import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 export let graphicLayer // 矢量图层对象 // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { scene: { center: { lat: 30.828597, lng: 116.300638, alt: 22610, heading: 7, pitch: -72 } } } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map // 创建Graphic图层 graphicLayer = new mars3d.layer.GraphicLayer() map.addLayer(graphicLayer) bindLayerEvent() // 对图层绑定相关事件 bindLayerPopup() // 在图层上绑定popup,对所有加到这个图层的矢量数据都生效 bindLayerContextMenu() // 在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效 // 加一些演示数据 addDemoGraphic1(graphicLayer) addDemoGraphic2(graphicLayer) addDemoGraphic3(graphicLayer) addDemoGraphic4(graphicLayer) addDemoGraphic5(graphicLayer) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null } function addDemoGraphic1(graphicLayer) { const primitive = new mars3d.graphic.BoxPrimitive({ position: [116.282587, 30.859197, 544.31], style: { dimensions: new Cesium.Cartesian3(1000.0, 1000.0, 1000.0), color: "#00ffff", opacity: 0.8 }, attr: { remark: "示例1" } }) graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法 // 演示对graphic的个性化处理 initGraphicManager(primitive) // 转geojson const geojson = primitive.toGeoJSON() console.log(geojson) } function addDemoGraphic2(graphicLayer) { const primitive = new mars3d.graphic.BoxPrimitive({ position: new mars3d.LngLatPoint(116.329199, 30.881595, 390.3), style: { dimensions: new Cesium.Cartesian3(900.0, 600.0, 900.0), color: "#ff0000", opacity: 0.4, outline: true, outlineColor: "#ffffff" }, attr: { remark: "示例2" } }) graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法 } function addDemoGraphic3(graphicLayer) { const primitive = new mars3d.graphic.BoxPrimitive({ position: [116.244399, 30.920459, 573.6], style: { dimensions: new Cesium.Cartesian3(800.0, 600.0, 1000.0), color: "#99FFFF", opacity: 0.4 }, attr: { remark: "示例3" } }) graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法 } function addDemoGraphic4(graphicLayer) { const primitive = new mars3d.graphic.BoxPrimitive({ position: new mars3d.LngLatPoint(116.392526, 30.903729, 933.55), style: { dimensions: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0), color: "#ffff00", opacity: 0.4, label: { text: "鼠标移入会高亮", pixelOffsetY: -30 }, // 高亮时的样式(默认为鼠标移入,也可以指定type:'click'单击高亮),构造后也可以openHighlight、closeHighlight方法来手动调用 highlight: { opacity: 0.8 } }, attr: { remark: "示例4" } }) graphicLayer.addGraphic(primitive) // primitive.addTo(graphicLayer) //另外一种写法 } function addDemoGraphic5(graphicLayer) { const primitive = new mars3d.graphic.BoxPrimitive({ position: [116.318792, 30.934805, 524.71], style: { dimensions: new Cesium.Cartesian3(800.0, 600.0, 1000.0), color: "#0033ff", opacity: 0.4, label: { text: "Mars3D方便易用", font_size: 18, color: "#ffffff", pixelOffsetY: -10, distanceDisplayCondition: true, distanceDisplayCondition_far: 500000, distanceDisplayCondition_near: 0 } }, attr: { remark: "示例5" } }) graphicLayer.addGraphic(primitive) } // 在图层绑定Popup弹窗 export function bindLayerPopup() { graphicLayer.bindPopup(function (event) { const attr = event.graphic.attr || {} attr["类型"] = event.graphic.type attr["来源"] = "我是layer上绑定的Popup" attr["备注"] = "我支持鼠标交互" return mars3d.Util.getTemplateHtml({ title: "矢量图层", template: "all", attr: attr }) }) } // 绑定右键菜单 export function bindLayerContextMenu() { graphicLayer.bindContextMenu([ { text: "删除对象", icon: "fa fa-trash-o", show: (event) => { const graphic = event.graphic if (!graphic || graphic.isDestroy) { return false } else { return true } }, callback: function (e) { const graphic = e.graphic if (!graphic) { return } const parent = graphic._parent // 右击是编辑点时 graphicLayer.removeGraphic(graphic) if (parent) { graphicLayer.removeGraphic(parent) } } } ]) } // 在图层级处理一些事物 function bindLayerEvent() { // 在layer上绑定监听事件 graphicLayer.on(mars3d.EventType.click, function (event) { console.log("监听layer,单击了矢量对象", event) }) /* graphicLayer.on(mars3d.EventType.mouseOver, function (event) { console.log("监听layer,鼠标移入了矢量对象", event) }) graphicLayer.on(mars3d.EventType.mouseOut, function (event) { console.log("监听layer,鼠标移出了矢量对象", event) }) */ } // 也可以在单个Graphic上做个性化管理及绑定操作 function initGraphicManager(graphic) { // 3.在graphic上绑定监听事件 /* graphic.on(mars3d.EventType.click, function (event) { console.log("监听graphic,单击了矢量对象", event) }) graphic.on(mars3d.EventType.mouseOver, function (event) { console.log("监听graphic,鼠标移入了矢量对象", event) }) graphic.on(mars3d.EventType.mouseOut, function (event) { console.log("监听graphic,鼠标移出了矢量对象", event) }) */ // 绑定Tooltip // graphic.bindTooltip('我是graphic上绑定的Tooltip') //.openTooltip() // 绑定Popup const inthtml = `
| 我是graphic上绑定的Popup | |
|---|---|
| 提示: | 这只是测试信息,可以任意html |