventTarget.fire("graphicEditor-stop", e) }) } // 在图层绑定Popup弹窗 export function bindLayerPopup() { graphicLayer.bindPopup(function (event) { const attr = event.graphic.attr || {} attr["类型"] = event.graphic.type attr["来源"] = "我是layer上绑定的Popup" attr["备注"] = "我支持鼠标交互" return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr }) }) } // 绑定右键菜单 export function bindLayerContextMenu() { graphicLayer.bindContextMenu([ { text: "开始编辑对象", icon: "fa fa-edit", show: function (e) { const graphic = e.graphic if (!graphic || !graphic.startEditing) { return false } return !graphic.isEditing }, callback: function (e) { const graphic = e.graphic if (!graphic) { return false } if (graphic) { graphicLayer.startEditing(graphic) } } }, { text: "停止编辑对象", icon: "fa fa-edit", show: function (e) { const graphic = e.graphic if (!graphic) { return false } return graphic.isEditing }, callback: function (e) { const graphic = e.graphic if (!graphic) { return false } if (graphic) { graphicLayer.stopEditing(graphic) } } }, { text: "删除对象", icon: "fa fa-trash-o", show: (event) => { const graphic = event.graphic if (!graphic || graphic.isDestroy) { return false } else { return true } }, callback: function (e) { const graphic = e.graphic if (!graphic) { return } const parent = graphic._parent // 右击是编辑点时 graphicLayer.removeGraphic(graphic) if (parent) { graphicLayer.removeGraphic(parent) } } }, { text: "计算周长", icon: "fa fa-medium", callback: function (e) { const graphic = e.graphic const strDis = mars3d.MeasureUtil.formatDistance(graphic.distance) globalAlert("该对象的周长为:" + strDis) } }, { text: "计算面积", icon: "fa fa-reorder", callback: function (e) { const graphic = e.graphic const strArea = mars3d.MeasureUtil.formatArea(graphic.area) globalAlert("该对象的面积为:" + strArea) } } ]) } export function updateLayerHasEdit(val) { graphicLayer.hasEdit = val } // 按钮事件 export function startDrawGraphic() { // 开始绘制 graphicLayer.startDraw({ type: "sector", style: { color: "#29cf34", opacity: 0.5, outline: true, outlineWidth: 3, outlineColor: "#ffffff", label: { text: "我是火星科技", font_size: 18, color: "#ffffff", distanceDisplayCondition: true, distanceDisplayCondition_far: 500000, distanceDisplayCondition_near: 0 } } }) } export function onClickDrawModelExtruded() { // 开始绘制 graphicLayer.startDraw({ type: "sector", style: { color: "#00ff00", opacity: 0.5, diffHeight: 300 } }) }