import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 export let graphicLayer // 矢量图层对象 // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { scene: { fxaa: true, center: { lat: 30.851105, lng: 116.352067, alt: 1116, heading: 349, pitch: -27 } } } export const eventTarget = new mars3d.BaseClass() /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map map.basemap = 2017 // 蓝色底图 map.fixedLight = true // 固定光照,避免gltf模型随时间存在亮度不一致。 // 创建矢量数据图层 graphicLayer = new mars3d.layer.GraphicLayer() map.addLayer(graphicLayer) bindLayerEvent() // 对图层绑定相关事件 bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效 bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效 // 加一些演示数据 addDemoGraphic1(graphicLayer) addDemoGraphic2(graphicLayer) addDemoGraphic3(graphicLayer) addDemoGraphic4(graphicLayer) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null graphicLayer.remove() graphicLayer = null } function addDemoGraphic1(graphicLayer) { const graphic = new mars3d.graphic.ModelEntity({ name: "消防员", position: [116.346929, 30.861947, 401.34], style: { url: "//data.mars3d.cn/gltf/mars/firedrill/xiaofangyuan-run.gltf", scale: 20, minimumPixelSize: 50, heading: 90, distanceDisplayCondition: true, distanceDisplayCondition_near: 0, distanceDisplayCondition_far: 10000, distanceDisplayPoint: { // 当视角距离超过 10000米(distanceDisplayCondition_far定义的) 后显示为点对象的样式 color: "#00ff00", pixelSize: 8 }, label: { text: "我是原始的", font_size: 18, color: "#ffffff", pixelOffsetY: -50, distanceDisplayCondition: true, distanceDisplayCondition_far: 10000, distanceDisplayCondition_near: 0 } }, attr: { remark: "示例1" } }) graphicLayer.addGraphic(graphic) // 演示个性化处理graphic initGraphicManager(graphic) // graphic转geojson const geojson = graphic.toGeoJSON() console.log("转换后的geojson", geojson) addGeoJson(geojson, graphicLayer) } // 添加单个geojson为graphic,多个直接用graphicLayer.loadGeoJSON function addGeoJson(geojson, graphicLayer) { const graphicCopy = mars3d.Util.geoJsonToGraphics(geojson)[0] delete graphicCopy.attr // 新的坐标 graphicCopy.position = [116.348587, 30.859472, 373.8] graphicCopy.style.label = graphicCopy.style.label || {} graphicCopy.style.label.text = "我是转换后生成的" graphicLayer.addGraphic(graphicCopy) } function addDemoGraphic2(graphicLayer) { const graphic = new mars3d.graphic.ModelEntity({ name: "风机", position: [116.35104, 30.86225, 374.4], style: { url: "//data.mars3d.cn/gltf/mars/fengche.gltf", heading: 270, scale: 30, minimumPixelSize: 100, silhouette: false, distanceDisplayCondition: true, distanceDisplayCondition_near: 0, distanceDisplayCondition_far: 9000, distanceDisplayBillboard: { // 当视角距离超过 9000米(distanceDisplayCondition_far定义的) 后显示为图标对象的样式 image: "img/marker/303.png", scale: 1 }, // 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用 highlight: { silhouette: true, silhouetteColor: "#00ffff", silhouetteSize: 3 } }, attr: { remark: "示例2" } }) graphicLayer.addGraphic(graphic) } function addDemoGraphic3(graphicLayer) { const graphic = new mars3d.graphic.ModelEntity({ name: "汽车", position: [116.349194, 30.864603, 376.58], style: { url: "//data.mars3d.cn/gltf/mars/qiche.gltf", scale: 0.5, minimumPixelSize: 50, silhouette: false, // 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用 highlight: { silhouette: true, silhouetteColor: "#ff0000", silhouetteSize: 4 } }, attr: { remark: "示例3" } }) graphicLayer.addGraphic(graphic) } function addDemoGraphic4(graphicLayer) { const propertyFJ = getSampledPositionProperty([ [116.341348, 30.875522, 500], [116.341432, 30.871815, 500], [116.347965, 30.866654, 500], [116.352154, 30.855531, 500], [116.341181, 30.85326, 500], [116.334609, 30.856601, 500], [116.337695, 30.866505, 500], [116.345018, 30.870448, 500], [116.345028, 30.870436, 500] ]) // 飞机 const graphicModel = new mars3d.graphic.ModelEntity({ position: propertyFJ, orientation: new Cesium.VelocityOrientationProperty(propertyFJ), style: { url: "//data.mars3d.cn/gltf/mars/wrj.glb", scale: 0.1, minimumPixelSize: 20 }, attr: { remark: "示例4" }, hasEdit: false }) graphicLayer.addGraphic(graphicModel) } // 计算演示的SampledPositionProperty轨迹 function getSampledPositionProperty(points) { const property = new Cesium.SampledPositionProperty() property.forwardExtrapolationType = Cesium.ExtrapolationType.HOLD const start = map.clock.currentTime const positions = mars3d.LngLatArray.toCartesians(points) for (let i = 0; i < positions.length; i++) { const time = Cesium.JulianDate.addSeconds(start, i * 20, new Cesium.JulianDate()) const position = positions[i] property.addSample(time, position) } return property } // 在图层级处理一些事物 function bindLayerEvent() { // 在layer上绑定监听事件 graphicLayer.on(mars3d.EventType.click, function (event) { console.log("监听layer,单击了矢量对象", event) }) /* graphicLayer.on(mars3d.EventType.mouseOver, function (event) { console.log("监听layer,鼠标移入了矢量对象", event) }) graphicLayer.on(mars3d.EventType.mouseOut, function (event) { console.log("监听layer,鼠标移出了矢量对象", event) }) */ // 数据编辑相关事件, 用于属性弹窗的交互 graphicLayer.on(mars3d.EventType.drawCreated, function (e) { eventTarget.fire("graphicEditor-start", e) }) graphicLayer.on( [mars3d.EventType.editStart, mars3d.EventType.editMovePoint, mars3d.EventType.editStyle, mars3d.EventType.editRemovePoint], function (e) { eventTarget.fire("graphicEditor-update", e) } ) graphicLayer.on([mars3d.EventType.editStop, mars3d.EventType.removeGraphic], function (e) { eventTarget.fire("graphicEditor-stop", e) }) } // 在图层绑定Popup弹窗 export function bindLayerPopup() { graphicLayer.bindPopup(function (event) { const attr = event.graphic.attr || {} attr["类型"] = event.graphic.type attr["来源"] = "我是layer上绑定的Popup" attr["备注"] = "我支持鼠标交互" return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr }) }) } // 绑定右键菜单 export function bindLayerContextMenu() { graphicLayer.bindContextMenu([ { text: "开始编辑对象", icon: "fa fa-edit", show: function (e) { const graphic = e.graphic if (!graphic || !graphic.startEditing) { return false } return !graphic.isEditing }, callback: function (e) { const graphic = e.graphic if (!graphic) { return false } if (graphic) { graphicLayer.startEditing(graphic) } } }, { text: "停止编辑对象", icon: "fa fa-edit", show: function (e) { const graphic = e.graphic if (!graphic) { return false } return graphic.isEditing }, callback: function (e) { const graphic = e.graphic if (!graphic) { return false } if (graphic) { graphicLayer.stopEditing(graphic) } } }, { text: "删除对象", icon: "fa fa-trash-o", show: (event) => { const graphic = event.graphic if (!graphic || graphic.isDestroy) { return false } else { return true } }, callback: function (e) { const graphic = e.graphic if (!graphic) { return } const parent = graphic._parent // 右击是编辑点时 graphicLayer.removeGraphic(graphic) if (parent) { graphicLayer.removeGraphic(parent) } } } ]) } export function updateLayerHasEdit(val) { graphicLayer.hasEdit = val } // 按钮事件 export function startDrawGraphic() { // 开始绘制 graphicLayer.startDraw({ type: "model", style: { scale: 10, url: "//data.mars3d.cn/gltf/mars/firedrill/xiaofangche.gltf", label: { // 不需要文字时,去掉label配置即可 text: "可以同时支持文字", font_size: 20, color: "#ffffff", outline: true, outlineColor: "#000000", pixelOffsetY: -20 } } }) } // 也可以在单个Graphic上做个性化管理及绑定操作 function initGraphicManager(graphic) { // 3.在graphic上绑定监听事件 /* graphic.on(mars3d.EventType.click, function (event) { console.log("监听graphic,单击了矢量对象", event) }) graphic.on(mars3d.EventType.mouseOver, function (event) { console.log("监听graphic,鼠标移入了矢量对象", event) }) graphic.on(mars3d.EventType.mouseOut, function (event) { console.log("监听graphic,鼠标移出了矢量对象", event) }) */ // 绑定Tooltip // graphic.bindTooltip('我是graphic上绑定的Tooltip') //.openTooltip() // 绑定Popup const inthtml = `
我是graphic上绑定的Popup
提示: 这只是测试信息,可以任意html
` graphic.bindPopup(inthtml).openPopup() // 绑定右键菜单 graphic.bindContextMenu([ { text: "删除对象[graphic绑定的]", icon: "fa fa-trash-o", callback: function (e) { const graphic = e.graphic if (graphic) { graphic.remove() } } } ]) // 测试 颜色闪烁 if (graphic.startFlicker) { graphic.startFlicker({ time: 20, // 闪烁时长(秒) maxAlpha: 0.5, color: Cesium.Color.YELLOW, onEnd: function () { // 结束后回调 } }) } }