import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { control: { baseLayerPicker: false // 是否显示图层选择控件 } } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map map.basemap = null const _alllayers = map.getTileLayers() const mapSplit = new mars3d.control.MapSplit({ rightLayer: _alllayers[0], leftLayer: _alllayers[1] }) map.addControl(mapSplit) // 加载模型图层 const tiles3dLayer = new mars3d.layer.TilesetLayer({ name: "县城社区", url: "//data.mars3d.cn/3dtiles/qx-shequ/tileset.json", position: { alt: 11.5 }, maximumScreenSpaceError: 1, maximumMemoryUsage: 1024, dynamicScreenSpaceError: true, cullWithChildrenBounds: false, skipLevelOfDetail: true, preferLeaves: true, center: { lat: 28.434174, lng: 119.475236, alt: 728, heading: 23, pitch: -39 }, flyTo: true }) map.addLayer(tiles3dLayer) // 对模型分屏卷帘 mapSplit.setLayerSplitDirection(tiles3dLayer, Cesium.SplitDirection.RIGHT) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null }