import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 export let graphicLayer // 矢量图层对象 /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map // 创建Graphic图层 graphicLayer = new mars3d.layer.GraphicLayer() map.addLayer(graphicLayer) bindLayerEvent() // 对图层绑定相关事件 bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效 bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效 // 加一些演示数据 addDemoGraphic1(graphicLayer) addDemoGraphic2(graphicLayer) addDemoGraphic3(graphicLayer) addDemoGraphic4(graphicLayer) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null graphicLayer.remove() graphicLayer = null } function addDemoGraphic1(graphicLayer) { const primitive = new mars3d.graphic.BillboardPrimitive({ position: [116.244399, 30.920459, 573.6], style: { image: "img/marker/mark3.png", scale: 1, horizontalOrigin: Cesium.HorizontalOrigin.CENTER, verticalOrigin: Cesium.VerticalOrigin.BOTTOM, scaleByDistance: new Cesium.NearFarScalar(10000, 1.0, 500000, 0.1), label: { text: "我是原始点", font_size: 18, color: "#ffffff", pixelOffsetY: -40, distanceDisplayCondition: true, distanceDisplayCondition_far: 500000, distanceDisplayCondition_near: 0 } }, attr: { remark: "示例1" } }) graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法 initGraphicManager(primitive) // 转geojson const geojson = primitive.toGeoJSON() console.log("转换后的geojson", geojson) addGeoJson(geojson, graphicLayer) } // 添加单个geojson为graphic,多个直接用graphicLayer.loadGeoJSON function addGeoJson(geojson, graphicLayer) { const graphicCopy = mars3d.Util.geoJsonToGraphics(geojson)[0] delete graphicCopy.attr // 新的坐标 graphicCopy.position = [116.225027, 30.883235, 1034.6] graphicCopy.style.label = graphicCopy.style.label || {} graphicCopy.style.label.text = "我是转换后生成的" graphicLayer.addGraphic(graphicCopy) } function addDemoGraphic2(graphicLayer) { const primitive = new mars3d.graphic.BillboardPrimitive({ position: [116.39224, 30.902853], style: { image: "img/marker/di3.png", scale: 0.5, horizontalOrigin: Cesium.HorizontalOrigin.CENTER, verticalOrigin: Cesium.VerticalOrigin.BOTTOM, clampToGround: true, label: { text: "鼠标移入会放大", pixelOffsetY: -50 }, // 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用 highlight: { scale: 0.8 } }, attr: { remark: "示例2" } }) graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法 } function addDemoGraphic3(graphicLayer) { const primitive = new mars3d.graphic.BillboardPrimitive({ position: [116.340443, 30.882935, 389.88], style: { image: "img/marker/symbol1.png", scale: 1, pixelOffset: new Cesium.Cartesian2(0, -6), // 偏移量 distanceDisplayCondition: new Cesium.DistanceDisplayCondition(0.0, 500000) }, attr: { remark: "示例3" } }) graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法 } function addDemoGraphic4(graphicLayer) { const primitive = new mars3d.graphic.BillboardPrimitive({ position: new mars3d.LngLatPoint(116.329102, 30.977955, 1548.6), style: { image: "img/marker/mark3.png", scale: 1 }, attr: { remark: "示例4" } }) graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法 } // 在图层绑定Popup弹窗 export function bindLayerPopup() { graphicLayer.bindPopup(function (event) { const attr = event.graphic.attr || {} attr["类型"] = event.graphic.type attr["来源"] = "我是layer上绑定的Popup" attr["备注"] = "我支持鼠标交互" return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr }) }) } // 绑定右键菜单 export function bindLayerContextMenu() { graphicLayer.bindContextMenu([ { text: "删除对象", icon: "fa fa-trash-o", show: (event) => { const graphic = event.graphic if (!graphic || graphic.isDestroy) { return false } else { return true } }, callback: function (e) { const graphic = e.graphic if (!graphic) { return } const parent = graphic._parent // 右击是编辑点时 graphicLayer.removeGraphic(graphic) if (parent) { graphicLayer.removeGraphic(parent) } } } ]) } // 在图层级处理一些事物 function bindLayerEvent() { // 在layer上绑定监听事件 graphicLayer.on(mars3d.EventType.click, function (event) { console.log("监听layer,单击了矢量对象", event) }) /* graphicLayer.on(mars3d.EventType.mouseOver, function (event) { console.log("监听layer,鼠标移入了矢量对象", event) }) graphicLayer.on(mars3d.EventType.mouseOut, function (event) { console.log("监听layer,鼠标移出了矢量对象", event) }) */ } // 也可以在单个Graphic上做个性化管理及绑定操作 function initGraphicManager(graphic) { // 3.在graphic上绑定监听事件 /* graphic.on(mars3d.EventType.click, function (event) { console.log("监听graphic,单击了矢量对象", event) }) graphic.on(mars3d.EventType.mouseOver, function (event) { console.log("监听graphic,鼠标移入了矢量对象", event) }) graphic.on(mars3d.EventType.mouseOut, function (event) { console.log("监听graphic,鼠标移出了矢量对象", event) }) */ // 绑定Tooltip // graphic.bindTooltip('我是graphic上绑定的Tooltip') //.openTooltip() // 绑定Popup const inthtml = `
我是graphic上绑定的Popup
提示: 这只是测试信息,可以任意html
` graphic.bindPopup(inthtml).openPopup() // 绑定右键菜单 graphic.bindContextMenu([ { text: "删除对象[graphic绑定的]", icon: "fa fa-trash-o", callback: function (e) { const graphic = e.graphic if (graphic) { graphic.remove() } } } ]) } // 清除数据 // 添加数据 export function addDemoGraphic(count) { graphicLayer.clear() showLoading() const startTime = new Date().getTime() count = count * 10000 for (let j = 0; j < count; ++j) { const position = randomPoint() const primitive = new mars3d.graphic.BillboardPrimitive({ position: position, style: { image: "img/marker/303.png", scale: 0.7 } }) graphicLayer.addGraphic(primitive) } hideLoading() const endTime = new Date().getTime() // 两个时间戳相差的毫秒数 const usedTime = (endTime - startTime) / 1000 globalMsg("共耗时" + usedTime.toFixed(2) + "秒") } // 取区域内的随机点 function randomPoint() { const jd = random(116.1 * 1000, 116.6 * 1000) / 1000 const wd = random(30.8 * 1000, 31.1 * 1000) / 1000 const height = random(1000, 9000) return new mars3d.LngLatPoint(jd, wd, height) } function random(min, max) { return Math.floor(Math.random() * (max - min + 1) + min) }