import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { scene: { center: { lat: 30.563158, lng: 116.329235, alt: 16165, heading: 0, pitch: -45 } } } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录首次创建的map map.on(mars3d.EventType.load, () => { LodGraphicLayer() }) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null } function LodGraphicLayer() { const lodGraphicLayer = new mars3d.layer.LodGraphicLayer({ IdField: "id", // 数据的唯一主键 字段名称 minimumLevel: 11, // 限定层级,只加载该层级下的数据。[与效率相关的重要参数] debuggerTileInfo: true, // 根据LOD分块信息去请求对应的Tile瓦块内的数据 queryGridData: (grid, callback) => { const extent = grid.extent mars3d.Util.fetchJson({ url: "//server.mars3d.cn/server/pointRandom/", queryParameters: { xmin: extent.xmin, ymin: extent.ymin, xmax: extent.xmax, ymax: extent.ymax, count: 5 } }) .then(function (data) { callback(grid, data) // 执行回调,回传数据 }) .catch(function (error) { console.log("加载JSON出错", error) }) }, // 根据 attr属性 创建 矢量对象[必须返回Graphic对象] createGraphic(grid, attr) { const height = mars3d.PointUtil.getSurfaceHeight(map.scene, Cesium.Cartesian3.fromDegrees(attr.x, attr.y)) const graphic = new mars3d.graphic.ModelPrimitive({ position: [attr.x, attr.y, height], style: { url: "//data.mars3d.cn/gltf/mars/leida.glb", scale: 1, minimumPixelSize: 40 } }) lodGraphicLayer.addGraphic(graphic) return graphic } }) map.addLayer(lodGraphicLayer) lodGraphicLayer.on(mars3d.EventType.click, (event) => { console.log("你单击了对象", event) }) }