// 原理是利用dom-to-image.js将DIV转为IMG图片 import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 export let graphicLayer // 矢量图层对象 export const eventTarget = new mars3d.BaseClass() /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map // 创建矢量数据图层 graphicLayer = new mars3d.layer.GraphicLayer() map.addLayer(graphicLayer) bindLayerEvent() // 对图层绑定相关事件 bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效 bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效 // 加一些演示数据 addDemoGraphic1(graphicLayer) addDemoGraphic2(graphicLayer) addDemoGraphic3(graphicLayer) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null graphicLayer.remove() graphicLayer = null } function addDemoGraphic1(graphicLayer) { const graphic = new mars3d.graphic.DivBillboardEntity({ position: new mars3d.LngLatPoint(116.301798, 30.835848, 915), style: { html: `
测试DIV点
此处可以绑定任意Html代码和css效果
`, horizontalOrigin: Cesium.HorizontalOrigin.LEFT, verticalOrigin: Cesium.VerticalOrigin.BOTTOM, clampToGround: true }, attr: { remark: "示例1" } }) graphicLayer.addGraphic(graphic) initGraphicManager(graphic) // graphic转geojson const geojson = graphic.toGeoJSON() console.log("转换后的geojson", geojson) addGeoJson(geojson, graphicLayer) } // 添加单个geojson为graphic,多个直接用graphicLayer.loadGeoJSON function addGeoJson(geojson, graphicLayer) { const graphicCopy = mars3d.Util.geoJsonToGraphics(geojson)[0] delete graphicCopy.attr // 新的坐标 graphicCopy.position = [116.33493, 30.822064, 644.43] graphicCopy.style.label = graphicCopy.style.label || {} graphicCopy.style.label.text = "我是转换后生成的" graphicLayer.addGraphic(graphicCopy) } function addDemoGraphic2(graphicLayer) { const graphic = new mars3d.graphic.DivBillboardEntity({ position: [116.39224, 30.902853], style: { html: '
M a r s G I S
', horizontalOrigin: Cesium.HorizontalOrigin.LEFT, verticalOrigin: Cesium.VerticalOrigin.BOTTOM, clampToGround: true, scale: 1.0, // 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用 highlight: { scale: 1.2 } }, attr: { remark: "示例2" } }) graphicLayer.addGraphic(graphic) } function addDemoGraphic3(graphicLayer) { const graphic = new mars3d.graphic.DivBillboardEntity({ position: [116.340443, 30.882935, 389.88], style: { html: '
火 星 科 技
', horizontalOrigin: Cesium.HorizontalOrigin.LEFT, verticalOrigin: Cesium.VerticalOrigin.BOTTOM, clampToGround: true }, attr: { remark: "示例3" } }) graphicLayer.addGraphic(graphic) } // 在图层级处理一些事物 function bindLayerEvent() { // 在layer上绑定监听事件 graphicLayer.on(mars3d.EventType.click, function (event) { console.log("监听layer,单击了矢量对象", event) }) /* graphicLayer.on(mars3d.EventType.mouseOver, function (event) { console.log("监听layer,鼠标移入了矢量对象", event) }) graphicLayer.on(mars3d.EventType.mouseOut, function (event) { console.log("监听layer,鼠标移出了矢量对象", event) }) */ // 数据编辑相关事件,用于editorUI属性弹窗的交互 graphicLayer.on(mars3d.EventType.drawCreated, function (e) { const graphic = e.graphic eventTarget.fire("graphicEditor-start", { graphic }) }) graphicLayer.on( [mars3d.EventType.editStart, mars3d.EventType.editMovePoint, mars3d.EventType.editStyle, mars3d.EventType.editRemovePoint], function (e) { const graphic = e.graphic eventTarget.fire("graphicEditor-update", { graphic }) } ) graphicLayer.on([mars3d.EventType.editStop, mars3d.EventType.removeGraphic], function (e) { eventTarget.fire("graphicEditor-stop") }) } // 在图层绑定Popup弹窗 export function bindLayerPopup() { graphicLayer.bindPopup(function (event) { const attr = event.graphic.attr || {} attr["类型"] = event.graphic.type attr["来源"] = "我是layer上绑定的Popup" attr["备注"] = "我支持鼠标交互" return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr }) }) } // 绑定右键菜单 export function bindLayerContextMenu() { graphicLayer.bindContextMenu([ { text: "开始编辑对象", icon: "fa fa-edit", show: function (e) { const graphic = e.graphic if (!graphic || !graphic.startEditing) { return false } return !graphic.isEditing }, callback: function (e) { const graphic = e.graphic if (!graphic) { return false } if (graphic) { graphicLayer.startEditing(graphic) } } }, { text: "停止编辑对象", icon: "fa fa-edit", show: function (e) { const graphic = e.graphic if (!graphic) { return false } return graphic.isEditing }, callback: function (e) { const graphic = e.graphic if (!graphic) { return false } if (graphic) { graphicLayer.stopEditing(graphic) } } }, { text: "删除对象", icon: "fa fa-trash-o", show: (event) => { const graphic = event.graphic if (!graphic || graphic.isDestroy) { return false } else { return true } }, callback: function (e) { const graphic = e.graphic if (!graphic) { return } const parent = graphic._parent // 右击是编辑点时 graphicLayer.removeGraphic(graphic) if (parent) { graphicLayer.removeGraphic(parent) } } } ]) } export function updateLayerHasEdit(val) { graphicLayer.hasEdit = val } // 按钮事件 export function startDrawGraphic() { // 开始绘制 graphicLayer.startDraw({ type: "divBillboard", style: { html: `
测试DIV点
此处可以绑定任意Html代码和css效果
`, horizontalOrigin: Cesium.HorizontalOrigin.LEFT, verticalOrigin: Cesium.VerticalOrigin.BOTTOM } }) } // 也可以在单个Graphic上做个性化管理及绑定操作 function initGraphicManager(graphic) { // 3.在graphic上绑定监听事件 /* graphic.on(mars3d.EventType.click, function (event) { console.log("监听graphic,单击了矢量对象", event) }) graphic.on(mars3d.EventType.mouseOver, function (event) { console.log("监听graphic,鼠标移入了矢量对象", event) }) graphic.on(mars3d.EventType.mouseOut, function (event) { console.log("监听graphic,鼠标移出了矢量对象", event) }) */ // 绑定Tooltip // graphic.bindTooltip('我是graphic上绑定的Tooltip') //.openTooltip() // 绑定Popup const inthtml = `
我是graphic上绑定的Popup
提示: 这只是测试信息,可以任意html
` graphic.bindPopup(inthtml).openPopup() // 绑定右键菜单 graphic.bindContextMenu([ { text: "删除对象[graphic绑定的]", icon: "fa fa-trash-o", callback: function (e) { const graphic = e.graphic if (graphic) { graphic.remove() } } } ]) // 测试 颜色闪烁 if (graphic.startFlicker) { graphic.startFlicker({ time: 20, // 闪烁时长(秒) maxAlpha: 0.5, color: Cesium.Color.YELLOW, onEnd: function () { // 结束后回调 } }) } }