import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { scene: { center: { lat: 31.653633, lng: 117.075814, alt: 310, heading: 33, pitch: -29 } } } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map // 加模型 const tiles3dLayer = new mars3d.layer.TilesetLayer({ name: "石化工厂", url: "//data.mars3d.cn/3dtiles/max-shihua/tileset.json", position: { lng: 117.077158, lat: 31.659116, alt: 24.6 }, maximumScreenSpaceError: 1, maximumMemoryUsage: 1024, flyTo: true }) map.addLayer(tiles3dLayer) // 矢量图层 const graphicLayer = new mars3d.layer.GraphicLayer() map.addLayer(graphicLayer) // 加gltf模型 const graphicModel = new mars3d.graphic.ModelPrimitive({ name: "汽车", position: Cesium.Cartesian3.fromDegrees(117.074035, 31.660459, 40), style: { url: "//data.mars3d.cn/gltf/mars/qiche.gltf", scale: 1, minimumPixelSize: 50 } }) graphicLayer.addGraphic(graphicModel) // 加矢量数据 const graphicBox1 = new mars3d.graphic.BoxPrimitive({ position: Cesium.Cartesian3.fromDegrees(117.071033, 31.663258, 31.3), style: { dimensions: new Cesium.Cartesian3(100.0, 100.0, 100.0), color: "#ff0000" } }) graphicLayer.addGraphic(graphicBox1) const graphic1 = new mars3d.graphic.EllipsoidPrimitive({ position: Cesium.Cartesian3.fromDegrees(117.071423, 31.664305, 30.8), style: { radii: new Cesium.Cartesian3(50.0, 50.0, 50.0), color: "#ff0000" } }) graphicLayer.addGraphic(graphic1) const graphicBox2 = new mars3d.graphic.BoxPrimitive({ position: Cesium.Cartesian3.fromDegrees(117.074033, 31.663258, 31.3), style: { dimensions: new Cesium.Cartesian3(100.0, 100.0, 100.0), color: Cesium.Color.GREY } }) graphicLayer.addGraphic(graphicBox2) const graphic2 = new mars3d.graphic.EllipsoidPrimitive({ position: Cesium.Cartesian3.fromDegrees(117.074423, 31.664305, 30.8), style: { radii: new Cesium.Cartesian3(50.0, 50.0, 50.0), color: Cesium.Color.GREY } }) graphicLayer.addGraphic(graphic2) const graphicBox3 = new mars3d.graphic.BoxPrimitive({ position: Cesium.Cartesian3.fromDegrees(117.076033, 31.663258, 31.3), style: { dimensions: new Cesium.Cartesian3(100.0, 100.0, 100.0), color: "#3388ff" } }) graphicLayer.addGraphic(graphicBox3) const graphic3 = new mars3d.graphic.EllipsoidPrimitive({ position: Cesium.Cartesian3.fromDegrees(117.076423, 31.664305, 30.8), style: { radii: new Cesium.Cartesian3(50.0, 50.0, 50.0), color: "#3388ff" } }) graphicLayer.addGraphic(graphic3) const graphicBox4 = new mars3d.graphic.BoxPrimitive({ position: Cesium.Cartesian3.fromDegrees(117.078033, 31.663258, 31.3), style: { dimensions: new Cesium.Cartesian3(100.0, 100.0, 100.0), color: "#00ffff" } }) graphicLayer.addGraphic(graphicBox4) const graphic4 = new mars3d.graphic.EllipsoidPrimitive({ position: Cesium.Cartesian3.fromDegrees(117.078423, 31.664305, 30.8), style: { radii: new Cesium.Cartesian3(50.0, 50.0, 50.0), color: "#00ffff" } }) graphicLayer.addGraphic(graphic4) // 添加特效 const bloomTargetEffect = new mars3d.effect.BloomTargetEffect({ eventType: mars3d.EventType.click, // 单击时拾取 color: Cesium.Color.YELLOW, contrast: 119, brightness: 0.05, delta: 0.9, sigma: 3.78, stepSize: 5 }) map.addEffect(bloomTargetEffect) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null } // 从模型读取构件 加到 特效 // function addTileToTargetEffect(tiles3dLayer, bloomTargetEffect) { // const targetTiles = [] // tiles3dLayer.readyPromise.then(function (e) { // tiles3dLayer.tileset.tileVisible.addEventListener((tile) => { // const content = tile.content // const featuresLength = content.featuresLength // const pickIds = [] // for (let i = 0; i < featuresLength; i++) { // const feature = content.getFeature(i) // // 此条件可以按需自定义修改 // if (feature.featureId < 50) { // if (!isInArray(targetTiles, feature.featureId)) { // pickIds.push(feature.pickId) // } // } // } // bloomTargetEffect.selected = pickIds // }) // }) // } // 判断对象是否已经在数组内 // function isInArray(arr, value) { // for (let i = 0; i < arr.length; i++) { // if (value === arr[i]) { // return true // } // } // arr.push(value) // return false // }