import * as mars3d from "mars3d" export let map // mars3d.Map三维地图对象 let skyline export const mapOptions = { scene: { center: { lat: 28.441881, lng: 119.482881, alt: 133, heading: 240, pitch: -2 }, globe: { depthTestAgainstTerrain: true } } } /** * 初始化地图业务,生命周期钩子函数(必须) * 框架在地图初始化完成后自动调用该函数 * @param {mars3d.Map} mapInstance 地图对象 * @returns {void} 无 */ export function onMounted(mapInstance) { map = mapInstance // 记录map // 加个模型,观看效果更佳 const tiles3dLayer = new mars3d.layer.TilesetLayer({ type: "3dtiles", name: "县城社区", url: "//data.mars3d.cn/3dtiles/qx-shequ/tileset.json", position: { alt: 11.5 }, maximumScreenSpaceError: 1, maximumMemoryUsage: 1024, show: true }) map.addLayer(tiles3dLayer) skyline = new mars3d.thing.Skyline() map.addThing(skyline) } /** * 释放当前地图业务的生命周期函数 * @returns {void} 无 */ export function onUnmounted() { map = null } export function changeColor() { skyline.color = Cesium.Color.fromRandom() } export function lineWidth(val) { skyline.width = val } export function isVChecked(value) { skyline.enabled = value }