import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 export let graphicLayer // 矢量图层对象 // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { scene: { center: { lat: 31.760749, lng: 117.247058, alt: 3824, heading: 359, pitch: -33 } } } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map map.basemap = 2017 // 蓝色底图 map.fixedLight = true // 固定光照,避免gltf模型随时间存在亮度不一致。 // 创建Graphic图层 graphicLayer = new mars3d.layer.GraphicLayer() map.addLayer(graphicLayer) // 在layer上绑定监听事件 graphicLayer.on(mars3d.EventType.click, function (event) { const pickedItem = event.pickedObject?.data // let attr = event.graphic.attr console.log("单击了合并对象中的单个值为", pickedItem) // 测试修改model // let instance = event.pickedObject // let scaleMatrix = Cesium.Matrix4.fromUniformScale(1.1) // let modelMatrix = Cesium.Matrix4.multiply(instance.modelMatrix, scaleMatrix, new Cesium.Matrix4()) // instance.modelMatrix = modelMatrix }) bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效 createCollection(1000) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null } export function addDemoGraphic(count) { graphicLayer.clear() showLoading() const startTime = new Date().getTime() createCollection(count) hideLoading() const endTime = new Date().getTime() // 两个时间戳相差的毫秒数 const usedTime = (endTime - startTime) / 1000 globalMsg("共耗时" + usedTime.toFixed(2) + "秒") } // 在图层绑定Popup弹窗 export function bindLayerPopup() { graphicLayer.bindPopup(function (event) { const attr = event.graphic.attr || {} attr["类型"] = event.graphic.type attr["来源"] = "我是layer上绑定的Popup" attr["备注"] = "我支持鼠标交互" return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr }) }) } // 合并渲染 function createCollection(count) { const arrData = [] for (let j = 0; j < count; ++j) { arrData.push({ position: randomPoint(), style: { heading: 270, scale: 30 // scaleZ: 50 }, attr: { name: "第" + j + "个模型", time: new Date().toLocaleTimeString() } }) } const modelCombine = new mars3d.graphic.ModelCombine({ url: "//data.mars3d.cn/gltf/mars/fengche.gltf", instances: arrData }) graphicLayer.addGraphic(modelCombine) // 测试定时更新 // setInterval(() => { // for (let j = 0, len = arrData.length; j < len; ++j) { // const item = arrData[j] // item.position = randomPoint()// 随机坐标 // item.attr.time = new Date().toLocaleTimeString() // } // modelCombine.instances = arrData // }, 5000) } // 取区域内的随机点 function randomPoint() { const jd = random(117.184644 * 1000, 117.307163 * 1000) / 1000 const wd = random(31.783595 * 1000, 31.87024 * 1000) / 1000 return Cesium.Cartesian3.fromDegrees(jd, wd, 50) } function random(min, max) { return Math.floor(Math.random() * (max - min + 1) + min) }