import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { scene: { center: { lat: 21.373802, lng: 105.112505, alt: 12964001, heading: 2, pitch: -85 }, highDynamicRange: false }, // 方式1:在创建地球前的参数中配置 basemaps: [ { name: "单张图片", icon: "img/basemaps/bingmap.png", type: "image", url: "//data.mars3d.cn/file/img/world/world.jpg" }, { name: "夜晚图片", icon: "img/basemaps/blackMarble.png", type: "image", url: "//data.mars3d.cn/file/img/world/night.jpg", dayAlpha: 0.1, nightAlpha: 1.0, brightness: 3.5 }, { name: "蓝色底图", icon: "img/basemaps/bd-c-midnight.png", type: "image", url: "//data.mars3d.cn/file/img/world/blue.jpg", show: true } ] } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录首次创建的map } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null } // 叠加的图层 let tileLayer export function addLayer() { removeLayer() // 方式2:在创建地球后调用addLayer添加图层(直接new对应type类型的图层类) tileLayer = new mars3d.layer.ImageLayer({ url: "//data.mars3d.cn//file/img/radar/201906211112.PNG", rectangle: { xmin: 73.16895, xmax: 134.86816, ymin: 12.2023, ymax: 54.11485 }, alpha: 0.7 }) map.addLayer(tileLayer) } // 移除图层 export function removeLayer() { if (tileLayer) { map.removeLayer(tileLayer, true) tileLayer = null } }