/**
* Cesium Sensor Volumes - https://github.com/jlouns/cesium-sensor-volumes
*
* Copyright 2016 Jonathan Lounsbury
* Copyright 2011-2014 Analytical Graphics Inc. and Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Portions licensed separately.
* See https://github.com/jlouns/cesium-sensor-volumes/blob/master/LICENSE.md for full licensing details.
*
* Derived from Cesium Sensors - https://github.com/AnalyticalGraphicsInc/cesium-sensors
*/
(function () {
/**
* @license almond 0.3.3 Copyright jQuery Foundation and other contributors.
* Released under MIT license, http://github.com/requirejs/almond/LICENSE
*/
//Going sloppy to avoid 'use strict' string cost, but strict practices should
//be followed.
/*global setTimeout: false */
var requirejs, require, define;
(function (undef) {
var main,
req,
makeMap,
handlers,
defined = {},
waiting = {},
config = {},
defining = {},
hasOwn = Object.prototype.hasOwnProperty,
aps = [].slice,
jsSuffixRegExp = /\.js$/;
function hasProp(obj, prop) {
return hasOwn.call(obj, prop);
}
/**
* Given a relative module name, like ./something, normalize it to
* a real name that can be mapped to a path.
* @param {String} name the relative name
* @param {String} baseName a real name that the name arg is relative
* to.
* @returns {String} normalized name
*/
function normalize(name, baseName) {
var nameParts,
nameSegment,
mapValue,
foundMap,
lastIndex,
foundI,
foundStarMap,
starI,
i,
j,
part,
normalizedBaseParts,
baseParts = baseName && baseName.split("/"),
map = config.map,
starMap = (map && map["*"]) || {};
//Adjust any relative paths.
if (name) {
name = name.split("/");
lastIndex = name.length - 1;
// If wanting node ID compatibility, strip .js from end
// of IDs. Have to do this here, and not in nameToUrl
// because node allows either .js or non .js to map
// to same file.
if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) {
name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, "");
}
// Starts with a '.' so need the baseName
if (name[0].charAt(0) === "." && baseParts) {
//Convert baseName to array, and lop off the last part,
//so that . matches that 'directory' and not name of the baseName's
//module. For instance, baseName of 'one/two/three', maps to
//'one/two/three.js', but we want the directory, 'one/two' for
//this normalization.
normalizedBaseParts = baseParts.slice(0, baseParts.length - 1);
name = normalizedBaseParts.concat(name);
}
//start trimDots
for (i = 0; i < name.length; i++) {
part = name[i];
if (part === ".") {
name.splice(i, 1);
i -= 1;
} else if (part === "..") {
// If at the start, or previous value is still ..,
// keep them so that when converted to a path it may
// still work when converted to a path, even though
// as an ID it is less than ideal. In larger point
// releases, may be better to just kick out an error.
if (
i === 0 ||
(i === 1 && name[2] === "..") ||
name[i - 1] === ".."
) {
continue;
} else if (i > 0) {
name.splice(i - 1, 2);
i -= 2;
}
}
}
//end trimDots
name = name.join("/");
}
//Apply map config if available.
if ((baseParts || starMap) && map) {
nameParts = name.split("/");
for (i = nameParts.length; i > 0; i -= 1) {
nameSegment = nameParts.slice(0, i).join("/");
if (baseParts) {
//Find the longest baseName segment match in the config.
//So, do joins on the biggest to smallest lengths of baseParts.
for (j = baseParts.length; j > 0; j -= 1) {
mapValue = map[baseParts.slice(0, j).join("/")];
//baseName segment has config, find if it has one for
//this name.
if (mapValue) {
mapValue = mapValue[nameSegment];
if (mapValue) {
//Match, update name to the new value.
foundMap = mapValue;
foundI = i;
break;
}
}
}
}
if (foundMap) {
break;
}
//Check for a star map match, but just hold on to it,
//if there is a shorter segment match later in a matching
//config, then favor over this star map.
if (!foundStarMap && starMap && starMap[nameSegment]) {
foundStarMap = starMap[nameSegment];
starI = i;
}
}
if (!foundMap && foundStarMap) {
foundMap = foundStarMap;
foundI = starI;
}
if (foundMap) {
nameParts.splice(0, foundI, foundMap);
name = nameParts.join("/");
}
}
return name;
}
function makeRequire(relName, forceSync) {
return function () {
//A version of a require function that passes a moduleName
//value for items that may need to
//look up paths relative to the moduleName
var args = aps.call(arguments, 0);
//If first arg is not require('string'), and there is only
//one arg, it is the array form without a callback. Insert
//a null so that the following concat is correct.
if (typeof args[0] !== "string" && args.length === 1) {
args.push(null);
}
return req.apply(undef, args.concat([relName, forceSync]));
};
}
function makeNormalize(relName) {
return function (name) {
return normalize(name, relName);
};
}
function makeLoad(depName) {
return function (value) {
defined[depName] = value;
};
}
function callDep(name) {
if (hasProp(waiting, name)) {
var args = waiting[name];
delete waiting[name];
defining[name] = true;
main.apply(undef, args);
}
if (!hasProp(defined, name) && !hasProp(defining, name)) {
throw new Error("No " + name);
}
return defined[name];
}
//Turns a plugin!resource to [plugin, resource]
//with the plugin being undefined if the name
//did not have a plugin prefix.
function splitPrefix(name) {
var prefix,
index = name ? name.indexOf("!") : -1;
if (index > -1) {
prefix = name.substring(0, index);
name = name.substring(index + 1, name.length);
}
return [prefix, name];
}
//Creates a parts array for a relName where first part is plugin ID,
//second part is resource ID. Assumes relName has already been normalized.
function makeRelParts(relName) {
return relName ? splitPrefix(relName) : [];
}
/**
* Makes a name map, normalizing the name, and using a plugin
* for normalization if necessary. Grabs a ref to plugin
* too, as an optimization.
*/
makeMap = function (name, relParts) {
var plugin,
parts = splitPrefix(name),
prefix = parts[0],
relResourceName = relParts[1];
name = parts[1];
if (prefix) {
prefix = normalize(prefix, relResourceName);
plugin = callDep(prefix);
}
//Normalize according
if (prefix) {
if (plugin && plugin.normalize) {
name = plugin.normalize(name, makeNormalize(relResourceName));
} else {
name = normalize(name, relResourceName);
}
} else {
name = normalize(name, relResourceName);
parts = splitPrefix(name);
prefix = parts[0];
name = parts[1];
if (prefix) {
plugin = callDep(prefix);
}
}
//Using ridiculous property names for space reasons
return {
f: prefix ? prefix + "!" + name : name, //fullName
n: name,
pr: prefix,
p: plugin,
};
};
function makeConfig(name) {
return function () {
return (config && config.config && config.config[name]) || {};
};
}
handlers = {
require: function (name) {
return makeRequire(name);
},
exports: function (name) {
var e = defined[name];
if (typeof e !== "undefined") {
return e;
} else {
return (defined[name] = {});
}
},
module: function (name) {
return {
id: name,
uri: "",
exports: defined[name],
config: makeConfig(name),
};
},
};
main = function (name, deps, callback, relName) {
var cjsModule,
depName,
ret,
map,
i,
relParts,
args = [],
callbackType = typeof callback,
usingExports;
//Use name if no relName
relName = relName || name;
relParts = makeRelParts(relName);
//Call the callback to define the module, if necessary.
if (callbackType === "undefined" || callbackType === "function") {
//Pull out the defined dependencies and pass the ordered
//values to the callback.
//Default to [require, exports, module] if no deps
deps =
!deps.length && callback.length
? ["require", "exports", "module"]
: deps;
for (i = 0; i < deps.length; i += 1) {
map = makeMap(deps[i], relParts);
depName = map.f;
//Fast path CommonJS standard dependencies.
if (depName === "require") {
args[i] = handlers.require(name);
} else if (depName === "exports") {
//CommonJS module spec 1.1
args[i] = handlers.exports(name);
usingExports = true;
} else if (depName === "module") {
//CommonJS module spec 1.1
cjsModule = args[i] = handlers.module(name);
} else if (
hasProp(defined, depName) ||
hasProp(waiting, depName) ||
hasProp(defining, depName)
) {
args[i] = callDep(depName);
} else if (map.p) {
map.p.load(
map.n,
makeRequire(relName, true),
makeLoad(depName),
{}
);
args[i] = defined[depName];
} else {
throw new Error(name + " missing " + depName);
}
}
ret = callback ? callback.apply(defined[name], args) : undefined;
if (name) {
//If setting exports via "module" is in play,
//favor that over return value and exports. After that,
//favor a non-undefined return value over exports use.
if (
cjsModule &&
cjsModule.exports !== undef &&
cjsModule.exports !== defined[name]
) {
defined[name] = cjsModule.exports;
} else if (ret !== undef || !usingExports) {
//Use the return value from the function.
defined[name] = ret;
}
}
} else if (name) {
//May just be an object definition for the module. Only
//worry about defining if have a module name.
defined[name] = callback;
}
};
requirejs =
require =
req =
function (deps, callback, relName, forceSync, alt) {
if (typeof deps === "string") {
if (handlers[deps]) {
//callback in this case is really relName
return handlers[deps](callback);
}
//Just return the module wanted. In this scenario, the
//deps arg is the module name, and second arg (if passed)
//is just the relName.
//Normalize module name, if it contains . or ..
return callDep(makeMap(deps, makeRelParts(callback)).f);
} else if (!deps.splice) {
//deps is a config object, not an array.
config = deps;
if (config.deps) {
req(config.deps, config.callback);
}
if (!callback) {
return;
}
if (callback.splice) {
//callback is an array, which means it is a dependency list.
//Adjust args if there are dependencies
deps = callback;
callback = relName;
relName = null;
} else {
deps = undef;
}
}
//Support require(['a'])
callback = callback || function () {};
//If relName is a function, it is an errback handler,
//so remove it.
if (typeof relName === "function") {
relName = forceSync;
forceSync = alt;
}
//Simulate async callback;
if (forceSync) {
main(undef, deps, callback, relName);
} else {
//Using a non-zero value because of concern for what old browsers
//do, and latest browsers "upgrade" to 4 if lower value is used:
//http://www.whatwg.org/specs/web-apps/current-work/multipage/timers.html#dom-windowtimers-settimeout:
//If want a value immediately, use require('id') instead -- something
//that works in almond on the global level, but not guaranteed and
//unlikely to work in other AMD implementations.
setTimeout(function () {
main(undef, deps, callback, relName);
}, 4);
}
return req;
};
/**
* Just drops the config on the floor, but returns req in case
* the config return value is used.
*/
req.config = function (cfg) {
return req(cfg);
};
/**
* Expose module registry for debugging and tooling
*/
requirejs._defined = defined;
define = function (name, deps, callback) {
if (typeof name !== "string") {
throw new Error(
"See almond README: incorrect module build, no module name"
);
}
//This module may not have dependencies
if (!deps.splice) {
//deps is not an array, so probably means
//an object literal or factory function for
//the value. Adjust args.
callback = deps;
deps = [];
}
if (!hasProp(defined, name) && !hasProp(waiting, name)) {
waiting[name] = [name, deps, callback];
}
};
define.amd = {
jQuery: true,
};
})();
define("conic/conic-sensor-graphics", [
"require",
"Cesium/Core/defaultValue",
"Cesium/Core/defined",
"Cesium/Core/DeveloperError",
"Cesium/Core/Event",
"Cesium/DataSources/createMaterialPropertyDescriptor",
"Cesium/DataSources/createPropertyDescriptor",
], function (require) {
"use strict";
var defaultValue = require("Cesium/Core/defaultValue");
var defined = require("Cesium/Core/defined");
var defineProperties = Object.defineProperties;
var DeveloperError = require("Cesium/Core/DeveloperError");
var Event = require("Cesium/Core/Event");
var createMaterialPropertyDescriptor = require("Cesium/DataSources/createMaterialPropertyDescriptor");
var createPropertyDescriptor = require("Cesium/DataSources/createPropertyDescriptor");
/**
* An optionally time-dynamic cone.
*
* @alias ConicSensorGraphics
* @constructor
*/
var ConicSensorGraphics = function (options) {
this._minimumClockAngle = undefined;
this._minimumClockAngleSubscription = undefined;
this._maximumClockAngle = undefined;
this._maximumClockAngleSubscription = undefined;
this._innerHalfAngle = undefined;
this._innerHalfAngleSubscription = undefined;
this._outerHalfAngle = undefined;
this._outerHalfAngleSubscription = undefined;
this._lateralSurfaceMaterial = undefined;
this._lateralSurfaceMaterialSubscription = undefined;
this._intersectionColor = undefined;
this._intersectionColorSubscription = undefined;
this._intersectionWidth = undefined;
this._intersectionWidthSubscription = undefined;
this._showIntersection = undefined;
this._showIntersectionSubscription = undefined;
this._radius = undefined;
this._radiusSubscription = undefined;
this._show = undefined;
this._showSubscription = undefined;
this._definitionChanged = new Event();
this.merge(defaultValue(options, defaultValue.EMPTY_OBJECT));
};
defineProperties(ConicSensorGraphics.prototype, {
/**
* Gets the event that is raised whenever a new property is assigned.
* @memberof ConicSensorGraphics.prototype
*
* @type {Event}
* @readonly
*/
definitionChanged: {
get: function () {
return this._definitionChanged;
},
},
/**
* Gets or sets the numeric {@link Property} specifying the the cone's minimum clock angle.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
minimumClockAngle: createPropertyDescriptor("minimumClockAngle"),
/**
* Gets or sets the numeric {@link Property} specifying the the cone's maximum clock angle.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
maximumClockAngle: createPropertyDescriptor("maximumClockAngle"),
/**
* Gets or sets the numeric {@link Property} specifying the the cone's inner half-angle.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
innerHalfAngle: createPropertyDescriptor("innerHalfAngle"),
/**
* Gets or sets the numeric {@link Property} specifying the the cone's outer half-angle.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
outerHalfAngle: createPropertyDescriptor("outerHalfAngle"),
/**
* Gets or sets the {@link MaterialProperty} specifying the the cone's appearance.
* @memberof ConicSensorGraphics.prototype
* @type {MaterialProperty}
*/
lateralSurfaceMaterial: createMaterialPropertyDescriptor(
"lateralSurfaceMaterial"
),
/**
* Gets or sets the {@link Color} {@link Property} specifying the color of the line formed by the intersection of the cone and other central bodies.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
intersectionColor: createPropertyDescriptor("intersectionColor"),
/**
* Gets or sets the numeric {@link Property} specifying the width of the line formed by the intersection of the cone and other central bodies.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
intersectionWidth: createPropertyDescriptor("intersectionWidth"),
/**
* Gets or sets the boolean {@link Property} specifying the visibility of the line formed by the intersection of the cone and other central bodies.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
showIntersection: createPropertyDescriptor("showIntersection"),
/**
* Gets or sets the numeric {@link Property} specifying the radius of the cone's projection.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
radius: createPropertyDescriptor("radius"),
/**
* Gets or sets the boolean {@link Property} specifying the visibility of the cone.
* @memberof ConicSensorGraphics.prototype
* @type {Property}
*/
show: createPropertyDescriptor("show"),
});
/**
* Duplicates a ConicSensorGraphics instance.
*
* @param {ConicSensorGraphics} [result] The object onto which to store the result.
* @returns {ConicSensorGraphics} The modified result parameter or a new instance if one was not provided.
*/
ConicSensorGraphics.prototype.clone = function (result) {
if (!defined(result)) {
result = new ConicSensorGraphics();
}
result.show = this.show;
result.innerHalfAngle = this.innerHalfAngle;
result.outerHalfAngle = this.outerHalfAngle;
result.minimumClockAngle = this.minimumClockAngle;
result.maximumClockAngle = this.maximumClockAngle;
result.radius = this.radius;
result.showIntersection = this.showIntersection;
result.intersectionColor = this.intersectionColor;
result.intersectionWidth = this.intersectionWidth;
result.lateralSurfaceMaterial = this.lateralSurfaceMaterial;
return result;
};
/**
* Assigns each unassigned property on this object to the value
* of the same property on the provided source object.
*
* @param {ConicSensorGraphics} source The object to be merged into this object.
*/
ConicSensorGraphics.prototype.merge = function (source) {
// >>includeStart('debug', pragmas.debug);
if (!defined(source)) {
throw new DeveloperError("source is required.");
}
// >>includeEnd('debug');
this.show = defaultValue(this.show, source.show);
this.innerHalfAngle = defaultValue(
this.innerHalfAngle,
source.innerHalfAngle
);
this.outerHalfAngle = defaultValue(
this.outerHalfAngle,
source.outerHalfAngle
);
this.minimumClockAngle = defaultValue(
this.minimumClockAngle,
source.minimumClockAngle
);
this.maximumClockAngle = defaultValue(
this.maximumClockAngle,
source.maximumClockAngle
);
this.radius = defaultValue(this.radius, source.radius);
this.showIntersection = defaultValue(
this.showIntersection,
source.showIntersection
);
this.intersectionColor = defaultValue(
this.intersectionColor,
source.intersectionColor
);
this.intersectionWidth = defaultValue(
this.intersectionWidth,
source.intersectionWidth
);
this.lateralSurfaceMaterial = defaultValue(
this.lateralSurfaceMaterial,
source.lateralSurfaceMaterial
);
};
return ConicSensorGraphics;
});
define("text", {
load: function (id) {
throw new Error("Dynamic load not allowed: " + id);
},
});
define("text!custom/custom-sensor-volume-fs.glsl", [], function () {
return "#ifdef GL_OES_standard_derivatives\n#extension GL_OES_standard_derivatives : enable\n#endif\nuniform bool u_showIntersection;\nuniform bool u_showThroughEllipsoid;\nuniform float u_sensorRadius;\nuniform float u_normalDirection;\nvarying vec3 v_positionWC;\nvarying vec3 v_positionEC;\nvarying vec3 v_normalEC;\nvec4 getColor(float sensorRadius, vec3 pointEC)\n{\nczm_materialInput materialInput;\nvec3 pointMC = (czm_inverseModelView * vec4(pointEC, 1.0)).xyz;\nmaterialInput.st = sensor2dTextureCoordinates(sensorRadius, pointMC);\nmaterialInput.str = pointMC / sensorRadius;\nvec3 positionToEyeEC = -v_positionEC;\nmaterialInput.positionToEyeEC = positionToEyeEC;\nvec3 normalEC = normalize(v_normalEC);\nmaterialInput.normalEC = u_normalDirection * normalEC;\nczm_material material = czm_getMaterial(materialInput);\nreturn mix(czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC), vec4(material.diffuse, material.alpha), 0.4);\n}\nbool isOnBoundary(float value, float epsilon)\n{\nfloat width = getIntersectionWidth();\nfloat tolerance = width * epsilon;\n#ifdef GL_OES_standard_derivatives\nfloat delta = max(abs(dFdx(value)), abs(dFdy(value)));\nfloat pixels = width * delta;\nfloat temp = abs(value);\nreturn temp < tolerance && temp < pixels || (delta < 10.0 * tolerance && temp - delta < tolerance && temp < pixels);\n#else\nreturn abs(value) < tolerance;\n#endif\n}\nvec4 shade(bool isOnBoundary)\n{\nif (u_showIntersection && isOnBoundary)\n{\nreturn getIntersectionColor();\n}\nreturn getColor(u_sensorRadius, v_positionEC);\n}\nfloat ellipsoidSurfaceFunction( vec3 point)\n{\nvec3 scaled = czm_ellipsoidInverseRadii * point;\nreturn dot(scaled, scaled) - 1.0;\n}\nvoid main()\n{\nvec3 sensorVertexWC = czm_model[3].xyz;\nvec3 sensorVertexEC = czm_modelView[3].xyz;\nfloat ellipsoidValue = ellipsoidSurfaceFunction( v_positionWC);\nif (!u_showThroughEllipsoid)\n{\nif (ellipsoidValue < 0.0)\n{\ndiscard;\n}\nif (inSensorShadow(sensorVertexWC, v_positionWC))\n{\ndiscard;\n}\n}\nif (distance(v_positionEC, sensorVertexEC) > u_sensorRadius)\n{\ndiscard;\n}\nbool isOnEllipsoid = isOnBoundary(ellipsoidValue, czm_epsilon3);\ngl_FragColor = shade(isOnEllipsoid);\n}";
});
define("text!custom/custom-sensor-volume-vs.glsl", [], function () {
return "attribute vec4 position;\nattribute vec3 normal;\nvarying vec3 v_positionWC;\nvarying vec3 v_positionEC;\nvarying vec3 v_normalEC;\nvoid main()\n{\ngl_Position = czm_modelViewProjection * position;\nv_positionWC = (czm_model * position).xyz;\nv_positionEC = (czm_modelView * position).xyz;\nv_normalEC = czm_normal * normal;\n}";
});
define("text!sensor-volume.glsl", [], function () {
return "uniform vec4 u_intersectionColor;\nuniform float u_intersectionWidth;\nbool inSensorShadow(vec3 coneVertexWC, vec3 pointWC)\n{\nvec3 D = czm_ellipsoidInverseRadii;\nvec3 q = D * coneVertexWC;\nfloat qMagnitudeSquared = dot(q, q);\nfloat test = qMagnitudeSquared - 1.0;\nvec3 temp = D * pointWC - q;\nfloat d = dot(temp, q);\nreturn (d < -test) && (d / length(temp) < -sqrt(test));\n}\nvec4 getIntersectionColor()\n{\nreturn u_intersectionColor;\n}\nfloat getIntersectionWidth()\n{\nreturn u_intersectionWidth;\n}\nvec2 sensor2dTextureCoordinates(float sensorRadius, vec3 pointMC)\n{\nfloat t = pointMC.z / sensorRadius;\nfloat s = 1.0 + (atan(pointMC.y, pointMC.x) / czm_twoPi);\ns = s - floor(s);\nreturn vec2(s, t);\n}";
});
define("custom/custom-sensor-volume", [
"require",
"Cesium/Core/BoundingSphere",
"Cesium/Core/Cartesian3",
"Cesium/Core/Color",
"Cesium/Core/combine",
"Cesium/Core/ComponentDatatype",
"Cesium/Core/defaultValue",
"Cesium/Core/defined",
"Cesium/Core/destroyObject",
"Cesium/Core/DeveloperError",
"Cesium/Core/Matrix4",
"Cesium/Core/PrimitiveType",
"Cesium/Renderer/Buffer",
"Cesium/Renderer/BufferUsage",
"Cesium/Renderer/DrawCommand",
"Cesium/Renderer/Pass",
"Cesium/Renderer/RenderState",
"Cesium/Renderer/ShaderProgram",
"Cesium/Renderer/ShaderSource",
"Cesium/Renderer/VertexArray",
"Cesium/Scene/BlendingState",
"Cesium/Scene/CullFace",
"Cesium/Scene/Material",
"Cesium/Scene/SceneMode",
"text!./custom-sensor-volume-fs.glsl",
"text!./custom-sensor-volume-vs.glsl",
"text!../sensor-volume.glsl",
], function (require) {
"use strict";
var BoundingSphere = require("Cesium/Core/BoundingSphere");
var Cartesian3 = require("Cesium/Core/Cartesian3");
var Color = require("Cesium/Core/Color");
var combine = require("Cesium/Core/combine");
var ComponentDatatype = require("Cesium/Core/ComponentDatatype");
var defaultValue = require("Cesium/Core/defaultValue");
var defined = require("Cesium/Core/defined");
var defineProperties = Object.defineProperties;
var destroyObject = require("Cesium/Core/destroyObject");
var DeveloperError = require("Cesium/Core/DeveloperError");
var Matrix4 = require("Cesium/Core/Matrix4");
var PrimitiveType = require("Cesium/Core/PrimitiveType");
var Buffer = require("Cesium/Renderer/Buffer");
var BufferUsage = require("Cesium/Renderer/BufferUsage");
var DrawCommand = require("Cesium/Renderer/DrawCommand");
var Pass = require("Cesium/Renderer/Pass");
var RenderState = require("Cesium/Renderer/RenderState");
var ShaderProgram = require("Cesium/Renderer/ShaderProgram");
var ShaderSource = require("Cesium/Renderer/ShaderSource");
var VertexArray = require("Cesium/Renderer/VertexArray");
var BlendingState = require("Cesium/Scene/BlendingState");
var CullFace = require("Cesium/Scene/CullFace");
var Material = require("Cesium/Scene/Material");
var SceneMode = require("Cesium/Scene/SceneMode");
var CustomSensorVolumeFS = require("text!./custom-sensor-volume-fs.glsl");
var CustomSensorVolumeVS = require("text!./custom-sensor-volume-vs.glsl");
var SensorVolume = require("text!../sensor-volume.glsl");
var attributeLocations = {
position: 0,
normal: 1,
};
var FAR = 5906376272000.0; // distance from the Sun to Pluto in meters.
/**
* DOC_TBA
*
* @alias CustomSensorVolume
* @constructor
*/
var CustomSensorVolume = function (options) {
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
this._pickId = undefined;
this._pickPrimitive = defaultValue(options._pickPrimitive, this);
this._frontFaceColorCommand = new DrawCommand();
this._backFaceColorCommand = new DrawCommand();
this._pickCommand = new DrawCommand();
this._boundingSphere = new BoundingSphere();
this._boundingSphereWC = new BoundingSphere();
this._frontFaceColorCommand.primitiveType = PrimitiveType.TRIANGLES;
this._frontFaceColorCommand.boundingVolume = this._boundingSphereWC;
this._frontFaceColorCommand.owner = this;
this._backFaceColorCommand.primitiveType =
this._frontFaceColorCommand.primitiveType;
this._backFaceColorCommand.boundingVolume =
this._frontFaceColorCommand.boundingVolume;
this._backFaceColorCommand.owner = this;
this._pickCommand.primitiveType =
this._frontFaceColorCommand.primitiveType;
this._pickCommand.boundingVolume =
this._frontFaceColorCommand.boundingVolume;
this._pickCommand.owner = this;
/**
* true if this sensor will be shown; otherwise, false
*
* @type {Boolean}
* @default true
*/
this.show = defaultValue(options.show, true);
/**
* When true, a polyline is shown where the sensor outline intersections the globe.
*
* @type {Boolean}
*
* @default true
*
* @see CustomSensorVolume#intersectionColor
*/
this.showIntersection = defaultValue(options.showIntersection, true);
/**
*
* Determines if a sensor intersecting the ellipsoid is drawn through the ellipsoid and potentially out * to the other side, or if the part of the sensor intersecting the ellipsoid stops at the ellipsoid. *
* * @type {Boolean} * @default false */ this.showThroughEllipsoid = defaultValue( options.showThroughEllipsoid, false ); this._showThroughEllipsoid = this.showThroughEllipsoid; /** * The 4x4 transformation matrix that transforms this sensor from model to world coordinates. In it's model * coordinates, the sensor's principal direction is along the positive z-axis. The clock angle, sometimes * called azimuth, is the angle in the sensor's X-Y plane measured from the positive X-axis toward the positive * Y-axis. The cone angle, sometimes called elevation, is the angle out of the X-Y plane along the positive Z-axis. *
* The default material is Material.ColorType.
*
* Do not call this function directly. This is documented just to * list the exceptions that may be propagated when the scene is rendered: *
* * @exception {DeveloperError} this.radius must be greater than or equal to zero. * @exception {DeveloperError} this.lateralSurfaceMaterial must be defined. */ CustomSensorVolume.prototype.update = function (frameState) { this._mode = frameState.mode; if (!this.show || this._mode !== SceneMode.SCENE3D) { return; } var context = frameState.context; var commandList = frameState.commandList; // >>includeStart('debug', pragmas.debug); if (this.radius < 0.0) { throw new DeveloperError( "this.radius must be greater than or equal to zero." ); } if (!defined(this.lateralSurfaceMaterial)) { throw new DeveloperError( "this.lateralSurfaceMaterial must be defined." ); } // >>includeEnd('debug'); var translucent = this.lateralSurfaceMaterial.isTranslucent(); // Initial render state creation if ( this._showThroughEllipsoid !== this.showThroughEllipsoid || !defined(this._frontFaceColorCommand.renderState) || this._translucent !== translucent ) { this._showThroughEllipsoid = this.showThroughEllipsoid; this._translucent = translucent; var rs; if (translucent) { rs = RenderState.fromCache({ depthTest: { // This would be better served by depth testing with a depth buffer that does not // include the ellipsoid depth - or a g-buffer containing an ellipsoid mask // so we can selectively depth test. enabled: !this.showThroughEllipsoid, }, depthMask: false, blending: BlendingState.ALPHA_BLEND, cull: { enabled: true, face: CullFace.BACK, }, }); this._frontFaceColorCommand.renderState = rs; this._frontFaceColorCommand.pass = Pass.TRANSLUCENT; rs = RenderState.fromCache({ depthTest: { enabled: !this.showThroughEllipsoid, }, depthMask: false, blending: BlendingState.ALPHA_BLEND, cull: { enabled: true, face: CullFace.FRONT, }, }); this._backFaceColorCommand.renderState = rs; this._backFaceColorCommand.pass = Pass.TRANSLUCENT; rs = RenderState.fromCache({ depthTest: { enabled: !this.showThroughEllipsoid, }, depthMask: false, blending: BlendingState.ALPHA_BLEND, }); this._pickCommand.renderState = rs; } else { rs = RenderState.fromCache({ depthTest: { enabled: true, }, depthMask: true, }); this._frontFaceColorCommand.renderState = rs; this._frontFaceColorCommand.pass = Pass.OPAQUE; rs = RenderState.fromCache({ depthTest: { enabled: true, }, depthMask: true, }); this._pickCommand.renderState = rs; } } // Recreate vertex buffer when directions change var directionsChanged = this._directionsDirty; if (directionsChanged) { this._directionsDirty = false; this._va = this._va && this._va.destroy(); var directions = this._directions; if (directions && directions.length >= 3) { this._frontFaceColorCommand.vertexArray = createVertexArray( this, context ); this._backFaceColorCommand.vertexArray = this._frontFaceColorCommand.vertexArray; this._pickCommand.vertexArray = this._frontFaceColorCommand.vertexArray; } } if (!defined(this._frontFaceColorCommand.vertexArray)) { return; } var pass = frameState.passes; var modelMatrixChanged = !Matrix4.equals( this.modelMatrix, this._modelMatrix ); if (modelMatrixChanged) { Matrix4.clone(this.modelMatrix, this._modelMatrix); } if (directionsChanged || modelMatrixChanged) { BoundingSphere.transform( this._boundingSphere, this.modelMatrix, this._boundingSphereWC ); } this._frontFaceColorCommand.modelMatrix = this.modelMatrix; this._backFaceColorCommand.modelMatrix = this._frontFaceColorCommand.modelMatrix; this._pickCommand.modelMatrix = this._frontFaceColorCommand.modelMatrix; var materialChanged = this._lateralSurfaceMaterial !== this.lateralSurfaceMaterial; this._lateralSurfaceMaterial = this.lateralSurfaceMaterial; this._lateralSurfaceMaterial.update(context); if (pass.render) { var frontFaceColorCommand = this._frontFaceColorCommand; var backFaceColorCommand = this._backFaceColorCommand; // Recompile shader when material changes if (materialChanged || !defined(frontFaceColorCommand.shaderProgram)) { var fsSource = new ShaderSource({ sources: [ SensorVolume, this._lateralSurfaceMaterial.shaderSource, CustomSensorVolumeFS, ], }); frontFaceColorCommand.shaderProgram = ShaderProgram.replaceCache({ context: context, shaderProgram: frontFaceColorCommand.shaderProgram, vertexShaderSource: CustomSensorVolumeVS, fragmentShaderSource: fsSource, attributeLocations: attributeLocations, }); frontFaceColorCommand.uniformMap = combine( this._uniforms, this._lateralSurfaceMaterial._uniforms ); backFaceColorCommand.shaderProgram = frontFaceColorCommand.shaderProgram; backFaceColorCommand.uniformMap = combine( this._uniforms, this._lateralSurfaceMaterial._uniforms ); // eslint-disable-next-line camelcase backFaceColorCommand.uniformMap.u_normalDirection = function () { return -1.0; }; } if (translucent) { commandList.push( this._backFaceColorCommand, this._frontFaceColorCommand ); } else { commandList.push(this._frontFaceColorCommand); } } if (pass.pick) { var pickCommand = this._pickCommand; if (!defined(this._pickId) || this._id !== this.id) { this._id = this.id; this._pickId = this._pickId && this._pickId.destroy(); this._pickId = context.createPickId({ primitive: this._pickPrimitive, id: this.id, }); } // Recompile shader when material changes if (materialChanged || !defined(pickCommand.shaderProgram)) { var pickFS = new ShaderSource({ sources: [ SensorVolume, this._lateralSurfaceMaterial.shaderSource, CustomSensorVolumeFS, ], pickColorQualifier: "uniform", }); pickCommand.shaderProgram = ShaderProgram.replaceCache({ context: context, shaderProgram: pickCommand.shaderProgram, vertexShaderSource: CustomSensorVolumeVS, fragmentShaderSource: pickFS, attributeLocations: attributeLocations, }); var that = this; var uniforms = { // eslint-disable-next-line camelcase czm_pickColor: function () { return that._pickId.color; }, }; pickCommand.uniformMap = combine( combine(this._uniforms, this._lateralSurfaceMaterial._uniforms), uniforms ); } pickCommand.pass = translucent ? Pass.TRANSLUCENT : Pass.OPAQUE; commandList.push(pickCommand); } }; /** * DOC_TBA */ CustomSensorVolume.prototype.isDestroyed = function () { return false; }; /** * DOC_TBA */ CustomSensorVolume.prototype.destroy = function () { this._frontFaceColorCommand.vertexArray = this._frontFaceColorCommand.vertexArray && this._frontFaceColorCommand.vertexArray.destroy(); this._frontFaceColorCommand.shaderProgram = this._frontFaceColorCommand.shaderProgram && this._frontFaceColorCommand.shaderProgram.destroy(); this._pickCommand.shaderProgram = this._pickCommand.shaderProgram && this._pickCommand.shaderProgram.destroy(); this._pickId = this._pickId && this._pickId.destroy(); return destroyObject(this); }; return CustomSensorVolume; }); define("util/remove-primitive", ["require", "Cesium/Core/defined"], function ( require ) { "use strict"; var defined = require("Cesium/Core/defined"); return function removePrimitive(entity, hash, primitives) { var data = hash[entity.id]; if (defined(data)) { var primitive = data.primitive; primitives.remove(primitive); if (!primitive.isDestroyed()) { primitive.destroy(); } delete hash[entity.id]; } }; }); define("conic/conic-sensor-visualizer", [ "require", "Cesium/Core/AssociativeArray", "Cesium/Core/Cartesian3", "Cesium/Core/Color", "Cesium/Core/defined", "Cesium/Core/destroyObject", "Cesium/Core/DeveloperError", "Cesium/Core/Math", "Cesium/Core/Matrix3", "Cesium/Core/Matrix4", "Cesium/Core/Quaternion", "Cesium/Core/Spherical", "Cesium/DataSources/MaterialProperty", "Cesium/DataSources/Property", "../custom/custom-sensor-volume", "../util/remove-primitive", ], function (require) { "use strict"; var AssociativeArray = require("Cesium/Core/AssociativeArray"); var Cartesian3 = require("Cesium/Core/Cartesian3"); var Color = require("Cesium/Core/Color"); var defined = require("Cesium/Core/defined"); var destroyObject = require("Cesium/Core/destroyObject"); var DeveloperError = require("Cesium/Core/DeveloperError"); var CesiumMath = require("Cesium/Core/Math"); var Matrix3 = require("Cesium/Core/Matrix3"); var Matrix4 = require("Cesium/Core/Matrix4"); var Quaternion = require("Cesium/Core/Quaternion"); var Spherical = require("Cesium/Core/Spherical"); var MaterialProperty = require("Cesium/DataSources/MaterialProperty"); var Property = require("Cesium/DataSources/Property"); var CustomSensorVolume = require("../custom/custom-sensor-volume"); var removePrimitive = require("../util/remove-primitive"); var defaultIntersectionColor = Color.WHITE; var defaultIntersectionWidth = 1.0; var defaultRadius = Number.POSITIVE_INFINITY; var matrix3Scratch = new Matrix3(); var cachedPosition = new Cartesian3(); var cachedOrientation = new Quaternion(); function assignSpherical(index, array, clock, cone) { var spherical = array[index]; if (!defined(spherical)) { spherical = new Spherical(); array[index] = spherical; } spherical.clock = clock; spherical.cone = cone; spherical.magnitude = 1.0; } function computeDirections( primitive, minimumClockAngle, maximumClockAngle, innerHalfAngle, outerHalfAngle ) { var directions = primitive.directions; var angle; var i = 0; var angleStep = CesiumMath.toRadians(2.0); if ( minimumClockAngle === 0.0 && maximumClockAngle === CesiumMath.TWO_PI ) { // No clock angle limits, so this is just a circle. // There might be a hole but we're ignoring it for now. for (angle = 0.0; angle < CesiumMath.TWO_PI; angle += angleStep) { assignSpherical(i++, directions, angle, outerHalfAngle); } } else { // There are clock angle limits. for ( angle = minimumClockAngle; angle < maximumClockAngle; angle += angleStep ) { assignSpherical(i++, directions, angle, outerHalfAngle); } assignSpherical(i++, directions, maximumClockAngle, outerHalfAngle); if (innerHalfAngle) { for ( angle = maximumClockAngle; angle > minimumClockAngle; angle -= angleStep ) { assignSpherical(i++, directions, angle, innerHalfAngle); } assignSpherical(i++, directions, minimumClockAngle, innerHalfAngle); } else { assignSpherical(i++, directions, maximumClockAngle, 0.0); } } directions.length = i; primitive.directions = directions; } /** * A {@link Visualizer} which maps {@link Entity#conicSensor} to a {@link ConicSensor}. * @alias ConicSensorVisualizer * @constructor * * @param {Scene} scene The scene the primitives will be rendered in. * @param {EntityCollection} entityCollection The entityCollection to visualize. */ var ConicSensorVisualizer = function (scene, entityCollection) { // >>includeStart('debug', pragmas.debug); if (!defined(scene)) { throw new DeveloperError("scene is required."); } if (!defined(entityCollection)) { throw new DeveloperError("entityCollection is required."); } // >>includeEnd('debug'); entityCollection.collectionChanged.addEventListener( ConicSensorVisualizer.prototype._onCollectionChanged, this ); this._scene = scene; this._primitives = scene.primitives; this._entityCollection = entityCollection; this._hash = {}; this._entitiesToVisualize = new AssociativeArray(); this._onCollectionChanged( entityCollection, entityCollection.values, [], [] ); }; /** * Updates the primitives created by this visualizer to match their * Entity counterpart at the given time. * * @param {JulianDate} time The time to update to. * @returns {Boolean} This function always returns true. */ ConicSensorVisualizer.prototype.update = function (time) { // >>includeStart('debug', pragmas.debug); if (!defined(time)) { throw new DeveloperError("time is required."); } // >>includeEnd('debug'); var entities = this._entitiesToVisualize.values; var hash = this._hash; var primitives = this._primitives; for (var i = 0, len = entities.length; i < len; i++) { var entity = entities[i]; var conicSensorGraphics = entity._conicSensor; var position; var orientation; var data = hash[entity.id]; var show = entity.isShowing && entity.isAvailable(time) && Property.getValueOrDefault(conicSensorGraphics._show, time, true); if (show) { position = Property.getValueOrUndefined( entity._position, time, cachedPosition ); orientation = Property.getValueOrUndefined( entity._orientation, time, cachedOrientation ); show = defined(position) && defined(orientation); } if (!show) { // don't bother creating or updating anything else if (defined(data)) { data.primitive.show = false; } continue; } var primitive = defined(data) ? data.primitive : undefined; if (!defined(primitive)) { primitive = new CustomSensorVolume(); primitive.id = entity; primitives.add(primitive); data = { primitive: primitive, position: undefined, orientation: undefined, minimumClockAngle: undefined, maximumClockAngle: undefined, innerHalfAngle: undefined, outerHalfAngle: undefined, }; hash[entity.id] = data; } if ( !Cartesian3.equals(position, data.position) || !Quaternion.equals(orientation, data.orientation) ) { Matrix4.fromRotationTranslation( Matrix3.fromQuaternion(orientation, matrix3Scratch), position, primitive.modelMatrix ); data.position = Cartesian3.clone(position, data.position); data.orientation = Quaternion.clone(orientation, data.orientation); } primitive.show = true; var minimumClockAngle = Property.getValueOrDefault( conicSensorGraphics._minimumClockAngle, time, 0 ); var maximumClockAngle = Property.getValueOrDefault( conicSensorGraphics._maximumClockAngle, time, CesiumMath.TWO_PI ); var innerHalfAngle = Property.getValueOrDefault( conicSensorGraphics._innerHalfAngle, time, 0 ); var outerHalfAngle = Property.getValueOrDefault( conicSensorGraphics._outerHalfAngle, time, Math.PI ); if ( minimumClockAngle !== data.minimumClockAngle || maximumClockAngle !== data.maximumClockAngle || innerHalfAngle !== data.innerHalfAngle || outerHalfAngle !== data.outerHalfAngle ) { computeDirections( primitive, minimumClockAngle, maximumClockAngle, innerHalfAngle, outerHalfAngle ); data.innerHalfAngle = innerHalfAngle; data.maximumClockAngle = maximumClockAngle; data.outerHalfAngle = outerHalfAngle; data.minimumClockAngle = minimumClockAngle; } primitive.radius = Property.getValueOrDefault( conicSensorGraphics._radius, time, defaultRadius ); primitive.lateralSurfaceMaterial = MaterialProperty.getValue( time, conicSensorGraphics._lateralSurfaceMaterial, primitive.lateralSurfaceMaterial ); primitive.intersectionColor = Property.getValueOrClonedDefault( conicSensorGraphics._intersectionColor, time, defaultIntersectionColor, primitive.intersectionColor ); primitive.intersectionWidth = Property.getValueOrDefault( conicSensorGraphics._intersectionWidth, time, defaultIntersectionWidth ); } return true; }; /** * Returns true if this object was destroyed; otherwise, false. * * @returns {Boolean} True if this object was destroyed; otherwise, false. */ ConicSensorVisualizer.prototype.isDestroyed = function () { return false; }; /** * Removes and destroys all primitives created by this instance. */ ConicSensorVisualizer.prototype.destroy = function () { var entities = this._entitiesToVisualize.values; var hash = this._hash; var primitives = this._primitives; for (var i = entities.length - 1; i > -1; i--) { removePrimitive(entities[i], hash, primitives); } return destroyObject(this); }; /** * @private */ ConicSensorVisualizer.prototype._onCollectionChanged = function ( entityCollection, added, removed, changed ) { var i; var entity; var entities = this._entitiesToVisualize; var hash = this._hash; var primitives = this._primitives; for (i = added.length - 1; i > -1; i--) { entity = added[i]; if ( defined(entity._conicSensor) && defined(entity._position) && defined(entity._orientation) ) { entities.set(entity.id, entity); } } for (i = changed.length - 1; i > -1; i--) { entity = changed[i]; if ( defined(entity._conicSensor) && defined(entity._position) && defined(entity._orientation) ) { entities.set(entity.id, entity); } else { removePrimitive(entity, hash, primitives); entities.remove(entity.id); } } for (i = removed.length - 1; i > -1; i--) { entity = removed[i]; removePrimitive(entity, hash, primitives); entities.remove(entity.id); } }; return ConicSensorVisualizer; }); define("custom/custom-pattern-sensor-graphics", [ "require", "Cesium/Core/defaultValue", "Cesium/Core/defined", "Cesium/Core/DeveloperError", "Cesium/Core/Event", "Cesium/DataSources/createMaterialPropertyDescriptor", "Cesium/DataSources/createPropertyDescriptor", ], function (require) { "use strict"; var defaultValue = require("Cesium/Core/defaultValue"); var defined = require("Cesium/Core/defined"); var defineProperties = Object.defineProperties; var DeveloperError = require("Cesium/Core/DeveloperError"); var Event = require("Cesium/Core/Event"); var createMaterialPropertyDescriptor = require("Cesium/DataSources/createMaterialPropertyDescriptor"); var createPropertyDescriptor = require("Cesium/DataSources/createPropertyDescriptor"); /** * An optionally time-dynamic custom patterned sensor. * * @alias CustomPatternSensorGraphics * @constructor */ var CustomPatternSensorGraphics = function (options) { this._directions = undefined; this._directionsSubscription = undefined; this._lateralSurfaceMaterial = undefined; this._lateralSurfaceMaterialSubscription = undefined; this._intersectionColor = undefined; this._intersectionColorSubscription = undefined; this._intersectionWidth = undefined; this._intersectionWidthSubscription = undefined; this._showIntersection = undefined; this._showIntersectionSubscription = undefined; this._radius = undefined; this._radiusSubscription = undefined; this._show = undefined; this._showSubscription = undefined; this._definitionChanged = new Event(); this.merge(defaultValue(options, defaultValue.EMPTY_OBJECT)); }; defineProperties(CustomPatternSensorGraphics.prototype, { /** * Gets the event that is raised whenever a new property is assigned. * @memberof CustomPatternSensorGraphics.prototype * * @type {Event} * @readonly */ definitionChanged: { get: function () { return this._definitionChanged; }, }, /** * A {@link Property} which returns an array of {@link Spherical} instances representing the sensor's projection. * @memberof CustomPatternSensorGraphics.prototype * @type {Property} */ directions: createPropertyDescriptor("directions"), /** * Gets or sets the {@link MaterialProperty} specifying the the sensor's appearance. * @memberof CustomPatternSensorGraphics.prototype * @type {MaterialProperty} */ lateralSurfaceMaterial: createMaterialPropertyDescriptor( "lateralSurfaceMaterial" ), /** * Gets or sets the {@link Color} {@link Property} specifying the color of the line formed by the intersection of the sensor and other central bodies. * @memberof CustomPatternSensorGraphics.prototype * @type {Property} */ intersectionColor: createPropertyDescriptor("intersectionColor"), /** * Gets or sets the numeric {@link Property} specifying the width of the line formed by the intersection of the sensor and other central bodies. * @memberof CustomPatternSensorGraphics.prototype * @type {Property} */ intersectionWidth: createPropertyDescriptor("intersectionWidth"), /** * Gets or sets the boolean {@link Property} specifying the visibility of the line formed by the intersection of the sensor and other central bodies. * @memberof CustomPatternSensorGraphics.prototype * @type {Property} */ showIntersection: createPropertyDescriptor("showIntersection"), /** * Gets or sets the numeric {@link Property} specifying the radius of the sensor's projection. * @memberof CustomPatternSensorGraphics.prototype * @type {Property} */ radius: createPropertyDescriptor("radius"), /** * Gets or sets the boolean {@link Property} specifying the visibility of the sensor. * @memberof CustomPatternSensorGraphics.prototype * @type {Property} */ show: createPropertyDescriptor("show"), }); /** * Duplicates a CustomPatternSensorGraphics instance. * * @param {CustomPatternSensorGraphics} [result] The object onto which to store the result. * @returns {CustomPatternSensorGraphics} The modified result parameter or a new instance if one was not provided. */ CustomPatternSensorGraphics.prototype.clone = function (result) { if (!defined(result)) { result = new CustomPatternSensorGraphics(); } result.directions = this.directions; result.radius = this.radius; result.show = this.show; result.showIntersection = this.showIntersection; result.intersectionColor = this.intersectionColor; result.intersectionWidth = this.intersectionWidth; result.lateralSurfaceMaterial = this.lateralSurfaceMaterial; return result; }; /** * Assigns each unassigned property on this object to the value * of the same property on the provided source object. * * @param {CustomPatternSensorGraphics} source The object to be merged into this object. */ CustomPatternSensorGraphics.prototype.merge = function (source) { // >>includeStart('debug', pragmas.debug); if (!defined(source)) { throw new DeveloperError("source is required."); } // >>includeEnd('debug'); this.directions = defaultValue(this.directions, source.directions); this.radius = defaultValue(this.radius, source.radius); this.show = defaultValue(this.show, source.show); this.showIntersection = defaultValue( this.showIntersection, source.showIntersection ); this.intersectionColor = defaultValue( this.intersectionColor, source.intersectionColor ); this.intersectionWidth = defaultValue( this.intersectionWidth, source.intersectionWidth ); this.lateralSurfaceMaterial = defaultValue( this.lateralSurfaceMaterial, source.lateralSurfaceMaterial ); }; return CustomPatternSensorGraphics; }); define("custom/custom-pattern-sensor-visualizer", [ "require", "Cesium/Core/AssociativeArray", "Cesium/Core/Cartesian3", "Cesium/Core/Color", "Cesium/Core/defined", "Cesium/Core/destroyObject", "Cesium/Core/DeveloperError", "Cesium/Core/Matrix3", "Cesium/Core/Matrix4", "Cesium/Core/Quaternion", "Cesium/DataSources/MaterialProperty", "Cesium/DataSources/Property", "../custom/custom-sensor-volume", "../util/remove-primitive", ], function (require) { "use strict"; var AssociativeArray = require("Cesium/Core/AssociativeArray"); var Cartesian3 = require("Cesium/Core/Cartesian3"); var Color = require("Cesium/Core/Color"); var defined = require("Cesium/Core/defined"); var destroyObject = require("Cesium/Core/destroyObject"); var DeveloperError = require("Cesium/Core/DeveloperError"); var Matrix3 = require("Cesium/Core/Matrix3"); var Matrix4 = require("Cesium/Core/Matrix4"); var Quaternion = require("Cesium/Core/Quaternion"); var MaterialProperty = require("Cesium/DataSources/MaterialProperty"); var Property = require("Cesium/DataSources/Property"); var CustomSensorVolume = require("../custom/custom-sensor-volume"); var removePrimitive = require("../util/remove-primitive"); var defaultIntersectionColor = Color.WHITE; var defaultIntersectionWidth = 1.0; var defaultRadius = Number.POSITIVE_INFINITY; var matrix3Scratch = new Matrix3(); var cachedPosition = new Cartesian3(); var cachedOrientation = new Quaternion(); /** * A {@link Visualizer} which maps {@link Entity#customPatternSensor} to a {@link CustomPatternSensor}. * @alias CustomPatternSensorVisualizer * @constructor * * @param {Scene} scene The scene the primitives will be rendered in. * @param {EntityCollection} entityCollection The entityCollection to visualize. */ var CustomPatternSensorVisualizer = function (scene, entityCollection) { // >>includeStart('debug', pragmas.debug); if (!defined(scene)) { throw new DeveloperError("scene is required."); } if (!defined(entityCollection)) { throw new DeveloperError("entityCollection is required."); } // >>includeEnd('debug'); entityCollection.collectionChanged.addEventListener( CustomPatternSensorVisualizer.prototype._onCollectionChanged, this ); this._scene = scene; this._primitives = scene.primitives; this._entityCollection = entityCollection; this._hash = {}; this._entitiesToVisualize = new AssociativeArray(); this._onCollectionChanged( entityCollection, entityCollection.values, [], [] ); }; /** * Updates the primitives created by this visualizer to match their * Entity counterpart at the given time. * * @param {JulianDate} time The time to update to. * @returns {Boolean} This function always returns true. */ CustomPatternSensorVisualizer.prototype.update = function (time) { // >>includeStart('debug', pragmas.debug); if (!defined(time)) { throw new DeveloperError("time is required."); } // >>includeEnd('debug'); var entities = this._entitiesToVisualize.values; var hash = this._hash; var primitives = this._primitives; for (var i = 0, len = entities.length; i < len; i++) { var entity = entities[i]; var customPatternSensorGraphics = entity._customPatternSensor; var position; var orientation; var directions; var data = hash[entity.id]; var show = entity.isShowing && entity.isAvailable(time) && Property.getValueOrDefault( customPatternSensorGraphics._show, time, true ); if (show) { position = Property.getValueOrUndefined( entity._position, time, cachedPosition ); orientation = Property.getValueOrUndefined( entity._orientation, time, cachedOrientation ); directions = Property.getValueOrUndefined( customPatternSensorGraphics._directions, time ); show = defined(position) && defined(orientation) && defined(directions); } if (!show) { // don't bother creating or updating anything else if (defined(data)) { data.primitive.show = false; } continue; } var primitive = defined(data) ? data.primitive : undefined; if (!defined(primitive)) { primitive = new CustomSensorVolume(); primitive.id = entity; primitives.add(primitive); data = { primitive: primitive, position: undefined, orientation: undefined, }; hash[entity.id] = data; } if ( !Cartesian3.equals(position, data.position) || !Quaternion.equals(orientation, data.orientation) ) { Matrix4.fromRotationTranslation( Matrix3.fromQuaternion(orientation, matrix3Scratch), position, primitive.modelMatrix ); data.position = Cartesian3.clone(position, data.position); data.orientation = Quaternion.clone(orientation, data.orientation); } primitive.show = true; primitive.directions = directions; primitive.radius = Property.getValueOrDefault( customPatternSensorGraphics._radius, time, defaultRadius ); primitive.lateralSurfaceMaterial = MaterialProperty.getValue( time, customPatternSensorGraphics._lateralSurfaceMaterial, primitive.lateralSurfaceMaterial ); primitive.intersectionColor = Property.getValueOrClonedDefault( customPatternSensorGraphics._intersectionColor, time, defaultIntersectionColor, primitive.intersectionColor ); primitive.intersectionWidth = Property.getValueOrDefault( customPatternSensorGraphics._intersectionWidth, time, defaultIntersectionWidth ); } return true; }; /** * Returns true if this object was destroyed; otherwise, false. * * @returns {Boolean} True if this object was destroyed; otherwise, false. */ CustomPatternSensorVisualizer.prototype.isDestroyed = function () { return false; }; /** * Removes and destroys all primitives created by this instance. */ CustomPatternSensorVisualizer.prototype.destroy = function () { var entities = this._entitiesToVisualize.values; var hash = this._hash; var primitives = this._primitives; for (var i = entities.length - 1; i > -1; i--) { removePrimitive(entities[i], hash, primitives); } return destroyObject(this); }; /** * @private */ CustomPatternSensorVisualizer.prototype._onCollectionChanged = function ( entityCollection, added, removed, changed ) { var i; var entity; var entities = this._entitiesToVisualize; var hash = this._hash; var primitives = this._primitives; for (i = added.length - 1; i > -1; i--) { entity = added[i]; if ( defined(entity._customPatternSensor) && defined(entity._position) && defined(entity._orientation) ) { entities.set(entity.id, entity); } } for (i = changed.length - 1; i > -1; i--) { entity = changed[i]; if ( defined(entity._customPatternSensor) && defined(entity._position) && defined(entity._orientation) ) { entities.set(entity.id, entity); } else { removePrimitive(entity, hash, primitives); entities.remove(entity.id); } } for (i = removed.length - 1; i > -1; i--) { entity = removed[i]; removePrimitive(entity, hash, primitives); entities.remove(entity.id); } }; return CustomPatternSensorVisualizer; }); define("rectangular/rectangular-sensor-graphics", [ "require", "Cesium/Core/defaultValue", "Cesium/Core/defined", "Cesium/Core/DeveloperError", "Cesium/Core/Event", "Cesium/DataSources/createPropertyDescriptor", ], function (require) { "use strict"; var defaultValue = require("Cesium/Core/defaultValue"); var defined = require("Cesium/Core/defined"); var defineProperties = Object.defineProperties; var DeveloperError = require("Cesium/Core/DeveloperError"); var Event = require("Cesium/Core/Event"); var createPropertyDescriptor = require("Cesium/DataSources/createPropertyDescriptor"); /** * An optionally time-dynamic pyramid. * * @alias RectangularSensorGraphics * @constructor */ var RectangularSensorGraphics = function () { this._xHalfAngle = undefined; this._xHalfAngleSubscription = undefined; this._yHalfAngle = undefined; this._yHalfAngleSubscription = undefined; this._lateralSurfaceMaterial = undefined; this._lateralSurfaceMaterialSubscription = undefined; this._intersectionColor = undefined; this._intersectionColorSubscription = undefined; this._intersectionWidth = undefined; this._intersectionWidthSubscription = undefined; this._showIntersection = undefined; this._showIntersectionSubscription = undefined; this._radius = undefined; this._radiusSubscription = undefined; this._show = undefined; this._showSubscription = undefined; this._definitionChanged = new Event(); }; defineProperties(RectangularSensorGraphics.prototype, { /** * Gets the event that is raised whenever a new property is assigned. * @memberof RectangularSensorGraphics.prototype * * @type {Event} * @readonly */ definitionChanged: { get: function () { return this._definitionChanged; }, }, /** * A {@link Property} which returns an array of {@link Spherical} instances representing the pyramid's projection. * @memberof RectangularSensorGraphics.prototype * @type {Property} */ xHalfAngle: createPropertyDescriptor("xHalfAngle"), /** * A {@link Property} which returns an array of {@link Spherical} instances representing the pyramid's projection. * @memberof RectangularSensorGraphics.prototype * @type {Property} */ yHalfAngle: createPropertyDescriptor("yHalfAngle"), /** * Gets or sets the {@link MaterialProperty} specifying the the pyramid's appearance. * @memberof RectangularSensorGraphics.prototype * @type {MaterialProperty} */ lateralSurfaceMaterial: createPropertyDescriptor( "lateralSurfaceMaterial" ), /** * Gets or sets the {@link Color} {@link Property} specifying the color of the line formed by the intersection of the pyramid and other central bodies. * @memberof RectangularSensorGraphics.prototype * @type {Property} */ intersectionColor: createPropertyDescriptor("intersectionColor"), /** * Gets or sets the numeric {@link Property} specifying the width of the line formed by the intersection of the pyramid and other central bodies. * @memberof RectangularSensorGraphics.prototype * @type {Property} */ intersectionWidth: createPropertyDescriptor("intersectionWidth"), /** * Gets or sets the boolean {@link Property} specifying the visibility of the line formed by the intersection of the pyramid and other central bodies. * @memberof RectangularSensorGraphics.prototype * @type {Property} */ showIntersection: createPropertyDescriptor("showIntersection"), /** * Gets or sets the numeric {@link Property} specifying the radius of the pyramid's projection. * @memberof RectangularSensorGraphics.prototype * @type {Property} */ radius: createPropertyDescriptor("radius"), /** * Gets or sets the boolean {@link Property} specifying the visibility of the pyramid. * @memberof RectangularSensorGraphics.prototype * @type {Property} */ show: createPropertyDescriptor("show"), }); /** * Duplicates a RectangularSensorGraphics instance. * * @param {RectangularSensorGraphics} [result] The object onto which to store the result. * @returns {RectangularSensorGraphics} The modified result parameter or a new instance if one was not provided. */ RectangularSensorGraphics.prototype.clone = function (result) { if (!defined(result)) { result = new RectangularSensorGraphics(); } result.xHalfAngle = this.xHalfAngle; result.yHalfAngle = this.yHalfAngle; result.radius = this.radius; result.show = this.show; result.showIntersection = this.showIntersection; result.intersectionColor = this.intersectionColor; result.intersectionWidth = this.intersectionWidth; result.lateralSurfaceMaterial = this.lateralSurfaceMaterial; return result; }; /** * Assigns each unassigned property on this object to the value * of the same property on the provided source object. * * @param {RectangularSensorGraphics} source The object to be merged into this object. */ RectangularSensorGraphics.prototype.merge = function (source) { // >>includeStart('debug', pragmas.debug); if (!defined(source)) { throw new DeveloperError("source is required."); } // >>includeEnd('debug'); this.xHalfAngle = defaultValue(this.xHalfAngle, source.xHalfAngle); this.yHalfAngle = defaultValue(this.yHalfAngle, source.yHalfAngle); this.radius = defaultValue(this.radius, source.radius); this.show = defaultValue(this.show, source.show); this.showIntersection = defaultValue( this.showIntersection, source.showIntersection ); this.intersectionColor = defaultValue( this.intersectionColor, source.intersectionColor ); this.intersectionWidth = defaultValue( this.intersectionWidth, source.intersectionWidth ); this.lateralSurfaceMaterial = defaultValue( this.lateralSurfaceMaterial, source.lateralSurfaceMaterial ); }; return RectangularSensorGraphics; }); define("rectangular/rectangular-pyramid-sensor-volume", [ "require", "Cesium/Core/clone", "Cesium/Core/defaultValue", "Cesium/Core/defined", "Cesium/Core/destroyObject", "Cesium/Core/DeveloperError", "Cesium/Core/Math", "Cesium/Core/Spherical", "../custom/custom-sensor-volume", ], function (require) { "use strict"; var clone = require("Cesium/Core/clone"); var defaultValue = require("Cesium/Core/defaultValue"); var defined = require("Cesium/Core/defined"); var defineProperties = Object.defineProperties; var destroyObject = require("Cesium/Core/destroyObject"); var DeveloperError = require("Cesium/Core/DeveloperError"); var CesiumMath = require("Cesium/Core/Math"); var Spherical = require("Cesium/Core/Spherical"); var CustomSensorVolume = require("../custom/custom-sensor-volume"); function assignSpherical(index, array, clock, cone) { var spherical = array[index]; if (!defined(spherical)) { spherical = new Spherical(); array[index] = spherical; } spherical.clock = clock; spherical.cone = cone; spherical.magnitude = 1.0; } function updateDirections(rectangularSensor) { var directions = rectangularSensor._customSensor.directions; // At 90 degrees the sensor is completely open, and tan() goes to infinity. var tanX = Math.tan( Math.min(rectangularSensor._xHalfAngle, CesiumMath.toRadians(89.0)) ); var tanY = Math.tan( Math.min(rectangularSensor._yHalfAngle, CesiumMath.toRadians(89.0)) ); var theta = Math.atan(tanX / tanY); var cone = Math.atan(Math.sqrt(tanX * tanX + tanY * tanY)); assignSpherical(0, directions, theta, cone); assignSpherical(1, directions, CesiumMath.toRadians(180.0) - theta, cone); assignSpherical(2, directions, CesiumMath.toRadians(180.0) + theta, cone); assignSpherical(3, directions, -theta, cone); directions.length = 4; rectangularSensor._customSensor.directions = directions; } var RectangularPyramidSensorVolume = function (options) { options = defaultValue(options, defaultValue.EMPTY_OBJECT); var customSensorOptions = clone(options); customSensorOptions._pickPrimitive = defaultValue( options._pickPrimitive, this ); customSensorOptions.directions = undefined; this._customSensor = new CustomSensorVolume(customSensorOptions); this._xHalfAngle = defaultValue( options.xHalfAngle, CesiumMath.PI_OVER_TWO ); this._yHalfAngle = defaultValue( options.yHalfAngle, CesiumMath.PI_OVER_TWO ); updateDirections(this); }; defineProperties(RectangularPyramidSensorVolume.prototype, { xHalfAngle: { get: function () { return this._xHalfAngle; }, set: function (value) { // >>includeStart('debug', pragmas.debug) if (value > CesiumMath.PI_OVER_TWO) { throw new DeveloperError( "xHalfAngle must be less than or equal to 90 degrees." ); } // >>includeEnd('debug'); if (this._xHalfAngle !== value) { this._xHalfAngle = value; updateDirections(this); } }, }, yHalfAngle: { get: function () { return this._yHalfAngle; }, set: function (value) { // >>includeStart('debug', pragmas.debug) if (value > CesiumMath.PI_OVER_TWO) { throw new DeveloperError( "yHalfAngle must be less than or equal to 90 degrees." ); } // >>includeEnd('debug'); if (this._yHalfAngle !== value) { this._yHalfAngle = value; updateDirections(this); } }, }, show: { get: function () { return this._customSensor.show; }, set: function (value) { this._customSensor.show = value; }, }, showIntersection: { get: function () { return this._customSensor.showIntersection; }, set: function (value) { this._customSensor.showIntersection = value; }, }, showThroughEllipsoid: { get: function () { return this._customSensor.showThroughEllipsoid; }, set: function (value) { this._customSensor.showThroughEllipsoid = value; }, }, modelMatrix: { get: function () { return this._customSensor.modelMatrix; }, set: function (value) { this._customSensor.modelMatrix = value; }, }, radius: { get: function () { return this._customSensor.radius; }, set: function (value) { this._customSensor.radius = value; }, }, lateralSurfaceMaterial: { get: function () { return this._customSensor.lateralSurfaceMaterial; }, set: function (value) { this._customSensor.lateralSurfaceMaterial = value; }, }, intersectionColor: { get: function () { return this._customSensor.intersectionColor; }, set: function (value) { this._customSensor.intersectionColor = value; }, }, intersectionWidth: { get: function () { return this._customSensor.intersectionWidth; }, set: function (value) { this._customSensor.intersectionWidth = value; }, }, id: { get: function () { return this._customSensor.id; }, set: function (value) { this._customSensor.id = value; }, }, }); RectangularPyramidSensorVolume.prototype.update = function (frameState) { this._customSensor.update(frameState); }; RectangularPyramidSensorVolume.prototype.isDestroyed = function () { return false; }; RectangularPyramidSensorVolume.prototype.destroy = function () { this._customSensor = this._customSensor && this._customSensor.destroy(); return destroyObject(this); }; return RectangularPyramidSensorVolume; }); define("rectangular/rectangular-sensor-visualizer", [ "require", "Cesium/Core/AssociativeArray", "Cesium/Core/Cartesian3", "Cesium/Core/Color", "Cesium/Core/defined", "Cesium/Core/destroyObject", "Cesium/Core/DeveloperError", "Cesium/Core/Math", "Cesium/Core/Matrix3", "Cesium/Core/Matrix4", "Cesium/Core/Quaternion", "Cesium/DataSources/MaterialProperty", "Cesium/DataSources/Property", "./rectangular-pyramid-sensor-volume", "../util/remove-primitive", ], function (require) { "use strict"; var AssociativeArray = require("Cesium/Core/AssociativeArray"); var Cartesian3 = require("Cesium/Core/Cartesian3"); var Color = require("Cesium/Core/Color"); var defined = require("Cesium/Core/defined"); var destroyObject = require("Cesium/Core/destroyObject"); var DeveloperError = require("Cesium/Core/DeveloperError"); var CesiumMath = require("Cesium/Core/Math"); var Matrix3 = require("Cesium/Core/Matrix3"); var Matrix4 = require("Cesium/Core/Matrix4"); var Quaternion = require("Cesium/Core/Quaternion"); var MaterialProperty = require("Cesium/DataSources/MaterialProperty"); var Property = require("Cesium/DataSources/Property"); var RectangularPyramidSensorVolume = require("./rectangular-pyramid-sensor-volume"); var removePrimitive = require("../util/remove-primitive"); var defaultIntersectionColor = Color.WHITE; var defaultIntersectionWidth = 1.0; var defaultRadius = Number.POSITIVE_INFINITY; var matrix3Scratch = new Matrix3(); var cachedPosition = new Cartesian3(); var cachedOrientation = new Quaternion(); /** * A {@link Visualizer} which maps {@link Entity#rectangularSensor} to a {@link RectangularSensor}. * @alias RectangularSensorVisualizer * @constructor * * @param {Scene} scene The scene the primitives will be rendered in. * @param {EntityCollection} entityCollection The entityCollection to visualize. */ var RectangularSensorVisualizer = function (scene, entityCollection) { // >>includeStart('debug', pragmas.debug); if (!defined(scene)) { throw new DeveloperError("scene is required."); } if (!defined(entityCollection)) { throw new DeveloperError("entityCollection is required."); } // >>includeEnd('debug'); entityCollection.collectionChanged.addEventListener( RectangularSensorVisualizer.prototype._onCollectionChanged, this ); this._scene = scene; this._primitives = scene.primitives; this._entityCollection = entityCollection; this._hash = {}; this._entitiesToVisualize = new AssociativeArray(); this._onCollectionChanged( entityCollection, entityCollection.values, [], [] ); }; /** * Updates the primitives created by this visualizer to match their * Entity counterpart at the given time. * * @param {JulianDate} time The time to update to. * @returns {Boolean} This function always returns true. */ RectangularSensorVisualizer.prototype.update = function (time) { // >>includeStart('debug', pragmas.debug); if (!defined(time)) { throw new DeveloperError("time is required."); } // >>includeEnd('debug'); var entities = this._entitiesToVisualize.values; var hash = this._hash; var primitives = this._primitives; for (var i = 0, len = entities.length; i < len; i++) { var entity = entities[i]; var rectangularSensorGraphics = entity._rectangularSensorVoumes; var position; var orientation; var data = hash[entity.id]; var show = entity.isShowing && entity.isAvailable(time) && Property.getValueOrDefault( rectangularSensorGraphics._show, time, true ); if (show) { position = Property.getValueOrUndefined( entity._position, time, cachedPosition ); orientation = Property.getValueOrUndefined( entity._orientation, time, cachedOrientation ); show = defined(position) && defined(orientation); } if (!show) { // don't bother creating or updating anything else if (defined(data)) { data.primitive.show = false; } continue; } var primitive = defined(data) ? data.primitive : undefined; if (!defined(primitive)) { primitive = new RectangularPyramidSensorVolume(); primitive.id = entity; primitives.add(primitive); data = { primitive: primitive, position: undefined, orientation: undefined, }; hash[entity.id] = data; } if ( !Cartesian3.equals(position, data.position) || !Quaternion.equals(orientation, data.orientation) ) { Matrix4.fromRotationTranslation( Matrix3.fromQuaternion(orientation, matrix3Scratch), position, primitive.modelMatrix ); data.position = Cartesian3.clone(position, data.position); data.orientation = Quaternion.clone(orientation, data.orientation); } primitive.show = true; primitive.xHalfAngle = Property.getValueOrDefault( rectangularSensorGraphics._xHalfAngle, time, CesiumMath.PI_OVER_TWO ); primitive.yHalfAngle = Property.getValueOrDefault( rectangularSensorGraphics._yHalfAngle, time, CesiumMath.PI_OVER_TWO ); primitive.radius = Property.getValueOrDefault( rectangularSensorGraphics._radius, time, defaultRadius ); primitive.lateralSurfaceMaterial = MaterialProperty.getValue( time, rectangularSensorGraphics._lateralSurfaceMaterial, primitive.lateralSurfaceMaterial ); primitive.intersectionColor = Property.getValueOrClonedDefault( rectangularSensorGraphics._intersectionColor, time, defaultIntersectionColor, primitive.intersectionColor ); primitive.intersectionWidth = Property.getValueOrDefault( rectangularSensorGraphics._intersectionWidth, time, defaultIntersectionWidth ); } return true; }; /** * Returns true if this object was destroyed; otherwise, false. * * @returns {Boolean} True if this object was destroyed; otherwise, false. */ RectangularSensorVisualizer.prototype.isDestroyed = function () { return false; }; /** * Removes and destroys all primitives created by this instance. */ RectangularSensorVisualizer.prototype.destroy = function () { var entities = this._entitiesToVisualize.values; var hash = this._hash; var primitives = this._primitives; for (var i = entities.length - 1; i > -1; i--) { removePrimitive(entities[i], hash, primitives); } return destroyObject(this); }; /** * @private */ RectangularSensorVisualizer.prototype._onCollectionChanged = function ( entityCollection, added, removed, changed ) { var i; var entity; var entities = this._entitiesToVisualize; var hash = this._hash; var primitives = this._primitives; for (i = added.length - 1; i > -1; i--) { entity = added[i]; if ( defined(entity._rectangularSensorVoumes) && defined(entity._position) && defined(entity._orientation) ) { entities.set(entity.id, entity); } } for (i = changed.length - 1; i > -1; i--) { entity = changed[i]; if ( defined(entity._rectangularSensorVoumes) && defined(entity._position) && defined(entity._orientation) ) { entities.set(entity.id, entity); } else { removePrimitive(entity, hash, primitives); entities.remove(entity.id); } } for (i = removed.length - 1; i > -1; i--) { entity = removed[i]; removePrimitive(entity, hash, primitives); entities.remove(entity.id); } }; return RectangularSensorVisualizer; }); define("initialize", [ "require", "Cesium/Core/Cartesian3", "Cesium/Core/Color", "Cesium/Core/defined", "Cesium/Core/Spherical", "Cesium/Core/TimeInterval", "Cesium/DataSources/CzmlDataSource", "Cesium/DataSources/DataSourceDisplay", "./conic/conic-sensor-graphics", "./conic/conic-sensor-visualizer", "./custom/custom-pattern-sensor-graphics", "./custom/custom-pattern-sensor-visualizer", "./rectangular/rectangular-sensor-graphics", "./rectangular/rectangular-sensor-visualizer", ], function (require) { "use strict"; var Cartesian3 = require("Cesium/Core/Cartesian3"); var Color = require("Cesium/Core/Color"); var defined = require("Cesium/Core/defined"); var Spherical = require("Cesium/Core/Spherical"); var TimeInterval = require("Cesium/Core/TimeInterval"); var CzmlDataSource = require("Cesium/DataSources/CzmlDataSource"); var DataSourceDisplay = require("Cesium/DataSources/DataSourceDisplay"); var ConicSensorGraphics = require("./conic/conic-sensor-graphics"); var ConicSensorVisualizer = require("./conic/conic-sensor-visualizer"); var CustomPatternSensorGraphics = require("./custom/custom-pattern-sensor-graphics"); var CustomPatternSensorVisualizer = require("./custom/custom-pattern-sensor-visualizer"); var RectangularSensorGraphics = require("./rectangular/rectangular-sensor-graphics"); var RectangularSensorVisualizer = require("./rectangular/rectangular-sensor-visualizer"); var processPacketData = CzmlDataSource.processPacketData; var processMaterialPacketData = CzmlDataSource.processMaterialPacketData; function processDirectionData( customPatternSensor, directions, interval, sourceUri, entityCollection ) { var i; var len; var values = []; var unitSphericals = directions.unitSpherical; var sphericals = directions.spherical; var unitCartesians = directions.unitCartesian; var cartesians = directions.cartesian; if (defined(unitSphericals)) { for (i = 0, len = unitSphericals.length; i < len; i += 2) { values.push(new Spherical(unitSphericals[i], unitSphericals[i + 1])); } directions.array = values; } else if (defined(sphericals)) { for (i = 0, len = sphericals.length; i < len; i += 3) { values.push( new Spherical(sphericals[i], sphericals[i + 1], sphericals[i + 2]) ); } directions.array = values; } else if (defined(unitCartesians)) { for (i = 0, len = unitCartesians.length; i < len; i += 3) { var tmp = Spherical.fromCartesian3( new Cartesian3( unitCartesians[i], unitCartesians[i + 1], unitCartesians[i + 2] ) ); Spherical.normalize(tmp, tmp); values.push(tmp); } directions.array = values; } else if (defined(cartesians)) { for (i = 0, len = cartesians.length; i < len; i += 3) { values.push( Spherical.fromCartesian3( new Cartesian3( cartesians[i], cartesians[i + 1], cartesians[i + 2] ) ) ); } directions.array = values; } processPacketData( Array, customPatternSensor, "directions", directions, interval, sourceUri, entityCollection ); } function processCommonSensorProperties( sensor, sensorData, interval, sourceUri, entityCollection ) { processPacketData( Boolean, sensor, "show", sensorData.show, interval, sourceUri, entityCollection ); processPacketData( Number, sensor, "radius", sensorData.radius, interval, sourceUri, entityCollection ); processPacketData( Boolean, sensor, "showIntersection", sensorData.showIntersection, interval, sourceUri, entityCollection ); processPacketData( Color, sensor, "intersectionColor", sensorData.intersectionColor, interval, sourceUri, entityCollection ); processPacketData( Number, sensor, "intersectionWidth", sensorData.intersectionWidth, interval, sourceUri, entityCollection ); processMaterialPacketData( sensor, "lateralSurfaceMaterial", sensorData.lateralSurfaceMaterial, interval, sourceUri, entityCollection ); } var iso8601Scratch = { iso8601: undefined, }; function processConicSensor(entity, packet, entityCollection, sourceUri) { var conicSensorData = packet.agi_conicSensor; if (!defined(conicSensorData)) { return; } var interval; var intervalString = conicSensorData.interval; if (defined(intervalString)) { iso8601Scratch.iso8601 = intervalString; interval = TimeInterval.fromIso8601(iso8601Scratch); } var conicSensor = entity.conicSensor; if (!defined(conicSensor)) { entity.addProperty("conicSensor"); conicSensor = new ConicSensorGraphics(); entity.conicSensor = conicSensor; } processCommonSensorProperties( conicSensor, conicSensorData, interval, sourceUri, entityCollection ); processPacketData( Number, conicSensor, "innerHalfAngle", conicSensorData.innerHalfAngle, interval, sourceUri, entityCollection ); processPacketData( Number, conicSensor, "outerHalfAngle", conicSensorData.outerHalfAngle, interval, sourceUri, entityCollection ); processPacketData( Number, conicSensor, "minimumClockAngle", conicSensorData.minimumClockAngle, interval, sourceUri, entityCollection ); processPacketData( Number, conicSensor, "maximumClockAngle", conicSensorData.maximumClockAngle, interval, sourceUri, entityCollection ); } function processCustomPatternSensor( entity, packet, entityCollection, sourceUri ) { var customPatternSensorData = packet.agi_customPatternSensor; if (!defined(customPatternSensorData)) { return; } var interval; var intervalString = customPatternSensorData.interval; if (defined(intervalString)) { iso8601Scratch.iso8601 = intervalString; interval = TimeInterval.fromIso8601(iso8601Scratch); } var customPatternSensor = entity.customPatternSensor; if (!defined(customPatternSensor)) { entity.addProperty("customPatternSensor"); customPatternSensor = new CustomPatternSensorGraphics(); entity.customPatternSensor = customPatternSensor; } processCommonSensorProperties( customPatternSensor, customPatternSensorData, interval, sourceUri, entityCollection ); // The directions property is a special case value that can be an array of unitSpherical or unit Cartesians. // We pre-process this into Spherical instances and then process it like any other array. var directions = customPatternSensorData.directions; if (defined(directions)) { if (Array.isArray(directions)) { var length = directions.length; for (var i = 0; i < length; i++) { processDirectionData( customPatternSensor, directions[i], interval, sourceUri, entityCollection ); } } else { processDirectionData( customPatternSensor, directions, interval, sourceUri, entityCollection ); } } } function processRectangularSensor( entity, packet, entityCollection, sourceUri ) { var rectangularSensorData = packet.agi_rectangularSensor; if (!defined(rectangularSensorData)) { return; } var interval; var intervalString = rectangularSensorData.interval; if (defined(intervalString)) { iso8601Scratch.iso8601 = intervalString; interval = TimeInterval.fromIso8601(iso8601Scratch); } var rectangularSensorVoumes = entity.rectangularSensorVoumes; if (!defined(rectangularSensorVoumes)) { entity.addProperty("rectangularSensorVoumes"); rectangularSensorVoumes = new RectangularSensorGraphics(); entity.rectangularSensorVoumes = rectangularSensorVoumes; } processCommonSensorProperties( rectangularSensorVoumes, rectangularSensorData, interval, sourceUri, entityCollection ); processPacketData( Number, rectangularSensorVoumes, "xHalfAngle", rectangularSensorData.xHalfAngle, interval, sourceUri, entityCollection ); processPacketData( Number, rectangularSensorVoumes, "yHalfAngle", rectangularSensorData.yHalfAngle, interval, sourceUri, entityCollection ); } var initialized = false; return function initialize() { if (initialized) { return; } CzmlDataSource.updaters.push( processConicSensor, processCustomPatternSensor, processRectangularSensor ); var originalDefaultVisualizersCallback = DataSourceDisplay.defaultVisualizersCallback; DataSourceDisplay.defaultVisualizersCallback = function ( scene, entityCluster, dataSource ) { var entities = dataSource.entities; var array = originalDefaultVisualizersCallback( scene, entityCluster, dataSource ); return array.concat([ new ConicSensorVisualizer(scene, entities), new CustomPatternSensorVisualizer(scene, entities), new RectangularSensorVisualizer(scene, entities), ]); }; initialized = true; }; }); define("cesium-sensor-volumes", [ "require", "./initialize", "./conic/conic-sensor-graphics", "./conic/conic-sensor-visualizer", "./custom/custom-pattern-sensor-graphics", "./custom/custom-pattern-sensor-visualizer", "./custom/custom-sensor-volume", "./rectangular/rectangular-pyramid-sensor-volume", "./rectangular/rectangular-sensor-graphics", "./rectangular/rectangular-sensor-visualizer", ], function (require) { "use strict"; var initialize = require("./initialize"); var ConicSensorGraphics = require("./conic/conic-sensor-graphics"); var ConicSensorVisualizer = require("./conic/conic-sensor-visualizer"); var CustomPatternSensorGraphics = require("./custom/custom-pattern-sensor-graphics"); var CustomPatternSensorVisualizer = require("./custom/custom-pattern-sensor-visualizer"); var CustomSensorVolume = require("./custom/custom-sensor-volume"); var RectangularPyramidSensorVolume = require("./rectangular/rectangular-pyramid-sensor-volume"); var RectangularSensorGraphics = require("./rectangular/rectangular-sensor-graphics"); var RectangularSensorVisualizer = require("./rectangular/rectangular-sensor-visualizer"); initialize(); return { ConicSensorGraphics: ConicSensorGraphics, ConicSensorVisualizer: ConicSensorVisualizer, CustomPatternSensorGraphics: CustomPatternSensorGraphics, CustomPatternSensorVisualizer: CustomPatternSensorVisualizer, CustomSensorVolume: CustomSensorVolume, RectangularPyramidSensorVolume: RectangularPyramidSensorVolume, RectangularSensorGraphics: RectangularSensorGraphics, RectangularSensorVisualizer: RectangularSensorVisualizer, }; }); ("use strict"); /* global Cesium */ define("Cesium/Core/Cartesian3", function () { return Cesium["Cartesian3"]; }); define("Cesium/Core/Color", function () { return Cesium["Color"]; }); define("Cesium/Core/defined", function () { return Cesium["defined"]; }); define("Cesium/Core/Spherical", function () { return Cesium["Spherical"]; }); define("Cesium/Core/TimeInterval", function () { return Cesium["TimeInterval"]; }); define("Cesium/DataSources/CzmlDataSource", function () { return Cesium["CzmlDataSource"]; }); define("Cesium/DataSources/DataSourceDisplay", function () { return Cesium["DataSourceDisplay"]; }); define("Cesium/Core/defaultValue", function () { return Cesium["defaultValue"]; }); define("Cesium/Core/DeveloperError", function () { return Cesium["DeveloperError"]; }); define("Cesium/Core/Event", function () { return Cesium["Event"]; }); define("Cesium/DataSources/createMaterialPropertyDescriptor", function () { return Cesium["createMaterialPropertyDescriptor"]; }); define("Cesium/DataSources/createPropertyDescriptor", function () { return Cesium["createPropertyDescriptor"]; }); define("Cesium/Core/AssociativeArray", function () { return Cesium["AssociativeArray"]; }); define("Cesium/Core/destroyObject", function () { return Cesium["destroyObject"]; }); define("Cesium/Core/Math", function () { return Cesium["Math"]; }); define("Cesium/Core/Matrix3", function () { return Cesium["Matrix3"]; }); define("Cesium/Core/Matrix4", function () { return Cesium["Matrix4"]; }); define("Cesium/Core/Quaternion", function () { return Cesium["Quaternion"]; }); define("Cesium/DataSources/MaterialProperty", function () { return Cesium["MaterialProperty"]; }); define("Cesium/DataSources/Property", function () { return Cesium["Property"]; }); define("Cesium/Core/BoundingSphere", function () { return Cesium["BoundingSphere"]; }); define("Cesium/Core/combine", function () { return Cesium["combine"]; }); define("Cesium/Core/ComponentDatatype", function () { return Cesium["ComponentDatatype"]; }); define("Cesium/Core/PrimitiveType", function () { return Cesium["PrimitiveType"]; }); define("Cesium/Renderer/Buffer", function () { return Cesium["Buffer"]; }); define("Cesium/Renderer/BufferUsage", function () { return Cesium["BufferUsage"]; }); define("Cesium/Renderer/DrawCommand", function () { return Cesium["DrawCommand"]; }); define("Cesium/Renderer/Pass", function () { return Cesium["Pass"]; }); define("Cesium/Renderer/RenderState", function () { return Cesium["RenderState"]; }); define("Cesium/Renderer/ShaderProgram", function () { return Cesium["ShaderProgram"]; }); define("Cesium/Renderer/ShaderSource", function () { return Cesium["ShaderSource"]; }); define("Cesium/Renderer/VertexArray", function () { return Cesium["VertexArray"]; }); define("Cesium/Scene/BlendingState", function () { return Cesium["BlendingState"]; }); define("Cesium/Scene/CullFace", function () { return Cesium["CullFace"]; }); define("Cesium/Scene/Material", function () { return Cesium["Material"]; }); define("Cesium/Scene/SceneMode", function () { return Cesium["SceneMode"]; }); define("Cesium/Core/clone", function () { return Cesium["clone"]; }); // eslint-disable-next-line import/no-dynamic-require require(["cesium-sensor-volumes"], function (CesiumSensorVolumes) { "use strict"; /* global window, self */ var scope; if (typeof window === "undefined") { if (typeof self === "undefined") { scope = {}; } else { scope = self; } } else { scope = window; } scope.CesiumSensorVolumes = CesiumSensorVolumes; }, undefined, true); })();