import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 // 需要覆盖config.json中地图属性参数(当前示例框架中自动处理合并) export const mapOptions = { scene: { center: { lat: 29.808307, lng: 110.597446, alt: 7852846, heading: 353, pitch: -86 } } } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录首次创建的map // 创建mapv图层 createMapvLayer() } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null } function createMapvLayer() { let randomCount = 1000 const data = [] const citys = [ "北京", "天津", "上海", "重庆", "石家庄", "太原", "呼和浩特", "哈尔滨", "长春", "沈阳", "济南", "南京", "合肥", "杭州", "南昌", "福州", "郑州", "武汉", "长沙", "广州", "南宁", "西安", "银川", "兰州", "西宁", "乌鲁木齐", "成都", "贵阳", "昆明", "拉萨", "海口" ] // 自定义数据 while (randomCount--) { const cityCenter1 = this.mapv.utilCityCenter.getCenterByCityName(citys[parseInt(Math.random() * citys.length)]) const cityCenter2 = this.mapv.utilCityCenter.getCenterByCityName(citys[parseInt(Math.random() * citys.length)]) data.push({ geometry: { type: "LineString", coordinates: [ [cityCenter1.lng - 1 + Math.random() * 1, cityCenter1.lat - 1 + Math.random() * 1], [cityCenter2.lng - 1 + Math.random() * 1, cityCenter2.lat - 1 + Math.random() * 1] ] }, count: 30 * Math.random() }) } const options = { strokeStyle: "rgba(255, 250, 50, 0.3)", shadowColor: "rgba(255, 250, 50, 1)", shadowBlur: 20, lineWidth: 0.7, draw: "simple", data: data // 数据 } // 创建MapV图层 const mapVLayer = new mars3d.layer.MapVLayer(options) map.addLayer(mapVLayer) }